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  1. Lucre

    Card/Deck Single Card Spotlight

    I'm really sad 3 mana Inspiration that can also just be a creature annnnnd can also be reanimated isn't good enough guys....... Krosan Tusker Like I would love to be holding this on turn 5 with a counter spell or a piece of removal in my hand omg
  2. Lucre

    General Fight Club

    Man altars reap would be great with damage on the stack.
  3. Lucre

    General Fight Club

    how many decks care about these abilities? They seem like super narrow cards if not supported and even at that they are freebies for a particular deck. Maybe artful Dogde could cycle for U or something.
  4. Lucre

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    Well we can start by adding these idiots to the list Sakura-tribe elder Eternal Dragon Undead Gladiator Whats that horrible red one you are all on about? What about the 3/1 edict?
  5. Lucre

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    Those creatures would be better if you doubled up on evoke guys and potentially some cyclers Lots of cards would be better / more reasonable inclusions with that change though.
  6. Lucre

    General Print this Wizards! (So I can put it in my cube)

    Beseech the Heavens {3}{W} Sorcery Put a white 3/3 flying angel creature token onto the battlefield. When Beseech the Heavens is put into a graveyard you may pay {2}{W} to put a white 3/3 flying angel creature token onto the battlefield. I think I've brought up this pseudokicker pseudomadness...
  7. Lucre

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    I don't really think we can have conversations about cube if you are using very total rhetoric like "its one of wizards mistakes and thats why I don't cube it". I don't even know why you brought up natural order the cards feel very different to me lol.
  8. Lucre

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    I don't think GR is a good deck in most cubes, I do love it when it is but usually its kinda dross.
  9. Lucre

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    no I'm saying its a card that is pick expensive to draft around. Its only as good as the rest of your deck, it takes work to have value and the reward is not that much better than I dunno, being able to find your relevant threat with a better card that does more things at a cheaper rate.
  10. Lucre

    The Music Thread

    old cutie fave
  11. Lucre

    General Decks that have 3-0'd your cube

    I'm glad someone else is trying that gurmag! The tension between delve beaters and recursion is kinda neat.
  12. Lucre

    General Custom Cards: The Lab

    man i fucking love custom cards guys
  13. Lucre

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    Like, I like what it does because I can't help but play value graveyard decks, but when I read @Grillo say "It's a great ramp target" I immediately thought to myself you're in a weird place when you are playing the ramp target that requires you have more ramp targets in your deck while to a...
  14. Lucre

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    Natural Order is probably my fave big cheater.
  15. Lucre

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    See the Unwritten is kinda fucked up because its a six mana card that encourages you to be drafting more six mana cards and that wants you to already have a large creature in play to make it work lol. Some pretty Zzzzzz green decks right?
  16. Lucre

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    ember swallower seems like a pretty good card in traditional cubes. Like that's the kinda card I would love to play with a relic. if you want to seriously put a midranged deck in red it might be a good place to start
  17. Lucre

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    Sudden Reclamation Restock meets Inspiration meets Fact or Fiction
  18. Lucre

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    RG control is really good in weaker power formats because green and red are decent at giving you stabilizing creatures and the two for one removal is super relevant. Red's sweepers and arc lightnings are among the best control oriented removal available. Green also gives you the ability to cast...
  19. Lucre

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    wild mongrel faithless looting firebolt fiery temper basking rootwalla nimble mongoose harvest wurm arrogant wurm reckless wurm roar of the wurm gathan raiders I can't tell you how well aggro storm gets along with prowess, and you can play that deck in RG as well as in UR or UW. Even RW is a...
  20. Lucre

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    Like how bad are you willing to make these cards lol
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