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  1. TrainmasterGT

    The Dandy Cube (Chris Taylor's Cube)

    Oh look, literal Shield Counters. Not quite the same, but basically the same.
  2. TrainmasterGT

    The Dandy Cube (Chris Taylor's Cube)

    Oh look, another great one :):):):):)
  3. TrainmasterGT

    The Dandy Cube (Chris Taylor's Cube)

    A lot of Chris's older cards have actually aged really well! This one is lore relevant... And I might steal these two:
  4. TrainmasterGT

    General Macroarchetype Cube or: Who's the Beatdown Cube

    I don't think viewing a macro-archetype focused cube as a "cards not decks" design in 2022 is really going to lead to the design outcomes you're looking for if I'm understanding your goals correctly. In many ways, supporting the macro archetypes well is the purest form of decks-not-cards design...
  5. TrainmasterGT

    General Macroarchetype Cube or: Who's the Beatdown Cube

    Elspeth, Sun's Champion Elspeth, Sun's Nemesis The Wandering Emperor Tezzeret, Betrayer of Flesh Liliana, the Last Hope, Liliana, Dreadhorde General Sorin, The Mirthless Jaya, Fiery Negotiator Chandra, Acolyte of Flame Vivien, Monster's Advocate Garruk Wildspeaker Wrenn and Seven Kaito Shizuki...
  6. TrainmasterGT

    General (BRO) The Brother's War Spoilers

    Big fan of this. I love modal cards. This is both a nice early game play and a potential finisher, plus it's an artifact creature that places counters.
  7. TrainmasterGT

    General (BRO) The Brother's War Spoilers

    If you're filling the graveyard it's a nice bonus. It basically draws you a card in that case.
  8. TrainmasterGT

    General (BRO) The Brother's War Spoilers

    Some nice uncommons:
  9. TrainmasterGT

    General Macroarchetype Cube or: Who's the Beatdown Cube

    I really like this idea– it would let you help balance the scales between aggro and midrange while playing a number of cool midrange threats that don't see Cube inclusion as often as more popular options. The biggest issue you would need to contend with is figuring out how these cards will beat...
  10. TrainmasterGT

    General Macroarchetype Cube or: Who's the Beatdown Cube

    Based and Gingerpilled. More fixing is still nice though to help with spellcasting consistency. You could cut some of those basics then and play more spells (which is pretty helpful in a deck with 8 one-drops... those cards can become just as dead as a land in the late game depending on the...
  11. TrainmasterGT

    General (BRO) The Brother's War Spoilers

    According to MaRo, Evidently, they didn't use the Bolas' Citadel tech in these decks to feel more retro. Personally, I like the retro artifact frame with a colored text box for colored artifacts, but I think this decision is also understandable. Re: Sanwell–
  12. TrainmasterGT

    General Macroarchetype Cube or: Who's the Beatdown Cube

    While I don't think these goals are at odds, some colors are intrinsically better at doing certain things than others. Creating an environment where every color can equally contribute to each macro-archetype might get in the way of creating the best possible play experience for the first goal...
  13. TrainmasterGT

    General (BRO) The Brother's War Spoilers

    "Dredge got a new toy..." {5} Artifact Creature- Your Bestie Crucible of Worlds text. Unearth {G}{G} 2/7
  14. TrainmasterGT

    General (BRO) The Brother's War Spoilers

    Truer words have not been spoken. (I think I still like Burning Handprint disfigure, though. Dragon Engine disfigure is cool, though, it's a very nice piece of Vellenov art!)
  15. TrainmasterGT

    General (BRO) The Brother's War Spoilers

    I'm kind of surprised no one has brought this up yet. Shivan Dragon and Flametongue Kavu stapled together seems like a pretty cool card. I like this a lot more than other more complex versions of similar effects like Glorybringer. I might not be playing this card in my Cube, but it's the type...
  16. TrainmasterGT

    General Macroarchetype Cube or: Who's the Beatdown Cube

    I think this is a cool idea to explore, but I'm not sure I'm understanding your goal here. Do you want to build a Cube where the "big three" macroarchetypes are fully supported with a minimal focus on microsynergy, or do you want to build a Cube where each color is equally contributing to each...
  17. TrainmasterGT

    General (BRO) The Brother's War Spoilers

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