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  1. inscho

    General Infinite Power Creep

    pestilent kathari
  2. inscho

    Card/Deck Single Card Spotlight

    Other significant ones: Fastbond Currency Converter Skullclamp Stonecoil Serpent I really like Gearhulk in all my Selesnya archetypes
  3. inscho

    General Infinite Power Creep

    toy boat
  4. inscho

    General Infinite Power Creep

    spinal villain
  5. inscho

    Sets (TDM) Tarkir: Dragonstorm Previews!

    I don’t know if the pump puts this ahead of reinforced ronin being an artifact and cycling once irrelevant
  6. inscho

    Sets (TDM) Tarkir: Dragonstorm Previews!

    A slightly lower(?) powered alternative to deeproot wayfinder "Star of the Arena"{R} Creature -- Goblin Warrior Mobilize 1 {1}{R}, Sacrifice this creature: this creature deals damage to target creature equal to the number of creatures you control. 1/1 Fun card. Sure wish it could go to the...
  7. inscho

    Sets (TDM) Tarkir: Dragonstorm Previews!

    Yeah, the card is pretty bonkers. All that you said plus the mana value is the second easiest for creature recursion
  8. inscho

    Sets (TDM) Tarkir: Dragonstorm Previews!

    Oh, this is interesting. Squee, Goblin Nabob and Master of Death say hello. The land entering tapped is a bummer for my needs. I don’t think there’s a way to combo or chain plays with it that isn’t 4+ cards. I think this will ultimately be a little too situational at 3 mana and not make the cut...
  9. inscho

    Sets (TDM) Tarkir: Dragonstorm Previews!

    Same… this is the first of this variety I may test in my cube. Been waiting on this third option
  10. inscho

    Sets (TDM) Tarkir: Dragonstorm Previews!

    Ah! completely missed that printing. Varmint vs Art
  11. inscho

    Sets [FIN] [UB] Final Fantasy

    I like that they are exploring this design space further. This is a monster for the Gruul Aggro Loam deck alongside Bristly Bill, Spine Sower, Scythecat Cub, Lotus Cobra,Tireless Tracker, etc...a deck that has mostly leaned on Red for Wrenn and Six, Faithless Looting, and burn until now...
  12. inscho

    Sets (TDM) Tarkir: Dragonstorm Previews!

    A cleaner alternative to Cankerbloom. I like!
  13. inscho

    Card/Deck Single Card Spotlight

    I might’ve talked myself into it lol Seems like the game patterns would be way more interesting and rarely play out the same way each time…another improvement on pod which feels like it pretty much does the same handful of things over and over again.
  14. inscho

    Card/Deck Single Card Spotlight

    A LOT of work. You can sacrifice nothing, you can also sacrifice a creature without a valid target and stuff 7 cards on the bottom if they suck. Working the turn it comes into play is huge too. An upkeep trigger would’ve been way less interesting. It situationally gives you a vigilance...
  15. inscho

    Card/Deck Single Card Spotlight

    My .02 having never tested Ritual, Ritual is more versatile. Pod is better at assembling a combo, but is obviously more narrow. I also like that Pod is an artifact which has a lot more niche interactions in my cube than enchantments. If you are looking for a value generator rather than a tutor...
  16. inscho

    General Fight Club

    At lower power, I tend to like the idea of making 5 toughness meaningful, and letting 4 damage be pretty close to a proper wrath in efficacy: storm’s wrath Languish
  17. inscho

    General [DFT] Aetherdrift

    It’s very annoying that this isn’t a paper card. I’d probably run it
  18. inscho

    Sets (TDM) Tarkir: Dragonstorm Previews!

    A hair on the slow side but pretty powerful once it gets going
  19. inscho

    General "Looking for a card"-Thread

    The best one that comes to mind: recruiter of the guard Most other are limited to cmc specific or creature that are artifacts/colorless or are very mana intensive: Trinket Mage Trophy mage Transit mage Tribute mage Treasure mage fabricate Recruiter of the guard Ranger of eos Ranger-Captain of...
  20. inscho

    Lower power Riptide cube

    Approach of the Second Sun and Wildfire are the main reasons I keep considering dropping the power level of my cube. I just really like how Azorius Self-Mill opens up at lower power levels, and Wildfire really shores up Gruul in a way I'm desperate for. Fwiw, I have a couple archived versions...
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