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  1. Brad

    Pokémon: the Gathering - A Custom Cube

    #23-#28
  2. Brad

    Sets (NEO) Kamigawa: Neon Dynasty Previews

    The Black Cube also wishes there was -1/-1 counter support.
  3. Brad

    Sets (NEO) Kamigawa: Neon Dynasty Previews

    Because no one uses Carnifex Demon.
  4. Brad

    Pokémon: the Gathering - A Custom Cube

    Status Conditions Poison 100% stolen from @ravnic I haven't actually incorporated Poison onto a card yet, but it's coming. I do, however, have some Burn. I offloaded some rules text onto the counter to save space on the card. Kinda went back and forth on the best way to do it. Let me know if...
  5. Brad

    Pokémon: the Gathering - A Custom Cube

    This is a decent idea. I'll toy with that later. Makes a bit more sense to be harvesting, anyways, and I didn't consider the confusion aspect. Should I reframe the arts a bit? I wanted them to be shown as pairs in the art because the effects of the cards operate in pairs, as well. I could get...
  6. Brad

    Pokémon: the Gathering - A Custom Cube

    The abilities are pretty cheap here, but I imagine tapping isn't ideally what your midrange beater is doing, so it's costly in that regard.
  7. Brad

    Pokémon: the Gathering - A Custom Cube

    Nido Post Rounded horn 2/2 and sharp horn trampler. Inspired by some crow card from @Maldar. They're still pretty basic beaters, as the ability costs are high and slow, but have some long game potential, especially when they get together. They also add general graveyard utility, which we...
  8. Brad

    Sets (NEO) Kamigawa: Neon Dynasty Previews

    Imagine how broken...
  9. Brad

    Sets (NEO) Kamigawa: Neon Dynasty Previews

    That orange-reddish symbol on the right side of the middle of the card means it's worth 1 more mana than you pay.
  10. Brad

    Pokémon: the Gathering - A Custom Cube

    _earows Already showed some of these before. Three Spearows now, as it's quite common.
  11. Brad

    General Custom Cards: The Lab

    I still don't understand what the blue one is trying to enable.
  12. Brad

    General Custom Cards: The Lab

    Hate that you posted those in reverse WUBRG order. White: I dunno. Tapped one-shot Cradle is probably pretty damn strong, but maybe alright. "Nontoken" clause kind of eliminates a key incentive to build around it, unfortunately. Blue: Pretty sure this is worded wrong. What's the point of this...
  13. Brad

    Pokémon: the Gathering - A Custom Cube

    Bugs Trying to not make every single one drop a 2/1... EDIT: Gonna change Famished to "A graveyard" so it's like a mini ScOoze. Think I've showed these. There's a fair argument to make 2 Metapods and 2 Kakunas, but I don't want an excess of strictly defensive bodies. Also think I've showed...
  14. Brad

    General CBS

    Mostly 13-15.
  15. Brad

    Pokémon: the Gathering - A Custom Cube

    It's a kind of boring Pokemon and lends itself to a basic design. It doesn't have the ability to make more. 360-405. There's only 4 copies of like 2-5 Pokemon. Pidgey, Rattata, and maybe Tentacool are the three I can think of immediately. And those are extremely common.
  16. Brad

    General CBS

    I already explained to the kids that they might want to modify those rules for some of the reasons outlined. The main kid who made these rules said it was impossible to break it like that, hence me actually going through with making the deck. It's not like I'm just pulverizing them for the hell...
  17. Brad

    General CBS

    I don't own any Banefires or think it's going to be an issue lol.
  18. Brad

    General CBS

    Forbid is also really nasty. Temple of the False God is solid but felt like I won't need it tomorrow. The format's not hard to break as is. One kid plays some sort of "you can't lose" effect plus a "no max hand size" effect because they always draw to max hand size, so that allows him to draw...
  19. Brad

    General CBS

    I'm hoping this ends the rule set lmao. If he has 6 counterspells ready for my only turn... He can have it. They run normal ass decks that don't attempt to abuse the rules at all. I considered some other options, but finding two X spells in my box of shit cards was good enough for me. I'd...
  20. Brad

    General CBS

    The kids at work play with traditional MtG rules sometimes, but they mostly play a format they call "Mana Drop." The rules are that you can play as many lands per turn as you want and you always have seven cards in hand. I tried to explain that an X spell and 59 lands ruins this format, but they...
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