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  1. Zoss

    Sets [KHM] Kaldheim Official Previews

    Because criticism is both good for the critic and pointless if you only talk about the good stuff. Please bear with the following somewhat rambling anecdote. I was a music major back in undergrad, and we had this thing called studio class, which is a weekly meeting of all the students of a...
  2. Zoss

    Card/Deck Single Card Spotlight

    That's awesome! I'm glad to be wrong here. Do you have any other errata'd cards in your cube? I'd do something similar, but I'm worried that I'd either want to have a bunch of "fixed" cards (which is another dream cube of mine), or I'd want to create an entirely new card so that people don't...
  3. Zoss

    Card/Deck Low Power Card Spotlight

    Mogis's Favor Depending on your creature suite, I'd consider the above because it can act as removal, it has recursion, and it has that feeling of sacrificing life for power (plus, you've written about how you like the flavor of Escape :D ). Great on Kitesail Freebooter. I'm always a fan of...
  4. Zoss

    Sets [KHM] Kaldheim Official Previews

    I don't want to speak for anyone else, but I think the 'meh' response to Foretell is based more on excitement levels than on power levels. It's undeniably powerful, and it may very well be flexible and skill-testing, but it feels really boring. Maybe it plays a lot better than it reads! I...
  5. Zoss

    Sets [KHM] Kaldheim Official Previews

    I absolutely agree that Foretell is the stronger mechanic, and yeah, Morph has major issues. However, I like the interactivity of Morph, and Foretell is, at least so far, just a cost-reduction ability/reverse Kicker. It does make sequencing a lot more interesting, and I'm glad that WOTC is...
  6. Zoss

    General The Best Card Sleeves

    I don't have that one, but I got a couple of their Strongholds to support my LGS back in the summer, and they're great (one white and one black). The white color is more of a light cream, but it's aged just fine (not picking up dust or dirt, apart from cat hair). I bring up the two colors...
  7. Zoss

    Sets [KHM] Kaldheim Official Previews

    Yeah, that looks incredibly mediocre. OTOH, this particular creature may just have a crappy Foretell cost because the base body is so pushed. Getting a 6/5 trampler with built-in removal protection on T3/4 is, in a phrase, 'big game.' It's probably less attractive than Lovestruck Beast in...
  8. Zoss

    General CBS

    I totally agree with all these things--she's slow, she's fragile, and she's mana-intensive. However, I think she has a lot higher of an upside than a planeswalker. Sure, she costs mana, but she's essentially reads "Once per turn cycle, cast any [Human] from your library." She doesn't charge a...
  9. Zoss

    Card/Deck Low Power Card Spotlight

    It's absolutely not going to come across in draft that it's a card from each set. However, I'm trying to keep a fairly even distribution of cards across time--540 cards and ~110 sets with new cards means that I'm aiming for about 5 cards from each set. I'm starting with one and building from...
  10. Zoss

    General CBS

    ...very? All joking aside, looking at your list (edit: assuming that you are your own friend, which I would hope you are! If not, it's a list that's familiar to you as an example of what might happen.) the biggest problems I see are mostly in Blue. (Urza, Lord High Artificer, Snapcaster Mage...
  11. Zoss

    Card/Deck Low Power Card Spotlight

    @Brad--the idea sprung from how disappointed I was with Masters 25 when it came out, so originally I built a masters set with the requisite 101 commons, 53 uncommons, 53 rares, and 15 mythics just to prove that I, a bipedal mollusk, could make a better set. I've lost the original version on an...
  12. Zoss

    Card/Deck Low Power Card Spotlight

    Argh heck lost my WIP post. Please work with this reconstruction. Erik is absolutely right; Village Rites is a house. Said it better than I could. The Standard Bearer, on the other hand, has been incredibly mediocre for me, as holding up 3 mana is just not great. I might need to play it more...
  13. Zoss

    General CBS

    I'm not sure that different values of CMC will work out nearly as well as 2, 3, and 7 do, largely due to how the numbers interact. For example, you go T1 land, T2 land + CMC 2, T3 land + CMC 3, and then you're left with interesting decisions. On T4, do you drop 2x CMC 2 cards, or do you play out...
  14. Zoss

    Card/Deck Low Power Card Spotlight

    Okay, thanks for the feedback! Sounds like while it's possibly a bone to throw to monowhite or Wx midrange/control decks, aggro would definitely not be interested in it. It's the sort of weird card I'll definitely try out, and maybe I'll use it to help sneak in some combo elements. Thanks for...
  15. Zoss

    Card/Deck Low Power Card Spotlight

    I don't think that calling it an "unplayable" Shard Convergence is entirely fair; if it survives it essentially doubles your draws and guarantees that you're always getting both a land and a nonland card. Phrase it like that and it's a monowhite Phyrexian Arena for one extra mana without the...
  16. Zoss

    Card/Deck Low Power Card Spotlight

    Endless Horizons Is this a passable "curve-topper" for mono-White aggro in a low-powered Cubes? I'm visualizing this as a way for mono-White decks to draw nothing but gas. Obviously, if there's little enchantment removal, this can even help any White-based control decks in the late game, if...
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