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  1. TekLazar

    General Fight Club

    Velrun's are pretty good, there's also Sarkhan Unbroken If you just want something that's boring, but cubeable (ignore Ult). Has anyone tried Genesis Ultimatum? I figured it was too gimmicky to be good.
  2. TekLazar

    General Custom Cards: The Lab

    Yeah, I'm sure my players would understand. And yeah I completely agree, the most I was considering was 2 per color, but it'd be a stretch to get some of them. By the way are you using Magic Set Editor for custom Sagas? If you are I probably just need to update the fonts or something cuz your...
  3. TekLazar

    General Custom Cards: The Lab

    Thinking about making an Unstable Jumpstart Cube, so I revisited these customs to make contraptions less parasitic and so I can use their sick art. Not finalized (and I'd like it if I could flip them somehow) critiques and fixes are welcome. I was considering making it so that if you have...
  4. TekLazar

    Card/Deck Low Power Card Spotlight

    I'd pay 3 mana for a More or Less that also affected "a". Some of the craziest stuff I've seen with more or less is -Change Crystalline Crawler and Faeburrow Elder from one mana to two -Change Havengul Lich's ability to cost 0 -Make Tuskguard Captain look for +1/+2 counters so all the creatures...
  5. TekLazar

    Card/Deck Low Power Card Spotlight

    Breakthrough More or Less Kasmina, Enigmatic Mentor Remand Jace, Arcane Strategist Intuition Fortune's Favor Master of Predicaments Magus of the Jar and this version of Very Cryptic Command
  6. TekLazar

    General Jumpstarting your cube drafts

    Yeah, I'm sure light multicolor would be fine, I'm just thinking about the very slim possibility that someone has a 4 color deck, but even then with Vivids and/or Thriving lands it'll probably be alright. Very true, I didn't even think about how many cards it is. I usually draft online so I...
  7. TekLazar

    General Jumpstarting your cube drafts

    On the discussion of multicolor cards, I was thinking about multicolor packs that others can draft as the final 3rd pack (cuz 3 jumpstarts makes a pilotable 60 card deck) where the player either chooses a multicolor pack. Or they randomly get dealt one of the multicolor packs: so if someone is...
  8. TekLazar

    General Fight Club

    Resilient Khenra is definitely stronger, but they fill more of an aggro glue, I usually would see them in a Naya aggro list with the eternalize pushing for those last few points of damage on a trampler. When it finds its home in midrange the pump doesn't have much of an effect, but I have seen...
  9. TekLazar

    General "Looking for a card"-Thread

    Kor chant is cool, but it can be 3 mana Justice strike, Shunt, or useless, I prefer the consistent Harm's Way (Also Harm can hit planeswalkers)
  10. TekLazar

    General Jumpstarting your cube drafts

    Oh yeah, completely agree, mostly a joke on my end, but maybe someone will try it out. I will say that opening up that pack would make me very excited to play it and against it. Whereas if someone drafted superfriends in Cube it creates a somewhat feels bad for both players. Cuz one of them...
  11. TekLazar

    General Jumpstarting your cube drafts

    Is this enough for tribal?
  12. TekLazar

    Card/Deck Single Card Spotlight

    I've tried Rite of Belzenlok in a very slow power level, it's okay. In my experience reads like "4 mana, wait two of your turns, summon 4 0/1's and your opponent discards a removal spell, if that removal spell is Faith's Fetters, cry. If your opponent doesn't have a removal spell summon a 0/6...
  13. TekLazar

    General "Looking for a card"-Thread

    I've been very impressed with Faeburrow Elder, at its worst a two color knotvine mystic with vigilance is still pretty good. It does beg for removal, but I think its more interesting than woodland wanderer.
  14. TekLazar

    General Fight Club

    Of those two I think Genesis Hydra squeaks it out, Vastwood Hydra isn't bad, but I think Reyhan, Last of the Abzan or even Penumbra Wurm pull off the effect better.
  15. TekLazar

    General Battlecruiser/dragon cube theory

    (Disclaimer: I tend to define beef as something usually at a 6+ cost) Absolutely agree with all of that, my only addition would be that the selection of your beef is vastly important to how you want your format to feel. I love Rise of Eldrazi but if there's one negative that can be given to it...
  16. TekLazar

    The Video Game Thread

    So to follow up on this, because the android release for Legends of Runeterra just released at the end of April and I have been playing it a lot... Geeeeez this is a good mobile and good in general game. Some of my biggest gripes with Hearthstone were the fact that 1. Games take a long time 2...
  17. TekLazar

    General Fight Club

    I do think evolving wilds|roe has the weakest art of those 4, and that partly may be due to the fact that the art was a decade ago, but evolving wilds|rix has the weakest flavor to me because it's less that the wilds are evolving, more that they're being shaped by the Sun Empire. Maybe it...
  18. TekLazar

    General Exes Archetype

    To me I think playing one card for unbound flourishing and rosheen meanderer can be enough because they are a narrower (but more mana) seething song or geosurge that sticks to the board. Although if seething song would more consistently fit into someone's deck, maybe I should just play that...
  19. TekLazar

    General Exes Archetype

    So I have been staring longingly at the cards Zaxara, the exemplary unbound flourishing rosheen meanderer and their partners rolling earthquake primordial hydra endless one voracious hydra gyrus, waker of corpses hydroid krasis finale of promise fireball breakthrough thassa's intervention finale...
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