Search results

  1. inscho

    Sets (ONE) Phyrexia: All Will Be One Previews

    Not in my opinion
  2. inscho

    General CBS

    I prefer first printings, personally. I don't really care for foils...that said, the new old-bordered foils don't look like original old-bordered foils. I'd stick with the OG.
  3. inscho

    Card/Deck Single Card Spotlight

    I also find that getting from 4 to 6-7 mana is often a more important jump than getting from 5 to 8-9 mana.
  4. inscho

    General Fight Club

    This is relative to format speed and the type of boardstates an environment generates imo. Erik's cube is reasonably high powered and relatively fast so I think it's a pretty fair inclusion even if he was worried about feel bads.
  5. inscho

    General CBS

    edhrec lists combos by card: https://edhrec.com/combos/saffi-eriksdotter just found this page which tags combos: https://mtg.cardsrealm.com/en-us/combo-infinite/
  6. inscho

    Card/Deck Single Card Spotlight

    I think I’d rather reach for big score
  7. inscho

    General Fight Club

    Altar of Dementia by a country mile 2cmc >> 3cmc sac outlets. It’s a win-con. It fills your graveyard with more recursive threats, fishes out a Hogaak, or sets up a large Living Death. Fuels a spicy Yawgmoth’s Will or Underworld Breach Phyrexian Altar has always been fringe at best for me.
  8. inscho

    General CBS

    I really enjoyed Keranos when I ran Rector. Keranos was also a lot of fun to Oath into. Shark typhoon and colossal skyturtle are fun because because they also work well with replenish parallax wave
  9. inscho

    Erik's "The cool side of Magic" cube

    Makes sense, and I figured as much. I do think Pest Infestation would be a good/safe include for your environment fwiw. Yeah, GCC v1 was reasonably high powered, but there wasn’t guild parity, and archetypes were more demarcated. I dropped the power level until I felt that each guild had equal...
  10. inscho

    Erik's "The cool side of Magic" cube

    Prized Amalgam is a lot of fun in a discard/recursion heavy environment. In my cube, I find that you often don't need to be able to hard cast it. I've been treating it almost like a pseudo colorless card. With less discard in your environment, it might prove to be a little narrow in the long...
  11. inscho

    Card/Deck Single Card Spotlight

    If you are expecting to slot it into aristocrats with sacrifice and recursion, you might as well consider: Ravenous squirrel I wish it counted land sacrifice too. That would've been a windmill slam for me
  12. inscho

    Inscho's Graveyard Combo Cube

    Yeah, this tracks with my suspicion. I need to decide how important land destruction really is to my format's goals. Dreams is pretty sick. But it's a one of one effect. I wouldn't want to run multiples of it, and it's not like wizards is itching to print more LD cards. I knew that Land...
  13. inscho

    Inscho's Graveyard Combo Cube

    Every once in a while when I feel like I have over-supported archetypes and non-essential pieces, I start from scratch slowly adding the most necessary cards one by one. https://cubecobra.com/cube/list/4j9bw The plan is to tweak the list at 360 until it feels like I’ve gotten the most out of...
  14. inscho

    Sets [J22] Jumpstarting Once More

    This is the general core I’m considering: hopeful initiate luminarch aspirant Lion sash Mikaeus, the lunarch Scavenging ooze Benevolent hydra Tireless Tracker Rishkar, peema’s renegade Hardened scales Conclave mentor The ozolith Hangarback walker Walking ballista Arcbound Ravager Stonecoil...
  15. inscho

    Sets [J22] Jumpstarting Once More

    One of the more frustrating things about the +1/+1 counters deck is the volume of 0/0 creatures there are. Having a 1/1 baseline is so much more usable with recursion, and things like birthing pod Eldritch evolution Finale of devastation This might be the piece I needed to finally support the...
  16. inscho

    General What to do with white's cool recursion?

    saffi eriksdotter Extraction specialist
  17. inscho

    Nanonox's 1vs1 cube

    Nah, it was only a general hestitancy to bring back the mechanic. One storm card in a draft, and suddenly it seems like an entire archetype is supported. I've been thinking about Darkblast as well. I ran it at lower power levels, and it was always a lot of fun. My favorite is dredging...
  18. inscho

    Nanonox's 1vs1 cube

    I share your position on the Red Rituals and Tendrills, Warrens, etc. For environments like ours, there are enough other ways to support combo these days that are less narrow. I ran the mana doublers at one point, because they were appealing for Turboland as well as the heavy spells decks with...
  19. inscho

    General Fight Club

    Stinky boi, for nanner’s and smitty’s reasons
  20. inscho

    General CBS

    I'm looking forward to the day Cube Cobra's "Top Cards" functions again
Top