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  1. Tyrole

    General Contests

    I'd like to see what a best 2-player cube variants contest could generate. I've had a lot of fun with microsealed, but there have to be other good ideas out there too.
  2. Tyrole

    General Fixing Mulligans, Improving Games

    I've been using a free mulligan followed by your scry system, and it seems to have worked very well for eliminating non-games.
  3. Tyrole

    General Where did you start with cube?

    During a decade+ hiatus from buying (and mostly playing) Magic, I found myself "drafting" a "cube" in late 2011. I had no real experience with Limited and had never even heard of a cube, yet had a fantastic time with both the draft and playing. Fast forward several years (about a year and...
  4. Tyrole

    General CBS

    Great conversations! Due to the relative inexperience my draft group has, I run into a lot of these same "read every card" challenges when drafting. Not only does it slow down the draft process immensely, it also tires the drafters quickly to the point where they also tend to stop reading most...
  5. Tyrole

    General Fight Club

    Icy Manipulator vs. Puppet Strings Here's one I've been debating in my cube. Is the 2 mana activation on Puppet too much? Is the untap flexibility worth it? Puppet is in my current cube, but I'm not sure I have seen anyone use it for anything but tapping down enemy creatures.
  6. Tyrole

    General Fetchland Density

    That's an interesting point too. While a cube should be skill testing, there might be limits worth considering while going down that path. For what it's worth, I was mostly including myself as "tragically casual" too; I don't even play constructed. I find "designing for your audience" to be one...
  7. Tyrole

    General Fetchland Density

    I'm guessing that's where I will end up too, after upping the lands. Most of my group is tragically casual. This is a great way of looking at it that I really hadn't considered. Thanks!
  8. Tyrole

    General Fetchland Density

    I've looked over some of the cubes around here, and it seems like quite a few of us (e.g., CML's) with ~450 cubes are running significantly more land fixing than I am. I'm at a cycle of shocks, fetches, panaoramas, and a few others currently. What has everyone's experience been with running so...
  9. Tyrole

    General How do YOU plan to use the various Conspiracy cards?

    Oh, I completely agree. I was just talking about my current cube, but I have definitely added "Make a multiplayer CNS-inspired cube" to my ever increasing list of things cube-related I would like to do. I have a lot of casual/multi-player friends who would love it. The key is making sure it...
  10. Tyrole

    General How do YOU plan to use the various Conspiracy cards?

    In my CNS drafts, most of the degenerate gameplay (degenerate in the long term -- it was pretty fun for an afternoon) came from plays who had a large number of a single common card. On the creature side, they turned into Birds of Paradise, got +1/+1 counters, and came in for a reduced mana...
  11. Tyrole

    General It could happen in any number of formats

    I'm at about 259/450 ≈ 57.5%. This is (will be) after a fairly major update to increase creature density and ETB effects.
  12. Tyrole

    General Polycubing and packages

    I've been toying with the idea of "cube rarity" for some time, in which I assign a rarity to cards in my cube and ensure packs are built accordingly. This would help distribute key archetype enablers, etc.. Rarity is one of the key methods Wizards uses to manage drafting dynamics, and it seems...
  13. Tyrole

    General Format: Rolling Sealed

    I gave this a shot with a friend last night for a few games. Always looking for new 1v1 cube formats, and I think this one has potential. A few notes: Games were more conservative. The idea of retaining cards between games definitely adjusted play decisions. Likewise, certain mechanics...
  14. Tyrole

    General Debate Topics

    It's probably been done, but maybe Powered vs. Unpowered? While the riptide crowd has a pretty good understanding of the design benefits of unpowered, the public at large is less....educated. There was another thread here recently discussing the value of having powered cube "story games"...
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