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  1. ahadabans

    Card/Deck Spirits

    Bygone Bishop looks good, so glad to hear that seems to be the case in testing reports. And I really like the clue mechanic a lot. Also ties in with an artifact theme which I really want to try and push more (ala penny pincher).
  2. ahadabans

    Card/Deck Single Card Spotlight

    I definitely agree with this. And this goes back to an overall design philosophy. How much do you push the archetypes and synergies you've designed for? Versus how much do you leave to just organic drafting? I feel there is a happy medium somewhere in between where you have clear themes and...
  3. ahadabans

    Card/Deck Spirits

    Well, I'm running enchantress and heroic themes as well, so there's a lot of overlap that can be exploited with that particular setup. Gryff's Boon Elephant Guide Griffin Guide Rancor Moldervine Cloak Song of the Dryads Prison Term Madcap Skills Control Magic (maybe a bit much) Pillory of the...
  4. ahadabans

    Card/Deck Spirits

    So has anyone worked in a spirit theme yet? Seems like we have some new tools. Maybe Tallowisp is playable (especially if you are already supporting enchantress)? Feels like a solid fit for me at least since enchantress and heroic have good overlap already. Incentive cards Tallowisp...
  5. ahadabans

    General MTG is turning into an eSport. Can it succeed?

    Well, if losing the physical card part of the game is what would come out of a successful e-sport, I'm completely against it personally. To me, that's the fun of the game - getting together with friends and playing face to face. This mindset comes from years of table top roleplaying I think. And...
  6. ahadabans

    General Fight Club

    I love the design of Worm Harvest, but it was a little too low power for my environment unfortunately. Even when I tested it in a full fledged dredge deck, it's just barely good enough and I've never seen anyone actually make a deck that dredge focused in my cube. Low powered graveyard centric...
  7. ahadabans

    The Penny Pincher Cube (360)

    There's a 5th way, and it's the one the power max crowd uses: push aggro harder. We are talking about a 1/2 creature that costs 2UU and a 2U spell that does nothing but flicker stuff you own. This isn't exactly a strategy that is going to win the game by T5 (or T7 for that matter). Not...
  8. ahadabans

    The Penny Pincher Cube (360)

    Thanks for that detailed explanation. You bring up a great point about control wanting recursive spell mechanics just in general. Because there's never enough removal for one (or it seems that way during the game anyway), and two, sorcery/instants being one-time effects (versus ongoing...
  9. ahadabans

    The Penny Pincher Cube (360)

    I had Ghostly Flicker in but took it out when I tried to tone down ETB/blink. Other than removal density, this has been the hardest thing for me to get right balance wise because it quickly goes degenerate if you have enough value pieces (which I do). Particularly problematic with token...
  10. ahadabans

    The Penny Pincher Cube (360)

    I'd also be curious to hear how Archaeomancer is doing in general. I saw this in the average 360 peasant list and was surprised honestly to see it there. Then I thought more on it and it's basically a spells matter deck gravedigger. And that's sort of interesting. But at what power level is...
  11. ahadabans

    Card/Deck Single Card Spotlight

    Thanks Grillo. I'll check his thread out.
  12. ahadabans

    Card/Deck Single Card Spotlight

    I agree and I'm sorry I tend to do this in threads. It's hard to resist because discussing this is really interesting to me. I'll keep my reply super short. I don't because it has zero bearing on the version of Magic I'm playing on multiple levels. One, the skill of the drafters and players...
  13. ahadabans

    Card/Deck Start your Engines: A Temur Card Advantage Deck

    Has anyone actually played this card successfully in a rare cube or otherwise? I also love the artwork and I'm very fond of cards that reference iconic cards from Magic's history (without being stupidly broken like the original).
  14. ahadabans

    Card/Deck Single Card Spotlight

    I think I'm misusing the term "tempo" here, which happened in another thread similar to this one. Here's what I'm trying to suggest and doing a bad job explaining. If the average power level of the cards in your pool are such that drawing 3 cards is an extremely powerful effect, this is where...
  15. ahadabans

    Card/Deck Single Card Spotlight

    This is a good topic to do a deep dive into. We might be hijacking the thread doing it though. Ah fuck it... So I think we have a question that is heavily meta dependent. Is FTK first pickable because it wins games? Or is it just a safe choice because it goes in everything? I think it's the...
  16. ahadabans

    Card/Deck Single Card Spotlight

    How bad is this though? We want to have some obvious first picks right? And does FTK or Finks win games by themselves? Or are they just general good stuff cards and that's why they tend to be such good first picks? Asking questions to generate more discussion only. I don't think these...
  17. ahadabans

    Card/Deck Single Card Spotlight

    I've flip flopped a lot on DTT vs TC. And I still think it's meta dependent. But I like the arguments you are making for DTT (Sigh), so I'm wondering if that is what I should be running. The UU is occasionally a buzzkill though as I've had that sitting in my hand and not had the second island...
  18. ahadabans

    Card/Deck Single Card Spotlight

    You're good. Don't even sweat that. I enjoy these types of exchanges honestly. I learn a lot about my own limitations with the game, among other things. And it all helps me make my cube better in the end. Certainly possible. I'll even go as far as saying probable. I don't think I've yet made...
  19. ahadabans

    Card/Deck Single Card Spotlight

    But just casting TC and drawing cards accomplishes nothing in and of itself. If you can't cast a business spell after you draw it's a pretty weak sauce play for T6. Tidings draws you 4 cards for 5 mana and it's in zero cubes. Peasant cubes don't even run it (as far as I'm aware). FTK...
  20. ahadabans

    Card/Deck Single Card Spotlight

    I just think you are overstating the power of the card is all. Draw 3 is a great effect. But most 3+ mana cards are already giving you two effects for the price of one . By comparison, that's one card off from TC, and really it's less than that since one of the three cards you draw with TC is...
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