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  1. Suicufnoc

    Card/Deck Start your Engines: A Temur Card Advantage Deck

    Seeing as Wildfire tends to be paired with mana rocks, and green happens to be the color of mana ramping, we should probably look hard at the mana ramp. Sakura-Tribe ElderEdge of AutumnSearch for Tomorrow But I'm not the person to talk about it.o_O Honorably mention green card...
  2. Suicufnoc

    General Print this Wizards! (So I can put it in my cube)

    Has anyone tried this? how is it?
  3. Suicufnoc

    Card/Deck Start your Engines: A Temur Card Advantage Deck

    All we need is a guide card to let people know the deck is supported! First idea: But I don't run three color cards. Is this way too good?
  4. Suicufnoc

    Card/Deck Start your Engines: A Temur Card Advantage Deck

    Right. Inspiration generally has over a 50% of drawing at least 1 land. Gifts Ungiven not only eliminates that risk(assuming you don't want a land, of course), but the card quality you get is, on average, much higher. If you have 24 cards left in the deck, Inspiration says "draw the 12th and...
  5. Suicufnoc

    General Changes to The Pro Tour Payouts

    I will also point out that most magic players I know watch league tourneys on Twitch and the like, but rarely if ever actually watch magic tournaments. That may not be normal though, idk. Doens't seem like it makes a lot of sense to me.
  6. Suicufnoc

    Card/Deck [Primer] Wildfire

    BRu Wildfire/Delve WildfireTasigur, the Golden FangTreasure CruiseDemonic Tutor LanguishCrater HellionDesecration DemonLiliana of the Veil Someone pointed out the synergy between Delve and Wildfire. Seems obvious now, I am dumb. Tasigur is amazing in the deck. And of course, we all all know...
  7. Suicufnoc

    Card/Deck Low Power Card Spotlight

    Canal Dredger Solid role player in some Pod decks, to get back dead stuff. Combo's with Grenzo too, I suppose.
  8. Suicufnoc

    General Custom Cards: The Lab

    kinda brainstorming. ignore the art edit: first half of card needs to change, I am dumb. How about: Counter target spell unless its controller discards a card. Is that too good? Would that be too good without the unearth ability? Is this way too good? Also, for your printing pleasure:
  9. Suicufnoc

    General CBS

    Basically my thoughts. Thinking of testing that version. I'm gonna brew some off-color cycling cards for sure, though. Also off-color psuedo-flashback like geistblast needs to be thought about two. Cool possibilities there
  10. Suicufnoc

    General CBS

    https://twitter.com/RoboRosewater/status/719239871123046401 Off-Color Cycling? And Holy Mill-Synergy Sulfuric Vortex!: https://twitter.com/RoboRosewater/status/717063028425035776
  11. Suicufnoc

    Card/Deck Start your Engines: A Temur Card Advantage Deck

    Theoretical Gifs/Loam deck. Wanted to put a deck list together to see if it looks playable. Didn't put any of the artifact shenigans in. Not perfect, but would take a lot of luck to put this pile together in a draft. Probably would be pretty solid in my cube, but I'm not sure. Complete with...
  12. Suicufnoc

    General Custom Cards: The Lab

    Spiral Dog - 1RR Creature - Wolf Menace, Flanking 3/3
  13. Suicufnoc

    Sets Spoilers Over Innistrad (Digest)

    Skulk isn't evergreen yet, but it very well may become evergreen
  14. Suicufnoc

    General CBS

    I wonder where I'm at with mass removal. I think I'll figure all my cubes percentages today
  15. Suicufnoc

    General Fight Club

    On that note, I found the foil Whirler Rogue I bought for my cube! Yay. I will put it in now. Haven't tried it yet.
  16. Suicufnoc

    Card/Deck Tiny black reanimator spells

    Hmmmm. I kinda want to try that in stand speed 2 mana white version (custom). How about 2 of each. Or 1 of each and a gold card. Unearthing 1BW Sorcery Unearth twice.
  17. Suicufnoc

    General Fight Club

    I don't think the mana wraths has much to do with when you can cast them as how much resources it takes. Turn 3 wrath isn't even good in my cube, you rarely kill more than 2 creatures, often 1. But I mostly went with 5 mana wraths because they have more interesting effects the the simple 4 mana...
  18. Suicufnoc

    General Custom Cards: The Lab

    Misread the card, missed the static ability. I think that the shadow of a doubt flashback part needs to cost 3-5 if its on a 1 drop is all. And I think the static ability on a 2/1 has to cost 2.
  19. Suicufnoc

    General Custom Cards: The Lab

    Nah gotta take mindlock orb out. So it should cost about 7 total probably (just one card instead of 3, card advantage)
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