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  1. Velrun

    Sets (WOE) Wilds of Eldraine Testing/Includes Thread

    When sarcasm backfires because one hasn’t played with the card but evaluated it from a distance on the internet.
  2. Velrun

    General CBS

    This is what I hate most about the Modern Horizons products. Lazy design made to upgrade and therefore obsolete iconic designs simply to sell packs in a lore-free set. There’s nothing creative about these designs. And they add nothing to the game except power creep.
  3. Velrun

    General CBS

    Thank you for the suggestions. I might try out Invasion of Tarkir on Level 2 which is quite late in the draft. It's too powerful to go in earlier I would say. The others are too much of a dragon-or-nothing kind of card which is not what I am looking for. The Dragon tribal is a subtheme with only...
  4. Velrun

    General Fight Club

    For a combo deck that utilizes the graveyard or needs to dig for their combo pieces fast I would go with Thrill of Posibility. It digs deeper into the unknown cards. For a madness aggro or midrange I would go with Merchant of the Vale. It has a cheaper enabler and a recursive enabler.
  5. Velrun

    General Custom Cards: The Lab

    @Brad The Alchemy A would be preferable. I have the same situation going on with many D&D cards that take initiative (errata to dungeon venturing.) If that is not possible I would go with @Phone ’s suggestion and only use a single * and never use anything else. Do this for all cards that have a...
  6. Velrun

    General CBS

    And by not being a charm (3 options)
  7. Velrun

    General CBS

    I am not certain it will cost 2 or 3 mana. At first we had Throne of Eldraine and Charming Prince. At that point we thought it would either be a standalone card or part of a mono-colored cycle of 2 cost creatures expanding over several sets. But then we later got 3 cost creatures. So now we are...
  8. Velrun

    General CBS

    I hadn’t thought about that one! Maybe the drafting phase is a little too complicated with the party mechanic in there. However it worked for Zendikar Rising. I will have to keep an eye on this during the next tournament. Inform the players beforehand and ask them to also keep an eye on the...
  9. Velrun

    General CBS

    I think party is interesting for several reasons. One is that it is actually four different creature types instead of one. And it is classes instead of races which is also a bit different from what we are use to. This has no actual implications in Magic but it does create a situation where you...
  10. Velrun

    Sets (WOE) Wilds of Eldraine Testing/Includes Thread

    I was thinking something like this too. If there JUST was a way to get rid of that Wicked token hmmmmmmm..
  11. Velrun

    Sets (WOE) Wilds of Eldraine Testing/Includes Thread

    Nice read @MilesOfficial I really don’t want to add a Role variant I don’t already run for a single card but after your writing I will maaaaaybe want Charming Scoundrel. It is a Rogue after all. So what’s the deal with the art on The Huntman’s Redemption? We have The Chain Veil and Garruk...
  12. Velrun

    General CBS

    I’m turning away from Human tribal for my cube. It’s not a very interesting creature type in my opinion. Not anymore. I like party.
  13. Velrun

    Sets (WOE) Wilds of Eldraine Testing/Includes Thread

    Seems like it was a great hit to suggest thus card @Nanonox <3
  14. Velrun

    Sets (WOE) Wilds of Eldraine Testing/Includes Thread

    Thank you for this one! All these Commander products are so high power but this one Seem low enough to be interesting. I am a little sad it only triggers on creatures but it’s still pretty cool.
  15. Velrun

    General Custom Cards: The Lab

    He’s probably Enemy of the State #1 on the dashboard in Seattle headquarters :P
  16. Velrun

    General Custom Cards: The Lab

    Maybe I should have added a few words but I knew they would be understood by you @Onderzeeboot even if I didn’t write them because you actually was there 10 years ago when Fiora was a thing. I should have added some kind of ‘non-draft matters’ or ‘normal’ to the sentence so it would go...
  17. Velrun

    General Fight Club

    Into your “exile” from which you can cast it.
  18. Velrun

    General Custom Cards: The Lab

    You cannot be serious but I see you got your likes for this snappy comment. You DO know why these creatures have the conspiracy frame and it is not because they are creatures. Give your creature the draft-matters treatment and then it will need the conspiracy card frame. I hope this helps If...
  19. Velrun

    General Fight Club

    You have three turns to play the cards from Reckless Impulse. Two of your own turns and one enemy turn where you can cast instants. You have two turns to play the cards from Seek the Beast. One enemy turn where you can cash instants and one of your own turns.
  20. Velrun

    General Custom Cards: The Lab

    @Onderzeeboot I don’t think that frame looks like a creature. Looks more like a book or a scroll. As you know it was designed for conspiracies (version 2.0) and it looks the part.
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