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  1. Mondschwein

    General "Looking for a card"-Thread

    I fail to see where splinterfright bridges the gap between selfmill and sacrifice. E: ah because of creatures in the yard good morning everybody Sacrifice usually has a home at rakdos, if you want to go with a third color you can go for W or G with tokens and die-triggers or U with exploit. If...
  2. Mondschwein

    Sets [FDN] Foundations (a new Core Set)

    It looks quite strong to me. Free outlet that draws you a card and deals at least 2 - I already like vermin gorger and bogardan dragonheart but this one looks crazy good in comparison, unblockable is also better than flying.
  3. Mondschwein

    Sets [FDN] Foundations (a new Core Set)

    wtf srsly they're again pushing it with the uncommons I mean, this is what they're doing lately, but I find Ivora, that faerie wizard, the black worm, Cleon and Ozox all to be very strong cards at uncommon, even that 1w 2/2 flyer looks quite pushed. Since I wanted to start a peasant cube for...
  4. Mondschwein

    Sets [FDN] Foundations (a new Core Set)

    fnd delivering so far looks really good, lots of clean and flexible designs
  5. Mondschwein

    General Fight Club

    You're absolutely right, I also want my cards to be playable in more than just 1 archetype. The thing is that I actually think the conscript might be a bit pushed for my cubes environment. Maybe that's not the case, we'll see I guess.
  6. Mondschwein

    Sets [FDN] Foundations (a new Core Set)

    This looks like it's going to have a lot of simple and 'elegant' designs. I'm really looking forward to it, especially since M19/20/21 were pretty chill to draft and play (maybe not all of them but I can't remember which one lol)
  7. Mondschwein

    General Fight Club

    Cult Conscript Reassembling Skeleton I'd like my players to pay for repeatable sac fodder that is no chump blocker every turn. I don't know if the conscript too often is just a 1 drop aggressive creature that gets replayed from time to time instead of being used for sacrifice shenanigans. On...
  8. Mondschwein

    Card/Deck Low Power Card Spotlight

    Why not 2 cards per guild if you support 2 themes?
  9. Mondschwein

    Card/Deck Low Power Card Spotlight

    The card saw play in triple innistrad. Still, I think there is more than enough other looting/sifting in blue and red that you don't need to use this card. If you want it to be an instant there are faithless salvaging electric revelation demand answers big score radical idea izzet charm...
  10. Mondschwein

    Card/Deck Low Power Card Spotlight

    I guess you have to start somewhere and since I like my powerband to be quite tight I think this is a good way to start a cube, especially if it's going to be so board-centric, at least that's one of my design goals. Yeah bayou groff and the trainee aren't real 2 drops, you're right. I...
  11. Mondschwein

    General Fight Club

    Yeah the prodigy obviously is quite narrow even if there are a lot of shamans/wizards in my list. I also think that it's not going to make the cut. @ravnic Since there are going to be quite some tokens and ping damage in the cube I really like the 3 toughness on an aggressive two drop...
  12. Mondschwein

    General Fight Club

    Spells matter red two drops Which ones do you like and is electrostatic infantry very pushed Thermo-Alchemist Kessig Flamebreather Heartfire Immolator Burning Prophet Festival Crasher Electrostatic Infantry the ones I did not list here aren't there on purpose like firebrand archer...
  13. Mondschwein

    Card/Deck Low Power Card Spotlight

    Started a new cube project. I already wrote down possible signpost gold cards where I choose from later. First, I'm going to determine my creature 2 drops since that's one of the most important slots in drafting, from then I'm choosing which 3drops will make the cut (another important slot)...
  14. Mondschwein

    General Fight Club

    If you think the combination of flash, flying and being relatively easy to grow is a bit pushed for a two drop there are alternatives: Eyekite Thopter Mechanic No flash here though
  15. Mondschwein

    General Fight Club

    I always liked to play the vandal, flash is one of my absolute favorite archetypes. It really depends on how easy it is for your blue section to actually draw cards or if you have a lot of cards that draw you a card every turn for no further investment (eg phyrexian arena or an unblockable...
  16. Mondschwein

    General Fight Club

    I really like elder since it's good for both spellslinger and decks that profit from discarding and/or drawing cards. Not necessarily a staple, but for me always a card to consider. I never played riddleform but I dislike that it's not a creature around half of the time, at least that's what I...
  17. Mondschwein

    General Riptide's P1P1 Thread

    I'm an absolute sucker for labman selfmill decks but I would 1st pick sensation in hope of labman getting wheeled because you usually want the deck to come together with a critical mass of selfmill and value, eventually picking up win cons like the blue maniac or token producers that count cards...
  18. Mondschwein

    General Riptide's P1P1 Thread

    I think LadyMapi is right with picking fetchlands highly, together with fetchable duals theyre just so strong for guaranteeing you a good mana base that makes splashing a lot easier. like a whole lot easier. I'm just here for the picks because I'm posting from phone ravnic: Vista looks like...
  19. Mondschwein

    Card/Deck Low Power Card Spotlight

    Split-Tail MikoKithkin Daggerdare any experience with these in lower powered environments?
  20. Mondschwein

    Combat Trick Centric Cube

    hey there, and welcome to the lab my current cube project also revolves around making combat tricks viable, not by having the emphasis on them but by lowering the power of removal in certain ways (conditional or mostly damage based so a combat trick could counteract to the removal) hard removal...
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