Search results

  1. Quirk

    General MTGO Contact Info

    Sophist. I'm a somewhat occasional presence - mostly these days I just draft.
  2. Quirk

    Card/Deck Single Card Spotlight

    I fully expect to have to play it out step by step - if my opponent is suspicious of Saproling Burst levels of math (and let's face it, who isn't?) there's no way I'm going to get to skip to the end result without showing my working. You present someone with a recurrence relation linking combo...
  3. Quirk

    Card/Deck Single Card Spotlight

    You all surely can't be serious - Gutter Grime is combo magic. Turn 1: Swamp, Carrion Feeder Turn 2: Forest, Melira, Sylvok Outcast Turn 3: Forest, Kitchen Finks Turn 4: Swamp, Instill Infection on one of your own guys, because with Melira out there's just no downside! Draw a card! Value! Turn...
  4. Quirk

    One Pack One Pick (p1p1 thread)

    Your picks: Acidic SlimeSkinrender The pack: Mercurial ChemisterGroundswellGarruk's CompanionWaterfront BouncerReckless ChargeWolfir AvengerPestermiteEmeria ShepherdSever the BloodlineOne Thousand LashesGrasp of DarknessHoofprints of the StagDungeon Geists
  5. Quirk

    General Archetype Support

    The traditional reward was surely End Of Turn: Fact Or Fiction, You Lose? I have to confess I'm a bit confused by the conversation here. When playing the MODO cube, UW control is one of my goto decks. The important part of the deck is the answer suite, particularly counters / wraths / exile of...
  6. Quirk

    One Pack One Pick (p1p1 thread)

    Between Crumbling Necropolis and Mana Leak for me also... tending toward the land.
  7. Quirk

    Site News RipLab MODO Donation Drive

    Since pretty much everything's not on the list, let me know if any of this is useful... On the list: Urborg, Tomb of Yawgmoth Not listed but highly cubable: Survival of the Fittest Reanimate Plausibly cubable: Figure of Destiny Legacy's Allure Desertion Molten Vortex Anafenza, Kin-Tree...
  8. Quirk

    General Nonessential staples? (and Gruul cards)

    I don't think I got to, but my opponents did. Typical pattern was board stall, activate, activate then: Terminus, Sneak Attack, whatever degenerate thing I was doing that deck.. it was a poor threat and no kind of answer. I can see it doing work with aristocrats but by itself it exerts very...
  9. Quirk

    General Nonessential staples? (and Gruul cards)

    Free counterspells are insane against degenerate combo strategies as they can entirely draw the fangs of the opposing deck, but the less degenerate the environment the worse FoW gets IMO.
  10. Quirk

    General Nonessential staples? (and Gruul cards)

    I found Hangarback deeply unimpressive in the recent MODO legacy cube. Mostly it was just Mausoleum Guards. Best case it chumped a little. I started being happy to see it played against me. I think it could be reasonable with a lot of artifact synergies or in the absence of almost all white...
  11. Quirk

    One Pack One Pick (p1p1 thread)

    Safra: Great pack. Probably Snapcaster or Eternal Witness. Snapcaster. No, Witness. No, Snapcaster. Blacksmithy: Maybe Rites on the basis I'm curious to try it... but Tuktuk is probably better.
  12. Quirk

    One Pack One Pick (p1p1 thread)

    Condescend, I think. It feels like a weak pack. The lands are fine, but seeing them in such numbers makes me think fixing will be common in the cube. Angel of Serenity is very powerful but expensive and hard to cast. Pyromancer's Goggles is sweet but quite niche and will probably go late. Izzet...
  13. Quirk

    One Pack One Pick (p1p1 thread)

    No-one else posting one? Have another pack: Azorius GuildmageOrzhov BasilicaFlametongue KavuPredatory RampageSnuff OutQuicksandWind-Scarred CragFaith's FettersCall of the HerdConquering ManticoreWatchwolfAzure MageZealous ConscriptsShrieking GrotesqueAmbush Viper
  14. Quirk

    First budget cube

    Thanks for the input, everyone. I've made some modifications based on your feedback. I've got a complete set of bouncelands and lifelands now, and removed Mind Shatter, the lower-cost LD, and Bloodhusk Ritualist. I've boosted Green's aggro credentials a bit with the new landfall creatures from...
  15. Quirk

    First budget cube

    @japahn: Yeah, black is quite the loner colour. I was finding it hard to come up with good options for black 2 drops which aren't absurdly thirsty for black mana - Gatekeeper of Malakir and Nantuko Shade are staples in much more powerful cubes, and it felt like I'd have a hard job making aggro...
  16. Quirk

    First budget cube

    Safra: A couple of quick questions about cards I already have that might help. Without picking anything else up: would Quirion Sentinel be viable as a green pseudo-1-drop? I know you can't play it on turn 1, but you can live the dream t2 with Burning-Tree Emissary into Quirion Sentinel and Dryad...
  17. Quirk

    One Pack One Pick (p1p1 thread)

    Whirler Rogue to get the most out of Jace and Mirror Entity. Not sure what I'd hope to wheel. Consul's Lieutenant is heavy on early white mana and I'd expect it to go after Jazal. If I'd forgotten my picks so far maybe Siege-Gang? Any time you can cast it, that card is a good draw.
  18. Quirk

    First budget cube

    Hi. I'm new. I have put together a modest attempt at a cube with a collection of very cheap cards and cards I already owned. I haven't had the chance to get multiple friends together for a draft as yet though I have managed to draft a little bit two-player. I haven't done any other cube...
Top