Search results

  1. Onderzeeboot

    Sets AEther Revolt Spoilers

    Also.... !!!! "Inspirational Monuments" {3} Artifact Non-artifact spells you cast have improvise. (Your artifacts can help cast non-artifact spells. Each artifact you tap after you're done activating mana abilities pays for 1.) That's one hell of a mana rock! I wonder if this is too good...
  2. Onderzeeboot

    Sets AEther Revolt Spoilers

    Yeah, I really like Greenbelt Rampager, awesome card.
  3. Onderzeeboot

    Hearthstone

    Jaraxxus is pure awesomeness. He has brought me nothing but glee :)
  4. Onderzeeboot

    Sets AEther Revolt Spoilers

    Wow. This seems like a pretty interesting cross between +1/+1 counters and ramp! Looks like a certain include for me :)
  5. Onderzeeboot

    Sets AEther Revolt Spoilers

    Oh man, that Constrictor is so boss, and I just cut {b/g} from my cube too! Jeez, Hardened Scales++ on an above-curve body o_O
  6. Onderzeeboot

    Sets AEther Revolt Spoilers

    Do remember that improvise does not reduce the colored mana component of a mana cost. It's not exactly like convoke for artifacts. Fatal Push seems super awesome though. Greenwheel Liberator seems sick off of a fetchland! o_O
  7. Onderzeeboot

    GBS

    and a happy New Year!
  8. Onderzeeboot

    General Custom Cards: The Lab

    So... Ill-Gotten Gains was powerful but pretty backbreaking in certain board states. I've had it function as a one-sided Wrath of God + Thoughtseize multiple times. I've been thinking hard about an alternative, but it's pretty hard. This was looks somewhat fun, tough it basically is a tax spell...
  9. Onderzeeboot

    Card/Deck Low Power Card Spotlight

    Grabbing Starstorm is a horrendous idea, since you get to cast the spell for X = 0 ;) sigh's suggestions are wonderful though. It also interacts hilariously with split cards, allowing you to cast either half, even if the side that's red or white had a cmc > 4 and the side that has a cmc <= 4...
  10. Onderzeeboot

    Hearthstone

    Yeah, it's more that the stats are irrelevant (in as far that 2/2 and 1/1 are both bad on a 2 drop), you want spell damage on a cheap body, and Thalnos is better than the Kobold because it replaces itself when it dies.
  11. Onderzeeboot

    GBS

    Hey, between Christmas and New Year's Eve is one of the few times each year I actually do get to play Magic! Got an EMA 2 and a cube (not mine) 8-man lined up for next Friday :D Also, I need to get on top of the Steam winter sales ASAP!
  12. Onderzeeboot

    GBS

    Merry Christmas!
  13. Onderzeeboot

    General Custom Cards: The Lab

    First seems incredibly pushed, since you can just ignore the ability and enjoy a super efficient haste beater. I like the second design better, just not sure if 3/3 is big enough when it shrinks so fast.
  14. Onderzeeboot

    Sets AEther Revolt Spoilers

    I for sure want to test this out. Tezzeret, Agent of Bolas feels a bit too strong when it's firing at all cylinders. Permanent 5/5's and an enormous lifedrain are a bit hard to beat, and it has a plus ability that provides card advantage. I've drained opponents for 10+ multiple times while...
  15. Onderzeeboot

    General Custom Cards: The Lab

    How about Suture Priests abilities on that fabricate Siege Rhino body? That's a little bit less ridiculous I think?
  16. Onderzeeboot

    Sets AEther Revolt Spoilers

    Soooo.... why is this pushed? It's a medallion for planeswalkers that one-time anthems your creatures? I mean, it's nowhere near bad, but it isn't exactly broken either? Like, how many of you cube with 2-mana rocks? This is that, but harder to cast. It's unlikely (although not impossible with...
  17. Onderzeeboot

    Hearthstone

    http://hearthstone.metabomb.net/game-guides/dealing-with-area-of-effect-removal It's a bit outdated, but it's still a baseline. I would add... Ravaging Ghoul (warrior, 3, deals 1 to all other minions) Brawl (warrior, 5, destroy all but 1 minion) Dragonfire Potion (priest, 6, 5 damage to all...
  18. Onderzeeboot

    General Custom Cards: The Lab

    That... is actually a really nice Siege Rhino variant, and probably a lot less obnoxious than the original! It's a bit weird that it cares about artifacts, because that theme resides more in the {u/b} in my cube (with bleeding to both {r} and {w}, but not {g}). The choice between life drain and...
  19. Onderzeeboot

    General Custom Cards: The Lab

    An update on the cards I designed over the past few weeks. The two new cyclers, to fill out the cycle (heh) of basic landcyclers (Ancient Excavation, Sylvan Reclamation, and Treacherous Terrain). All five play very nicely, and the two customs don't disappoint. Bleed Dry is excellent on turn...
  20. Onderzeeboot

    General Custom Cards: The Lab

    O-kay! Ill-Advised Maneuver is plenty strong! Stealing an opposing Dragonlord Atarka, killing two creatures, then slamming your opponent's flipped Huntmaster of the Fells into it feels very dirty! Also, even if you whiff, you can still break board stalls in half by making suboptimal attacks for...
Top