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  1. Aoret

    General Next Design Contest Ideas

    Bad design is bad
  2. Aoret

    General Next Design Contest Ideas

    See, even I can't get it right! There probably just isn't a way to template this to do the thing I want then, yeah? This says what I was trying to get across way better than I ever could. Card is mechanically very straightforward once you've written your mental shorthand for it, but getting...
  3. Aoret

    General Next Design Contest Ideas

    @psly Ah, but you can. The sacrifice is an additional cost, and this is an important part of my original vision for the design. I wanted an effect that was sort of the black version of blinking a creature, but didn't feel quite as flat as "kill this dude and then bring him back". The other...
  4. Aoret

    General Next Design Contest Ideas

    ^ This is precisely why this discussion is really important for us to have. My own ethos for customs is pretty incompatible with this type of card. I've run a complex card like this before which was really high on elegance in terms of how the mechanics worked, had correct Magic-ese in terms of...
  5. Aoret

    Sets Shadows over Innistrad Spoilers Thread

    Cool control finisher but my bet is that it isn't good enough. At lower power levels where it is, it likely isn't a very supportable combo card. That leaves it in kind of an awkward in-between space for me :/ I want to be wrong though, somebody come argue with me!
  6. Aoret

    General Next Design Contest Ideas

    and here I tried so hard to avoid going there... :P
  7. Aoret

    General Next Design Contest Ideas

    lol yeah that sounds horrible. My thought was we pick a couple of them that we agree on. Offhand I see the balance/power level one as being totally optional, but in practice both the judges and audience may have difficulty separating themselves emotionally from their own power level of...
  8. Aoret

    General Next Design Contest Ideas

    Cutting room floor is a solid idea. I'd be down for either that or the top-down. Some spitballing on some rule stuff, based on categories I heard discussed in the video, you could score cards on: Fits the theme of the challenge Balance (necessitates a common point of reference e.g. Penny...
  9. Aoret

    General CBS

    While everything you said is true, I think we should probably be careful that we don't apply this stereotype to every instance of an awkward nerd doing something dumb while a woman is present. From what I remember of the video, everyone in the playgroup is silent, except for one of the two women...
  10. Aoret

    Sets Shadows over Innistrad Spoilers Thread

    New Olivia is cool I guess but she's missing a leg
  11. Aoret

    General Next Design Contest Ideas

    This is the single biggest pain point I have with our contests. Folks often end up feeling left out in the cold because they don't have a good sense of their goal. Should they pander to RiptideLab sensibilities, or to Jason's in particular? What does pandering to those sensibilities even look...
  12. Aoret

    General Next Design Contest Ideas

    shhh Dom did you forget the first and second rule of RipetideLab?
  13. Aoret

    General Next Design Contest Ideas

    1 is interesting to me but feels a little bit like being jammed into a corner. 2 sounds fun
  14. Aoret

    Sets Shadows over Innistrad Spoilers Thread

    Cards like Aslan have historically been, and likely always will be, a playgroup dependent thing. Every time LD and other forms of resource denial come up this same sort of discussion plays out. I think the more productive part of these kinds of discussions are things like and less like...
  15. Aoret

    General (xpost) Help support CML's illustrated and transgressive history of Magic & gaming

    Part of me wants to righteously upturn the tables of this tax collector in our chapel, but the other part of me knows I'd just be playing into CML's hand by reinforcing table-flipping nerd rage stereotypes :D
  16. Aoret

    Ravnica Archetype Cube

    It looks like you're actually totally fine. This thread has a bit more info: http://riptidelab.com/forum/threads/removal-by-the-numbers.830/ tl;dr 2 is low 3 is high. Another good place to look for data if you don't trust the info in that thread would be the cubetutor average cubes, although...
  17. Aoret

    Ravnica Archetype Cube

    My best advice on removal numbers is to check out this thread and get your as fan figured out. There's no hard and fast "right" number as formats do differ a lot, but it at least gives us a common language to start the removal discussion with some comparison points. This also prevents people...
  18. Aoret

    The Gozmit and Father cube - Low power & synergy

    I don't have a ton of time to give you in depth tips right now, but I thought maybe I'd throw out a few general ideas since nobody has replied yet. First, you shouldn't stress or feel like you have to force something into those color pairs you haven't yet found archetypes for. Your cube will...
  19. Aoret

    Sets Shadows over Innistrad Spoilers Thread

    I like the Shamizy method of setting new cards aside, making packs, and seeding them with new cards at the end. Keeps things random, gives you pick orders and possibly playtest data, and only skews the draft slightly (depending on how large your test pool is). Just a thought! :)
  20. Aoret

    General [Grid League] Penny Cube Grid League

    I'm gonna be reimplementing it over the next couple weeks ideally so try to hang in there for now. If possible, keep track of anything it misses and be meticulous about scrubbing your own data for false positives generated by human error. That'll help me focus my time/effort on patterns that it...
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