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  1. japahn

    General Community cuts thread

    It does! But that's not my cube :D
  2. japahn

    General Fight Club

    It depends on what archetypes you support. In a vacuum, I'd use Spellgorger Weird since it triggers off many spells and can work well in any deck no too heavy on creatures. Guttersnipe signals a spells-matters theme and works well in burn. Runaway Steam-Kin is a good payoff for being mono-red...
  3. japahn

    A Desert(-ish) cube

    How many packs of how many cards are meant to be drafted? I started a draft on cube tutor but realized that 3x15 is extremely harsh due to being so close to the minimum 40 cards in a deck.
  4. japahn

    Sets [M20] Core Set 2020

    Yeah, I understood the same. I actually found it cool that it's not too obvious in your face what the abilities mean. One cycle that lacks resonance badly are the Cavaliers. They have cool abilities, but the whole package is so messy. What do you think of this? I run artifacts, golems...
  5. japahn

    General CBS

    I think Vine Mare would have been less bad if it was pro-black. Hexproof protects it against more spells than pro-black does, and in terms of blocking it's the same. I don't hate protection against color in general, but I find it unnecessary and rules-heavy. Double protection is what's really...
  6. japahn

    The Elegant Cube

    Update 4.7.5 In: Ambuscade Phantom Nishoba Out: Elephant Guide Tolsimir Wolfblood Ambuscade is great in UG Flash and exciting to use optimally. Elephant Guide comes out because 3cc is too stacked. Phantom Nishoba is an exciting fatty to attack with, contrary to Tolsimir.
  7. japahn

    vennythekid's [WAR] Cube

    Do you plan of fixing the other archetypes to balance them? In general, what do you want to change about the environment besides removing bombs? Good to hear not all God-Eternals are obnoxious bombs. Are you thinking of addressing the "oh I missed that static ability" issue with WAR? Man...
  8. japahn

    Sets (M20) Testing/Includes Thread

    I intend to add these: Below, other cards I'd be happy to test, but can't really find space at the moment and I don't want to shake things too much again (WAR and MH1 cards just got in...)
  9. japahn

    Card/Deck Low Power Card Spotlight

    These might be too low power, but I've seen some cubes run these cards that I find quite elegant: Black Lotus Sol Ring Mox Pearl Mox Sapphire Mox Jet Mox Ruby Mox Emerald They work well in artifacts and ramp, though the Lotus is card disadvantage, therefore it needs to be in a deck that...
  10. japahn

    General Name of archetype shape contained in a single color

    Let's call it Mono then.
  11. japahn

    Card/Deck Single Card Spotlight

    A 3/3 flying for four is a reasonable body. I'm afraid the ability is very hard to draft around (you can't really), but with a good enough density of spirits/arcane this can be sweet and lead to great stories. In low power with a strong Spirit theme, I'd give it a shot.
  12. japahn

    The Elegant Cube

    Update 4.7.4 In: Warteye Witch Birthing Boughs Warteye Witch is a much needed payoff for sacrifice and generally a good card that help balancing out games (if your creatures are dying, you get some help). Birthing Boughs can be used to make any of the tribal decks - which tend to be fast...
  13. japahn

    Card/Deck Low Power Card Spotlight

    It's really hard to actually add Dark Bargain to a deck, because a 4 mana spell that doesn't affect the board and pressures your own life total is bad in all situations but grindy and slow matchups. I've ran it for a while and it was always one of the first cards people cut. If your power level...
  14. japahn

    General "Looking for a card"-Thread

    Looking for white cards good to proliferate that are generally playable - not only in the counters deck. Power level should be from Squall Drifter to Sunblast Angel. Bonus points if they synergize with Generous Patron.
  15. japahn

    The Elegant Cube

    Archetypes: {W}{U}{B} Humans {W}{U}{R} Artifacts {U}{B}{G} Graveyard {B}{R}{G} Sacrifice {W} {B}{G} Counters {W}{U} Tappers {R}{G} Enrage/Wildfire {W}{B} Lifegain {U}{G} Flash {U}{R} Spells {W}{X} Enchantments {U}{X} Fliers {R}{X} Pingers {G}{X} Ramp {U} Wizards {B} Zombies {R} Goblins {R}...
  16. japahn

    The Elegant Cube

    Update 4.7.3 In: Immaculate Magistrate Out: Hardened Scales With counters supported in white and the new proliferate cards in green (Evolution Sage and Pollenbright Druid), there are too many counters payoffs already, and the archetype is one of the best supported. I can do away with...
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