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  1. Rusje

    Sets (NEO) Kamigawa: Neon Dynasty Previews

    Polar kraken Maybe a better one? Icebreaker kraken
  2. Rusje

    General Weekly Fun Q: Creature Power Creep

    Easy, knight of the mists
  3. Rusje

    General Weekly Fun Q: Creature Power Creep

    It takes a while but: cinderbones Man that is quite hard...
  4. Rusje

    General Weekly Fun Q: Creature Power Creep

    To avoid boring infinite circles.... my opponent also does not like when I do infinite shenanigans in a game... it's like playing with yourself, boring for the other.
  5. Rusje

    General Weekly Fun Q: Creature Power Creep

    Creep since each creature can only be chosen once
  6. Rusje

    General Weekly Fun Q: Creature Power Creep

    Does not work right? Has power 3... and tapping does not destroy it.
  7. Rusje

    General Weekly Fun Q: Creature Power Creep

    Karplusian giant
  8. Rusje

    General Weekly Fun Q: Creature Power Creep

    ogre gatecrasher
  9. Rusje

    General Weekly Fun Q: Creature Power Creep

    We have a winner! jedit's dragoons
  10. Rusje

    General Weekly Fun Q: Creature Power Creep

    It could be quite fun. Only issue is that there are no non-creatures. Weak creatures give plenty of time to find an answer.
  11. Rusje

    General Weekly Fun Q: Creature Power Creep

    Kriss mage Let me add a rule. A creature can only be chosen once.
  12. Rusje

    General Archetypes you'd never play

    One warning: while playing it is possible to go infinite with moxes, hurkyls recalls, contract from below and so on. Problem is after a certain number of plays in a turn the game freezes... Better go infinite with time walk.
  13. Rusje

    General Weekly Fun Q: Creature Power Creep

    Nice find, since a random 3/4 beats it I suggest subterranean spirit
  14. Rusje

    General Weekly Fun Q: Creature Power Creep

    femeref archer
  15. Rusje

    General Weekly Fun Q: Creature Power Creep

    goblin digging team Nobody said anything about surviving right? I guess we are in a timmy circle. blaster mage to get out if it...
  16. Rusje

    General Archetypes you'd never play

    The durdly remove was also my idea (stp, counter with exile and so on). Another idea is the parallax series of nemesis or phasing/flickering, but that's downright dirty.
  17. Rusje

    General Archetypes you'd never play

    Again, it works when the creatures are weak. You just play your aggro creatures and by turn 5 your creatures are facing an uphill battle. At this point you keep an useless aggro creature which you draw and you reset the board with wildfire. Then you get to play aggro for a few turns again. Rinse...
  18. Rusje

    General Archetypes you'd never play

    Aggro does not need many lands in play. You play threats and attack. Then when your opponent plays bigger threats (thoughness <=4) you wipe the board and start over. It only works with low powered creatures though. So it works in my urza block cube.
  19. Rusje

    General Archetypes you'd never play

    The trick is that a deck that can use wildfire, e.g., aggro decks, artifact deck, planeswalkers fury and so on, often only needs one or two of those effects and can function without them. Here are some of thse effects: Wildfire Cataclysm Sway of the stars Burning of xi Apocalypse Upheav It...
  20. Rusje

    General Archetypes you'd never play

    I completely disagree. I rather have a strong card against me which is not a clock on itself. It costs a card to play and leaves me with time to answer. If the strong card is at the same time a clock on its own the game becomes bomby. Jason nailed it, it becomes juicy! As far as your defense...
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