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  1. Peter Angell

    Peter's Mono-Plains cube (~450)

    So upon further thinking, I'm going to talk about a couple of my favorite cards in the cube, in hopes that it better helps everyone understand how the cube plays. Fencing Ace: For starters, he's got the most relevant race/job creature type - Human Solider - so he's likely to pick up bonuses...
  2. Peter Angell

    Peter's Mono-Plains cube (~450)

    The cube doesn't play super crazy; it's still magic. White can meaningfully interact with every permanent type, and it has good creatures up and down the curve. It plays well with and against artifacts which fill in some mechanical holes; and I decided to use phyrexian and hybrid mana without...
  3. Peter Angell

    Peter's Mono-Plains cube (~450)

    The doc's colors are for tracking which cards I own foil (yellow) and which are still using a simple proxy (red). Pretty close to foiling it out (and/or getting High-Quality foil proxies for big money). My goal is that the only truly gold cards are planeswalkers - Venser, Ajani, probably...
  4. Peter Angell

    Peter's Mono-Plains cube (~450)

    Cube Tutor Visual Spoiler Now I'm on cube tutor, and I'm completely abandoning my Google doc. TL; DR: Cube rules: 1) Plains are the only basic land. Other colors require you to draft the mana producers for them. 2) Skullclamp has errata to draw only one instead and Mouth of Ronom assumes...
  5. Peter Angell

    General Print this Wizards! (So I can put it in my cube)

    Unleash adds the rider of not being able to block with a +1/+1 counter, so it can be an awkward memory issue. Alternatively, you could use only undying and allow the creature to upgrade right when it ETB, with no outside help: Undying When ~ enters the battlefield, you may sacrifice it.
  6. Peter Angell

    General Print this Wizards! (So I can put it in my cube)

    Jason, son, have a seat. I think it's time we had a conversation about the internet. See, on the internet, everyone has a voice. And with the relative anonymity provided by the internet, people don't take the time to filter themselves. They say dumb things. Really dumb. We've all seen it...
  7. Peter Angell

    General Print this Wizards! (So I can put it in my cube)

    On an otherwise vanilla creature, unleash + undying can add a lot of play. You've got two modes: get the base level creature, then a creature that's +2/+2 and can't block. Or, the creature just gets to live once, but it gets +1/+1 and can't block. To make the card interesting, you want both...
  8. Peter Angell

    General Print this Wizards! (So I can put it in my cube)

    Oddly enough, I hadn't thought about the Squee comparison. Bloodghast was actually what inspired me: the land just keeps coming back and can't die. The indestructible is something that I've been wanting to actually make into a custom card for my mono-white cube as it would fill a key role...
  9. Peter Angell

    General Print this Wizards! (So I can put it in my cube)

    Bottomless Cave Land T: Add 1 to your mana pool. At the beginning of your upkeep, if Bottomless Cave is in your graveyard, return it to the battlefield tapped. Tether to Reality G Enchantment Permanents you control can't be put into exile or returned to their owner's hand. Angell's...
  10. Peter Angell

    General Brainstorming: Microdrafting

    Femeref Archers Aether Flash Favor of the Mighty Bind Summoning Trap Certainly not all gold, and not all good together, but I just jammed random card on gatherer about 20 times and posted the interesting results. There's about a thousand different directions you could go in, so maybe these...
  11. Peter Angell

    Other Games

    When I reflect on my past self, I ALWAYS think "I used to be such an idiot! I always fooled myself into thinking I had it all figured out." But now I take comfort in the fact that I've finally reached the point where I've got everything all figured out.
  12. Peter Angell

    Other Games

    Surprised no one has yet mentioned Ascension (EDIT: Eric did, in the second post of this thread. D'oh. Cheers to him for being the bigger man: he didn't correct me but rather "Liked" this post). I played a lot of the base set, and then with the first expansion when it came out. Similar rules...
  13. Peter Angell

    General Brainstorming: Microdrafting

    To start: my friends and I occasionally play a Pack Wars (aka mini-master) variant as follows: Open your booster, shuffle without looking. Draw 3 cards. Each turn, you play play a basic land of your choosing from outside the game, and there is no limit to the available basics. If you would...
  14. Peter Angell

    General Say hello!

    I'm Peter, and just last year, I built my first cube. I've dabbled in many formats, but I love limited; draft exponentially more, and my fondness for cube is another power higher. My Magic psychographic profile is definitely Spike/Johhny, the latter emerging when deckbuilding. Not exactly the...
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