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  1. Mown

    General Dear Hearthstone Players

    I missed a cardback before Un'Goro released and immediately lost all motivation to play afterwards. How identical does it need to be? Arcane Intellect is divination, Holy Smite is shock at sorcery speed, Mind Blast is technically lava axe, for 20% of the cost. Vanish is evacuation, Mind Control...
  2. Mown

    Sets (AFR) Adventures in the Forgotten Realms Previews- Dripping with Flavor, and Excess Words!

    I was never going to be excited for the D&D set, but my overall feelings are still those of disappointment. The cards don't represent the world of D&D, it represents a game of D&D. Instead of portraying the fiction, the game pieces end up portraying other game pieces; you view Forgotten Realms...
  3. Mown

    Sets (AFR) Adventures in the Forgotten Realms Previews- Dripping with Flavor, and Excess Words!

    D&D isn't a competitive game, it's a social experience. In roleplaying games, you use dice to resolve uncertainty because it helps drive the story in unexpected directions and create memorable experiences. The context is different. It does the same thing in Magic: the Gathering, but when you're...
  4. Mown

    360/100 Contest Voting

    I guess I'll do a comprehensive writeup of some of my thoughts in making the cube in case anyone was interested, as the primer was quite short. Do note that I haven't really playtested the cube to any real extent, so there's a lot of uncertainty for me in how games actually end up in practice...
  5. Mown

    360/100 Contest Voting

    I'm glad the context clues are doing some work. I guess you have to own the cube to look at the basic land box (or draft a deck) (or look at one of the decks someone else has drafted). In the context of it being a contest it's plausible that I should have written a very comprehensive primer, but...
  6. Mown

    General Actual contest: Design a 360 card cube with 100 unique cards

    Too perplex to simply be called a cube, I bring to you a puzzleknot, a place to ponder upon the questions truly not worth asking yourself. A world of wonder, where turtles fix your mana, and hybrid costs present herculean tasks. I invite you to get lost, in The Æther Hub. (The cube puzzleknot is...
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