I would try
Parallel Lives
for starters if doubling tokens is something you think you'll want. Doubling Season tends to be GRBS (or a minimum very annoying) with Plansewalkers in my experience.
Emerge seems pretty awesome with the spawn makers. My first CubeTutor run is basically trying to:
Kozilek's Predator
Decimator of the Provinces
for the win, or to machine gun the villain down with Blood Artist and spawn.
Say you ask RoboRosewater to generate, say, 1,000,000 new cards. Then you ask it to map the new cards to an existing Riptide list based on their mana cost, type, etc. Boom. New, "functional" cube each time.
With the right initial conditions a procedurally generated Cube could be super interesting. Maybe BTP should look into integrating RoboRosewater to create a large pool of new cards then curate them into a cohesive 360 cube.
IMO this would be about perfect if she couldn't blink your own creatures.
She also happens to be very good against Control Magic variants, which are fairly common in cubes.
Since I'm in the process of actually getting cards for my cube (probably not the greatest idea given the financial state of the game but w/e) I've found double sleeving the real ones + paper on the proxy ones gives you a roughly even weight and thickness.
Here's one I've been fighting with for a long time... my White one drops.
I've had these in some quantity at some time or another in my cube:
Champion of the Parish
Steppe Lynx
Figure of Destiny
Soldier of the Pantheon
Student of Warfare
Mother of Runes
Doomed Traveler
Dryad Militant
Mardu...
My playgroup consists of 3 people who had Pod banned (one played Kiki-Pod) from underneath them, 2 who had Twin banned from them, and then some randoms. So needless to say Pod is extremely popular around here.
It would be interesting if we used the old-school "effects affect everyone" design:
Stack Headache:
XXG: Sorcery
As long as Stack Headache is on the stack, spells have cascade.
Sudden Storm:
XXUG: Instant
As long as Sudden Storm is on the stack, spells have flash.
As long as Sudden Storm...
I think this spell needs to cost at least XXG, not XGG. It's so, so strong at XGG (since each card it hits also has cascade):
1GG: Cascade 2-drop into 1-drop = 3 mana and 2 cards for 3 mana
2GG: Cascade 3-drop into 2-drop into 1-drop: 6 mana and 3 cards for 4 mana
3GG: Cascade 4-drop into ...
Hey Riptiders!
The cube elegance thread seems to have spawned an interesting idea, I though I'd post a tangent-thread instead of derailing that one (I know, blasphemy!).
Several people mentioned running 4-man, 180 card cubes and I was wondering if they're just piles or if they're curated...
Hey Steve, welcome to the forums!
To be honest with you I haven't done much work with this project in a long while, since final exams snowballed into starting an internship in a new city and generally being all-over the place. I'm glad you found it and enjoyed it though (and reminded me about...