Search results

  1. fozzy fosbourne

    The Penny Pincher Cube 2.0--Inventors' Fair

    So, I think I will try exchanging the karoos for the 1 mana cycle lands, like: Forgotten Cave They seem like they will help enable a few mechanics in the cube and will generally smooth things. I also have a full set so I can sleeve them up in time for our next draft on Wednesday! The other...
  2. fozzy fosbourne

    General Wedge/Shard archetypes with strong support

    What do you think are some archetypes for each wedge/share thst have strong support in enablers and build arounds? I’m thinking from the perspective of a cube design that starts with wedges and shard identities and then takes it from there.
  3. fozzy fosbourne

    Card/Deck Single Card Spotlight

    Trampling and death touch creatures will happily take your swords for you
  4. fozzy fosbourne

    The Penny Pincher Cube 2.0--Inventors' Fair

    Oh yeah, Somniphore is a BEATING if you can’t block it right away
  5. fozzy fosbourne

    General Current opinion on duplicates and other Riptidian/Waddellisms?

    In some ways, tap lands are like adding 1-2 more 1-drops to your hand
  6. fozzy fosbourne

    General Current opinion on duplicates and other Riptidian/Waddellisms?

    Sometimes I think the decisions you have to make in terms of sequencing with come-into-play-tapped lands adds some interesting texture to the games. Like the decision of sequencing the lands to play a card in hand now on turn three, or prepare for the possible top-decking of an out that you...
  7. fozzy fosbourne

    General Current opinion on duplicates and other Riptidian/Waddellisms?

    I still keep toying with the idea of formalizing this in the cube structure, somehow. Something like having some number of wildcard slots.. maybe 24, so there is one per pack. Randomly pull some of those from some distribution of cards that fit the cube and it's archetypes (separate pools for...
  8. fozzy fosbourne

    General Current opinion on duplicates and other Riptidian/Waddellisms?

    Regarding singleton, I think Jason had a good point about it w/rt powermax cubes. Powermax cubes started with the heuristic "is it one of the x (x=50, 70, etc) most powerful cards in this color?" to determine if something is included. If you didn't also have the singleton rule, then you'd have...
  9. fozzy fosbourne

    General Current opinion on duplicates and other Riptidian/Waddellisms?

    One issue with fetch lands, besides the cost, is all the shuffling. It’s a cool effect when it’s instantaneous (online), but can get a little tedious in person.
  10. fozzy fosbourne

    General [GRN] Guilds of Ravnica

    What is Ral holding?
  11. fozzy fosbourne

    Raveborn Tinkerings: a bounceland format

    How have Somg of Freyalise, Whisper, Dismissive Pyromancer, and Tetsuko been? Why did you swap out Legion’s Landing? Power level?
  12. fozzy fosbourne

    The Penny Pincher Cube 2.0--Inventors' Fair

    We did the draft. It was a lot of fun! I made a pretty nasty Gruul angry midrange graveyard recursion deck. Some of the all stars were Genesis, Kessig Cage Breakers, and the red Khenra that has haste and makes a target unable to block. That last guy is pretty nasty when he's in the graveyard...
  13. fozzy fosbourne

    General Cards that are p1p1 but are not GRBS?

    Here is a rough idea of how I'd use this: Start with standard 360 cube or similar. Power level probably ought to be something middle-ish (like Sigh's cube maybe)? Play it normally, but occasionally optionally include 1 extra "rare" card in each pack that is randomly picked from a pool of 100...
  14. fozzy fosbourne

    General Cards that are p1p1 but are not GRBS?

    Importing some things from the Scarab God Scale over in #32 The Scarab GodPack RatUmezawa's JitteSteppe Lynx HellriderSkullclampKalonian HydraArchangel of Thune Hero of BladeholdTezzeret, Agent of Bolas Regarding whether they fit in that theoretical rare pick slot I mentioned above, I'm...
  15. fozzy fosbourne

    General Sunk Cost Fallacy and the impact on the evolution of cube design

    I see, yeah I've just seen him in action in powerful modo cubes
  16. fozzy fosbourne

    General Sunk Cost Fallacy and the impact on the evolution of cube design

    Jitte and Skullclamp are up there on the Scarab God Scale
  17. fozzy fosbourne

    General Cards that are p1p1 but are not GRBS?

    I’m going to nominate primeval titan
  18. fozzy fosbourne

    General Cards that are p1p1 but are not GRBS?

    What are some cards that would be common p1p1 in most cubes, but aren’t GRBS on the level of jitte, TNN, mind twist or whatever? Basically, high powered cards that have some play to them. I ask because an idea I am toying with is a singleton cube but with another stack of “rares” that are...
  19. fozzy fosbourne

    The Penny Pincher Cube 2.0--Inventors' Fair

    Right now, I'm looking at Inventor's Fair as a candidate, although I would feel bad swapping out the cube's namesake, lol. In other news, we're going to draft this cube on Thursday
Top