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  1. Rusje

    Card/Deck Low Power Card Spotlight

    Thing is, the bounce lands enter tapped. From my experience with quite low powered decks from invasion block, bouncing/destroying a tapland (or gasp a lair) is quite a setback.
  2. Rusje

    Card/Deck Low Power Card Spotlight

    Mild? I like playing rough but imagine this: Opponent on the play:land one drop. You: land one drop. Oppo: one drop bounce land You: one drop bounce Oppo: land, seas one drop You: one colourless drop and bounce? It is sinkhole basic land plus draw as Brad says. That is not mild. Especially not...
  3. Rusje

    General Custom Cards: The Lab

    Are you sure you want that? Let's break it down: Combo (Reanimator and show and tell) are often decks that have A+B (+C), where A is the card you want to cheat, B is the one that cheats A, and C is the card that gets A or B. Those decks work because the power when one has both A and B trumps the...
  4. Rusje

    General CBS

    Funny everyone is talking about the story. I always liked that the mechanics got a fresh twist/extension with the second/third set in the block. Furthermore, having more cards with the same mechanics makes it easier to avoid power creep.
  5. Rusje

    General Incidental Tribal/Theme Support Cards

    That's easy to spot so thumbs up from me! Just like colour tribal, but not type line tribal. That last one saddens me a bit, because I do like it. But it is so easy to mess up.
  6. Rusje

    Sets (MH3) Modern Horizons 3 Previews

    In my cube the creatures are weak compared to the spells. Still, the creatures are the ones that win the game. There is another catch which I already mentioned, strong creatures lead to fast and unforgiving games. There is another reason I do not like strong creatures combined with the mana...
  7. Rusje

    General Incidental Tribal/Theme Support Cards

    I like tribal, but a small warning: people (or at least I) are not used to looking at the type line. This is why legendary (as fun as these cards sometimes are) and tribal (which is fun) are sometimes a pain.
  8. Rusje

    General "Looking for a card"-Thread

    It could be that it is the powerband/lack of answers why some of these cards are no fun to play against. Still, some of the these powerful cards are so much value that one is behind no matter what (or one has to trump a very strong card with an even stronger one).
  9. Rusje

    General "Looking for a card"-Thread

    Was it too strong or too weak? In my cube it is just average.
  10. Rusje

    Sets (MH3) Modern Horizons 3 Previews

    Maybe not a paradox, but great information for cube creators. Strong creatures nix a lot of fun strategies. Thing is, the strength of each card/archetype/deck has to be in balance with each other. I like my creatures on the weak side of the spectrum, but only 1/1's or a lot of walls is no fun...
  11. Rusje

    General Alchemy

    Everyone is wired differently. People tend to forget repeated actions, I guess Chris played way too many games ;)
  12. Rusje

    General Alchemy

    Hmm, good question. Could happen when one's game is interrupted by (small) life?
  13. Rusje

    Sets (MH3) Modern Horizons 3 Previews

    Ah, the bane of these days. Durdling one turn means death.
  14. Rusje

    Sets (MH3) Modern Horizons 3 Previews

    Could be, but not necessarily. I said theoretically, it is likely not a great idea but it was an example to show that cards trump the rules.
  15. Rusje

    Sets (MH3) Modern Horizons 3 Previews

    Snow ritual B Instant Add BBB, treat this mana as though it comes from a snow permanent. (This is snow mana) Currently, snow mana is only if it comes from a permanent that has the snow supertype.
  16. Rusje

    Sets (MH3) Modern Horizons 3 Previews

    Rule 305.7 sets a land to a basic land, e.g., spreading seas In the spreading seas example the land will be just an island and van only tap for {u}. You can add a basic land type to a land and it will additionally gain the ability to tap for that mana, e.g., Xolatoyac, the Smiling Flood So...
  17. Rusje

    Sets (MH3) Modern Horizons 3 Previews

    6 colours is hard to support. There are less cards per colour(combination) and each card can be used in less possible decks. This is a solid reason people eschew a colour or have less guilds/colour combinations than wizards does. Energy requires a lot of cards, and more is better. This is...
  18. Rusje

    General "Looking for a card"-Thread

    No need to be afraid of defense. It requires a turn in which the opponent can counterplay. Gamekeeper Calibrated blast Timesifter Proteus staff and Gamekeeper are hampered by the randomness. That is also what makes for great tales.
  19. Rusje

    General "Looking for a card"-Thread

    defense of the heart Pattern of rebirt Proteus staff Defense was already mentioned, it is a great card.
  20. Rusje

    Sets (PIP) Fallout Commander Previews

    Colored artifacts look weird in brothers war commander. Yours looks better but is the mana symbol enough? Maybe have half of the card white the other artifact? Or something else but make sure it is identifiable in one glance as both white and artifact. cursed mirror from the brothers war...
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