big big update incoming…
i am largely retooling my mana base and delving further into custom designs to pull the cube up to an 8-player size, using lessons learned from drafts of the current environment.
the big two lessons so far:
1. aggression is STRONG when decks have excellent, painful...
yeah i agree these are pretty much all decent cuts, it’s very difficult to get significant value from any of the cards on the cut list. i personally like Reinforced Ronin but it needs to have a specific niche, it’s not just a “red aggro card.”
i just wanna reanimate Oko and Kaito and Ferrous, the fact i can do that at instant speed while holding up countermagic on the same card blows my little mind
that is an interesting spell… i think the way it’s currently worded you can get the spell back even if you cast it on a tapped creature post combat? because you can still tap a tapped permanent, like what happens all the time on t1 in NEO limited with Network Disruptor. seems pretty awesome to...