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  1. Lucre

    Sets [DTK] Dragons of Tarkir Spoilers Thread

    tbh I think this is the first block that has gotten any endearing from me in terms of flavor in like, hella long and I think it has very little to do with the setting and more to do with the zany transitions and stupid call backs. I also just love the idea of watching elder dragons grow up and...
  2. Lucre

    Sets [ORI] Magic Origins Spoilers

    But I guess now we have creatures that cost you nothing when they die in combat like gravecrawler and bloodghast so lol whatevez, power creep works!
  3. Lucre

    Sets [ORI] Magic Origins Spoilers

    Man I thought only me and CML and eric put people on blast here. I'm not sure how there could be an objectively wrong here. I let new players make tonnes of take backs and grave effects and sac creatures were often better with damage stacking and felt like something you could build a deck around...
  4. Lucre

    Sets [ORI] Magic Origins Spoilers

    I don't think I've ever made someone stick to a play after having realized they didn't understand how damage stacked. That always seemed like the excuse of the ignorant and heartless individuals. Damage on the stack made creatures more dynamic and made a good number of them quite a bit better...
  5. Lucre

    Sets [DTK] Dragons of Tarkir Spoilers Thread

    Ire Shaman seems pretty cool, sorta adds more depth to red decks' 4th turn. Avatar seems pretty boring, but it's also very strong if you are going for some sort of devotion thing. If you like +1/+1 counters I assume it's going to be a reasonable looking drop from 2nd turn to 4rth most of the...
  6. Lucre

    General Non Blue Control in Cube

    Well, yes I was being a little glib but it just reminded me about how much more satisfying sacrifice effects used to be. Also the incredibly disadvantaged body for cost would seem to make it hard for this to be actually relevantly trading in combat, so I guess you are putting all your weight on...
  7. Lucre

    General Non Blue Control in Cube

    Yeah this combat damage stacking point I had keeps fucking popping up hahahahhahah. Also the body is ludicrously awful if it's not getting killed by a removal spell (aka doesn't attack and block well)
  8. Lucre

    Sets [ORI] Magic Origins Spoilers

    Man it's really too bad 2/3 for 3 is such a crappy fighter in cube most of the time (unless it's fighting other black decks lol) I expect you are supposed to do something like sac your Sakura-Tribe Elder or something after you play it to immediately start either plusing or to just get back your...
  9. Lucre

    Sets [ORI] Magic Origins Spoilers

    He died delivering his final blow, leaving no satisfaction to his enemies. When I hear people complaining about combat damage being gamey and non-illustrative my eyes get really roll-y, like theres so many gamey things in magic we could be bitching about, and not just the ones that make...
  10. Lucre

    Sets [ORI] Magic Origins Spoilers

    I've said this before but like damage on the stack made so many cards that would be great with this sort of ability cubable. Now we'll probably never want to see mogg fanatic in there again lol omg
  11. Lucre

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    Omg brahs I just remembered I played this RG deck in coldsnap standard. Skred, Mouth Of Ronom, Scrying Sheets, allasaurus rider, 1 panglacial wurm, I think it wildfired too. It had some other sweet stuff too. Man me and ian tested the hell out of that shell. I'll see if I can find the list on...
  12. Lucre

    General Non Blue Control in Cube

    Alphonso's green control deck looks like several peasant cube decks I've made My green control decks are usually Thragtusk / Arena / Thoughsieze decks. Often they will play between a mix of extended rock and standard jund. I love it when I can damnation around an epochrasite or a...
  13. Lucre

    Sets [DTK] Dragons of Tarkir Spoilers Thread

    Lol great catch Karl. I guess they mean it when they say they have to make red creatures worse.
  14. Lucre

    General Fight Club

    Trash for treasure should cost 2?
  15. Lucre

    Sets [DTK] Dragons of Tarkir Spoilers Thread

    well ash zealot does less trading up... well sorta because your mana is still being wasted in the trade up ugh.
  16. Lucre

    Sets [DTK] Dragons of Tarkir Spoilers Thread

    Wow it's like an expensive firedrinker without downside!
  17. Lucre

    General Fight Club

    why would you fight these two if you want to run either?
  18. Lucre

    General Non Blue Control in Cube

    How is it going for people who are trying to make enchantments and artifacts work at once? Do you ever have relevant cards in your hand or are they always just expensive sorcery speed permanents?
  19. Lucre

    General Non Blue Control in Cube

    dual caster is a 4-5 cost spell right? I guess you can use him as a mystic snake type spell if you can rely upon opponents having relevant instant or sorcery interactions. (sorry artifact and enchantment and devotion themes lol)
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