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  1. TrainmasterGT

    Sets (CMR) Commander Legends Testing/Includes

    This is a testing/includes thread. Post pictures or a text list using /c with what cards you plan to include and what cards you plan to test. (Probably) Including: Testing: Reprints of Note: So, this set is kind of mediocre for cube, but that's kind of OK. There's a lot of good reprints that...
  2. TrainmasterGT

    General [CMR] Commander Legends Previews

    I think the White court is actually fine for 1v1. It's not really scaled for commander in the way the rest of the courts are.
  3. TrainmasterGT

    General [CMR] Commander Legends Previews

    This is a sexy Noose for Control, but it is a bit expensive. I feel like this can win the game quite often when it's cast, but surviving to cast it is an issue.
  4. TrainmasterGT

    General [CMR] Commander Legends Previews

    This seems like a good rate for this effect, but I'm curious as to whether or not this goes into any decks other than Aristocrats strategies. It can definitely provide a decent amount of fodder for Makeshift Munitions for those of you who run it over Goblin Bombardment.
  5. TrainmasterGT

    Card/Deck Low Power Card Spotlight

    That's why I use the Mythicspoiler images :p.
  6. TrainmasterGT

    General [CMR] Commander Legends Previews

    It's funny they printed a Mirror Gallery in a set designed for a singleton format. I get why they did it, but it's still hilarious. I'm surprised no one mentioned the almost strictly better Zealous Conscripts. Sure, this doesn't have haste, but splinter twinning it does let you steal the...
  7. TrainmasterGT

    General [CMR] Commander Legends Previews

    In EDH, I've only ever seen dark ritual played in Doomsday combo decks. I've never seen it cast from a player's hand and never to help cast a commander. Dark ritual is a broken card in most 60-card constructed formats, but it is highly improbable for it to be used to it's fullest extent in...
  8. TrainmasterGT

    General [CMR] Commander Legends Previews

    As long as you're ok with the commander flavor text, I would say you could test this card. The one fear I would have for this card is actually the fact that it destroys planeswalkers. One of the few ways midrange has to beat control is to slam a planeswalker to provide incremental value that...
  9. TrainmasterGT

    Mordor's Cube (The Ship of Theseus)

    Ok, so I've finally had a chance to look this over, and I think you've built a neat version of the "everything is midrange" cube. I really like seeing Alesha, Who Smiles at Death here, she is a favorite of mine :). Is this cube supposed to be played primarily with multiplayer games or two...
  10. TrainmasterGT

    Card/Deck Low Power Card Spotlight

    That is true. The larger point I was trying to make was that the vast majority of Morph cards are not going to be that good in the majority of cubes in 2020 on account of how a morph body stacks up against a normal creature's body. When morph was first printed in Onslaught back in 2002, the only...
  11. TrainmasterGT

    The Train Station

    I have not listened to this podcast episode, although I will definitely check it out. Thank you for the suggestion!
  12. TrainmasterGT

    Card/Deck Low Power Card Spotlight

    Yep, that's the reason. Ravnic has 37 fairly efficient 2-drop creatures which make the majority of morph cards look pretty bad. While I think cards like Den Protector, Vesuvan Shapeshifter, and Deathmist Raptor are reasonable inclusions given their stats decent as creatures without morph and the...
  13. TrainmasterGT

    General [CMR] Commander Legends Previews

    I think this card is neat, but I think it's ceiling isn't high enough to justify it's floor of a 3/2 for 3 with unearth. The card is good design, but not quite where I would want it power wise. I like Turtle Friend! He's not a card I'd want to put into a non-commander cube, but I love his...
  14. TrainmasterGT

    General [CMR] Commander Legends Previews

    I don't want to get too far into this either because it's entirely unimportant, I just think your overly pessimistic viewpoint is largely incorrect in many regards and is neither helpful or constructive. It bothers me to no end that you're complaining about good magic sets after we just came out...
  15. TrainmasterGT

    Card/Deck Low Power Card Spotlight

    I don't know, Morph is pretty bad in cube these days. If your other morphs play well I'm sure Riptide Survivor can, but I'm dubious as to wether or not it's actually good.
  16. TrainmasterGT

    General [CMR] Commander Legends Previews

    Ok, a couple things. First, this set actually has an Unlimited Print Run. While cards from this set will be a little more scarce than standard release cards, there is not cap on how much of this gets printed. As long as people are buying it, there will be more. The booster box prices also only...
  17. TrainmasterGT

    General [CMR] Commander Legends Previews

    My day is Un-ruined. This looks sweet and has the potential to add a lot of power to the board. I'll take 7.
  18. TrainmasterGT

    General [CMR] Commander Legends Previews

    If the rocks could hit players this would be really cool, but as is, this card is really bad. It's such a cool design, but they just couldn't make the rocks good enough, could they...
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