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  1. FlowerSunRain

    General CBS

    While I loosely agree with the thought that symmetrical design is more elegant and should be used whenever appropriate, this guy has no idea what he's talking about. The world is a better place because we have different games that do different things in different ways. The Platonic ideal of...
  2. FlowerSunRain

    General CBS

    That's a non sequitur. The value of cards are contextual and involve blind pregame combinations, so unless you don't plan to have any variation in their effects they CAN'T be perfectly balanced. That (should) go without saying. The question is there is a need to include cards that are blatantly...
  3. FlowerSunRain

    General CBS

    That video isn't even kind of relevant to this discussion. Quasi-unplayable draft filler isn't what keeps Magic form turning chess.
  4. FlowerSunRain

    Card/Deck Single Card Spotlight

    Very, but if the game goes grindy or you have a lot of other card draw/self mill decking yourself is possible.
  5. FlowerSunRain

    FlowerSunRain's Cube

    I already have one. I don't have the stupid enchantment and the idea that I would have to spend $5 on it bothers me immensely for some irrational reason.
  6. FlowerSunRain

    FlowerSunRain's Cube

    This is what I'm working with now: In Return to the Ranks Marsh Flitter Stroke of Genius Mogg Matron Goblin Chirugeon (1/2?) Goblin Recruiter Goblin Grenade Warren Instigator Goblin Rabblemaster Goblin Settler Sparksmith Grenzo, Dungeon Warden Knucklebone Witch (from anywhere) Flamewake...
  7. FlowerSunRain

    FlowerSunRain's Cube

    Pretty sure I'm going ahead with the goblins, just need to pick up a couple more cards and move a few more around. Chirugeon is proving way better then I ever imagined, "Goblin Fire Ambush" may not even be neccessary, a buffed Knucklebone Witch is probably a neccessary evil, and why the fuck is...
  8. FlowerSunRain

    Shamim's Cube

    I'm like two weeks late, but Pyreheart Wolf was the best card in my last cube on Saturday and it wasn't that close. I think running it and the goblin is safe, they are similar enough, but completely different that it wouldn't feel bad. Of the cards you listed I think Jace B. and Pharika are...
  9. FlowerSunRain

    General Fight Club

    I like the old art. It was pure anarachy: the artists just did whatever the fuck they wanted and it was awesome. I just think back to the eclectic mix of styles when holding a circa 1995 grip of cards in my hand and think that this is truly the endless possibilities of Magic. Of course some of...
  10. FlowerSunRain

    General Breaking Singleton

    Finks is pretty close to the windmill slammiest first pick in my cube. High power level, flexible mana cost, supports archetypes, fills holes, fucks over aggro, its the total package. I definitely don't want two, mostly because I really wouldn't want to see two appear in the same list.
  11. FlowerSunRain

    Sets [FRF] Fate Reforged spoilers

    I mean, Alesha will certainly have crazy moments with Hornet Queen or whatever, I just think my hopes were too high. Its not like she's any more vunerable then Shu Yun, I just think the decks where Shu Yun owns are going to be beter.
  12. FlowerSunRain

    Sets [FRF] Fate Reforged spoilers

    I thought Alesha was going to be a consistent recursion engine that would be tricky to block. In practice I was finding that having a dude in the graveyard wasn't a given and it conflicted with my delve cards. Further, the body wasn't good enough that I could reasonably expect to even be able...
  13. FlowerSunRain

    General Flat Power level vs. Less Flat Power Level

    The problem I have with this conversation is that it misses some of the big issues. The non-flat power-max paradigm and the flat paradigm both are inherently flawed because they don't let you control where you want the power level in your cube. In a power-max paradigm, you have to play the...
  14. FlowerSunRain

    General Magic Tweaks

    I think people are overstating the effects of ahadaban's proposal. The game would still feel like Magic. The game would still play like Magic. I mean, it is Magic where both players get the same weird Vanguard card. I don't necessarily think its a good change, but I wouldn't be opposed to...
  15. FlowerSunRain

    Sets [FRF] Fate Reforged spoilers

    My impressions after playing some of the cards and how they faired versus my expectations. Overrated Alesha, Who Smiles at Death: Body not as good as expected, ability sometimes lacks targets, ability conflicts with a lot of other themes. Decent card, but I doubt its a long term keeper...
  16. FlowerSunRain

    General Magic Tweaks

    I really can't see the "board gamers don't take kindly to tweeking" comment. Not my experience at all. Board game players are much more likely to make suggestions about addressing issues in a game on a holistic level then Magic players, who are much more likely to make commentary on specific...
  17. FlowerSunRain

    FlowerSunRain's Cube

    Goblin Chirugeon was, like, my dad's favorite card. Can't believe I forgot it. It seems outclassed, though. It could afford to be a 1/2. Benevolent Bodyguard sees play in my cube and this is similar. Great upside with cards like hoardling outburst.
  18. FlowerSunRain

    General CBS

    The green siege seems good. Four colored mana per turn is a lot, even if you can't spend it all at once. The White and Red sieges are certainly playable. Black and blue are reasonable, but not something I'm be interested in running.
  19. FlowerSunRain

    FlowerSunRain's Cube

    I'm working on my FRF update and am considering pushing ahead a mini goblin theme. Will it work? No idea, but here's what we've got to work with: Rules: Any card that says the word goblin on it anywhere is a goblin. This makes the tutors much better. Custom Cards: Fire Ambush is now...
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