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  1. Chris Taylor

    General Fight Club

    I get all that, but I still would recommend him over trials because all that non decisions creep towards the game ending, instead of it not. Mind you, it's kinda a weird comparison. Despite their shared name, comparing these two cards is like comparing oblivion ring and brimaz. Neither of them...
  2. Chris Taylor

    General Modern Horizons

    5 is right, math :P
  3. Chris Taylor

    General Modern Horizons

    Did we miss this guy? I get that people see "discard" and think "Madness", but casting any madness spell after paying 3 is unwieldly outside of super cheap spells (Fiery Temper) I actually really like this in an aristocrats deck, where you can discard gravecrawler/bloodghast to it and sac the...
  4. Chris Taylor

    General Modern Horizons

    Probably. Kessig is 6 in, has to be paid all at once. Same size, and reverse menace is probably worse than pro instants. As proliferate's biggest fan, I wouldn't worry too much about that interaction, the level up is {1} :p Im honestly most worried about the ultimate coming out too quickly. If...
  5. Chris Taylor

    General Modern Horizons

    Pathium Mortars seems good. I've always wanted a solid instant/sorcery 2cc removal thing (Young pyromancer is a hell of a drug), and another option there is nice. Is it just me, or is this set not actually any good for modern? :P Everything I see is like "Oh, that's interesting, it reminds me of...
  6. Chris Taylor

    General Modern Horizons

    I literally had this card in my customs ideas folder. Splice onto instant sorcery is interesting. It's a good fix, but I'm not wholly convinced that all the problems are solved. Not like you can interact with a deck like this outside of mindrot
  7. Chris Taylor

    General Modern Horizons

    Ooooooooooooo
  8. Chris Taylor

    General Modern Horizons

    Eeeeeeee! He makes a karnstruct! :D I kinda love it. There's not a ton of artifact payoffs I like, (even if they all cost 4) and also the ramp and Temporal Aperture stapled on is an interesting idea
  9. Chris Taylor

    General Modern Horizons

    Best dual land cycle: We have 6 :P
  10. Chris Taylor

    General Modern Horizons

    If there's any fetch able duals, reg fetch lands are a higher pick. This thing is a compromise in any constructed list though. At what point are you including this over half color fechlands in a modern deck? (Marsh flats in R/W for eg) I hope that means foils will be like 5$ once hype dies down
  11. Chris Taylor

    General Modern Horizons

    Like Garfield intended
  12. Chris Taylor

    General Modern Horizons

    Ha!
  13. Chris Taylor

    General Modern Horizons

    It's WAY more powerful. God it's got proliferate synergy :P I might make a mistake and put it in my cube, I cut hermit for power level...
  14. Chris Taylor

    General Modern Horizons

    I'm gonna keep my ear to the ground because cycling is awesome and I've got a bunch of white 3s I like, but they're all creatures :P
  15. Chris Taylor

    Creatures Matter Cube

    Banishing Knack + Beamsplitter mage is gas :P
  16. Chris Taylor

    General Cards like Accumulated Knowledge, a solution

    Also worth considering, should these say "All graveyards"? I get the AK mirror is skill testing (Read: tedious), but if there's going to be like 3 of these in each color, the ceiling on these is like, absurdly higher than originally intended
  17. Chris Taylor

    General Cards like Accumulated Knowledge, a solution

    Having tried it: growth Chamber Guardian is strong enough to run just 1 and not be that bad. I run 4 and they're good alone, excellent in pairs, and I'm low key worried about the deck that eventually gets all 4 of these
  18. Chris Taylor

    Card/Deck Single Card Spotlight

    Also in the ring: hazoret?
  19. Chris Taylor

    General Custom Cards: The Lab

    Even if it's "wrong" I'm gonna try it for a while. It's been years since ramp was even a thing in my cube at all, so it's not like there's suddenly rampant growth sitting on the sidelines
  20. Chris Taylor

    General Custom Cards: The Lab

    I try not too, but if you've got non-magic art that includes all 10 guild symbols, please let me know :p This came to me at 3am. Not the most polished idea
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