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  1. Chris Taylor

    General When Is Fixing Too Good?

    Possibly, but this is still a huge reduction in overall fixing. 30/360 is 8% fixing, (40 duals is 11%ish, 50 is 13%, all of this suplamented by the ULD if it's there and fixing is in it) I think the number of targets for wasteland in my cube (64/460 =~ 14%, + random one off lands like treetop...
  2. Chris Taylor

    General When Is Fixing Too Good?

    I think the text in bold might fundamentally be the difference :P Like, given your vendillion clique example (which does sound a bit extreme, I'll admit) I'd run that card, sharpie out the lose/win text, but I still don't feel wasteland is anywhere near that. We see lots of games where it gets...
  3. Chris Taylor

    General When Is Fixing Too Good?

    I feel like waiting until your opponent has their splash color in play top set both of you back a land is a missed opportunity. Sure sometimes you'll hit volcanic island on T3 from your noticably blue-white opponent because it's what they happened to have in their hand, but that's hardly the...
  4. Chris Taylor

    General CBS

    kinda like path being reprinted. Card is insanely strong
  5. Chris Taylor

    General Fight Club

    pfft y'all are hilarious. the second elvish mystic was released I cut llanowar elves and added 2 of him, out of spite
  6. Chris Taylor

    General Custom Cards: The Lab

    So if I'm reading that right, this is dismember, but instead of -5/-5, it's destroy target nonland permanent? I don't think it works, since you declare targets and then pay costs, so it'd target "nothing", and you wouldn't be able to switch it's target because it was already on the stack...
  7. Chris Taylor

    General When Is Fixing Too Good?

    I know I'm a bit late to the party here, but wasteland is almost never used to color screw my drafters. It's barely ever knocking out a splash color, mostly used early to keep both players at lower land total, or to kill a manland
  8. Chris Taylor

    General Metapost- Post/Discussion Tags

    Mostly unrelated, but my cube is hypercube? Wait is there another Taylor? there's another Chris, he started this thread...
  9. Chris Taylor

    Inscho's Turn 2 Cube

    This is better advice then it sounds :P
  10. Chris Taylor

    Modular Cube - 5 Colors

    as a percentage of each color, sure. though people disagree on how much it should actually be
  11. Chris Taylor

    General CBS

    oh you're no fun at all :P
  12. Chris Taylor

    General Fight Club

    Treespeaker is probably the strongest if your opponent doesn't have removal to kill it in response to leveling it up. Other than that, I think Arbor Elf is slightly stronger, since it has the temple garden upside
  13. Chris Taylor

    General Custom Cards: The Lab

    I missed "hand" btw :P
  14. Chris Taylor

    General Fight Club

    Tainted pact is still great in a fair way
  15. Chris Taylor

    General Custom Cards: The Lab

    So strictly worse ghost quarter? o.O
  16. Chris Taylor

    Sets [OGW] Oath of the Gatewatch Spoiler Thread

    I feel bad that kalitas and the card type demon got spoiled at the same time, I like em both, but kalitas seems less necessary
  17. Chris Taylor

    Sets [OGW] Oath of the Gatewatch Spoiler Thread

    Yeah but elspeth doesn't draw you cards :P
  18. Chris Taylor

    Sets [OGW] Oath of the Gatewatch Spoiler Thread

    Well I mean, or find a separate, non lazy cut :P
  19. Chris Taylor

    General Fight Club

    Yeah the gamble angle is a huge upside for me :P
  20. Chris Taylor

    Sets [OGW] Oath of the Gatewatch Spoiler Thread

    I'm coming around to chandra. remember people: this walker has 3 abilities, unlike 90% of other walkers
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