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  1. Mown

    Sets (MKM) Murders at Karlov Manor Previews

    have we learned nothing from up the beanstalk
  2. Mown

    Sets (MKM) Murders at Karlov Manor Previews

    Interested in collect evidence, and to a lesser extent the "draw two cards" cards since they are probably just relegated to limited fodder from experience. The theme and wording of the set is extremely off-putting so far though. It gives me Hearthstone vibes, come to think of it.
  3. Mown

    General [Contest] Ravnica Reimagined (Entry Closed - Judging Complete!)

    "Ravnica booster giveaway"
  4. Mown

    Card/Deck Low Power Card Spotlight

    In the abstract it obviously is, but in cube you have a lot of control over both how easily you can get reanimation targets into your graveyard, and how powerful those targets are. I think the Shallow Grave variants would be cool to explore, but unfortunately they require me to either enforce...
  5. Mown

    Card/Deck Low Power Card Spotlight

    Including that one, yes.
  6. Mown

    Card/Deck Low Power Card Spotlight

    Yes? If I get it back then why not, I only get punished if someone counters it. I value anything instant speed. None of the instant speed reanimation spells are very compelling for one reason or another though.
  7. Mown

    General "Looking for a card"-Thread

    I'm surprised Zariel never took off more, her 0 seems very annoying to attack into and giving all your dudes haste on demand is quite nice.
  8. Mown

    General [Contest] Ravnica Reimagined (Entry Closed - Judging Complete!)

    Selesnya rare should probably be a mythic, but I cba going back to change it, and I'd have to use another set symbol too. Couldn't settle on hiding or hidden for Dimir and ended up with a reminder text that is kind of esl, should probably be "hidden creature", but eh, details.
  9. Mown

    General Land Storm

    Summer Bloom Exploration Fastbond Explore Enter the Unknown Experimental Frenzy Valakut Exploration Escape to the Wilds Augur of Autumn The Reality Chip Brainstorm Misty Rainforest Tireless Provisioner Lotus Cobra Nissa, Resurgent Animist Scouting Trek
  10. Mown

    General Custom Cards: The Lab

    Are wastes mechanically relevant, or just the colorless mana? If the latter, I'd consider just making the land tap for colorless.
  11. Mown

    General Custom Cards: The Lab

    ngl I don't really see it ejsing skipped out on capenna and I cba finding another one that made art for all 4
  12. Mown

    General Fight Club

    Well, they're quite different. Rise of the Ants is the most basic and least interesting, I'd consider it for a "learning the game cube" that showcases some mechanics like flashback, but I don't get excited to draft it. I would not cube it for the lifegain synergy. Grizzly Fate is the most...
  13. Mown

    General [Contest] Ravnica Reimagined (Entry Closed - Judging Complete!)

    profane, unholy, unhallowed, decaying, blood-, corpse-, necro- are all descriptors that more or less could be used to describe what you want. You could also just call it Golgari, since it's kind of an implicit part of their shtick. (Unless you're designing for another guild.)
  14. Mown

    General Fight Club

    poor Dreadhorde Invasion
  15. Mown

    General CBS

    There are lots of them, but you might find my examples unsatisfying. Reanimate spells encourage an unorthodox play pattern, but it's prevalent enough that it doesn't really stick out. Living Death and Replenish are some more extreme variations of it. Storms decks have a very incoherent gameplan...
  16. Mown

    General CBS

    Even with an incredible AI I'd be surprised unless it can somehow intuit game mechanics just from drawing correlations through a massive dataset. Anyway, unless mtgtop8 has an api your best bet is probably making a scraper for it, but you run into the issue that playability is relative to...
  17. Mown

    Sets (PIP) Fallout Commander Previews

    Comparing it to phyrexian arena pretty effectively explains why you'd feel bad about whiffing. You invested resources into getting the junk, and the delta between drawing an extra card and not doing so, or having to use a spell sub-optimally to get that benefit, is pretty significant. It very...
  18. Mown

    General Small Changes to MtG

    Setting aside that I don't think any totem armor card obviously or even subtly associates the presence of the animal spirit with any physical object outside of Estrid, the Masked, even assuming that it did, I don't understand how you differentiate from mistreatment and proper treatment in this...
  19. Mown

    General CBS

    1/1 for 1 makes morphing it very low-commitment, the decision of whether or not to play it face down becomes a lot less interesting. For most cubes I think a bear is fine, if you have something that looks more like retail limited you could experiment with 2/1 for 2, or 3/2 for 3, riptide lab's...
  20. Mown

    General (LCI, REX, LCC) Lost Caverns of Ixalan and Jurassic Park Testing/Includes Thread Mega Dino Danger Edition

    Helping Hand Confounding Riddle Bitter Triumph Broadside Bombardiers I'm hoping for a powercreeped Helping Hand, but for now it's more appealing than Recomission which doesn't have a lot of artifacts to return. Confounding Riddle powercreeps Supreme Will and gives it some graveyard synergy...
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