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  1. Mondschwein

    General Fight Club

    I guess the problem there is that I have an exact picture in mind of how my cube should look like - without knowing how it will actually look like. For the most time, I only played casual magic or were watching games on stream/youtube/whatever (Draft, Legacy, Modern, Standard). Know I have to...
  2. Mondschwein

    General Fight Club

    A card I have in mind but I'm not sure about as I never played with it, it's definitely strong enough, but maybe a bit uninteractive? I somewhat like that it's evasion you have to work for. Howlgeist is another card I have in mind that shares that type of evasion.
  3. Mondschwein

    General Fight Club

    I don't know, I just want a card that pumps a wide board, and is a potential game ender because you can pump a lot with it. Soltari Champion doesn't fulfill that condition, it also has shadow, which I heavily dislike. I'd rather add Pianna, Nomad Captain, but that card is as boring as the Champion.
  4. Mondschwein

    Sets [IKO] Ikoria: Lair of Behemoths

    damn son, Back for More looks pretty damn cool/strong! it's also a signpost for GB being in reanimator/selfmill colours! I'm in LOVE
  5. Mondschwein

    Peasant Cube (Working)

    wtf this looks A LOT like the cube I'm working on for some time now: https://www.cubetutor.com/viewcube/162123 I also think that a lot of uncommons from the last ~5 years did A LOT for the latest Limited formats being almost entirely very good (some of them were bad, but all in all, Limited...
  6. Mondschwein

    General Fight Club

    Would you say those two options are better than Goldnight Commander? Wild Beastmaster VS Cultivator of Blades Beastmaster is only 3 mana, but it desperately needs help to get good, and it's definitely easier to play creatures for the commander than pumping Beastmaster. Cultivator on the...
  7. Mondschwein

    Sets [IKO] Ikoria: Lair of Behemoths

    Sprite Dragon looks like the Spells Matter Signpost UR deserves. :)
  8. Mondschwein

    Sets [IKO] Ikoria: Lair of Behemoths

    Companion There are ten companions in Ikoria, each one a legendary creature whose companion ability lists a deck-building rule. If your starting deck follows that rule, then the legendary creature can serve as your chosen companion. For example, if our majestic friend Keruga is going to be your...
  9. Mondschwein

    Sets [IKO] Ikoria: Lair of Behemoths

    Impressions of the first spoilers from livestream: - PWs are bad design, as (nearly) always - I LOVE the idea of big frggn monsters with lots of colours and abilities and stats and counters and fancy fucked up badass lookings - I don't like that most counters are just keyword counters. wtf why...
  10. Mondschwein

    General CBS

    If your Spells Matter/Heroic deck also is a token deck, then those two get pretty good (Akroan Crusader, Young Pyromancer etc.). Otherwise, they aren't very impressive and need a lot of targeting instants/sorceries to work with, though Mirrorwing Dragon might be okay as a control finisher vs...
  11. Mondschwein

    Sets [ELD] Throne of Eldraine

    I can see why one would add Faerie Guidemother, but I prefer Defy Gravity for making a creature evasive. Yes, it doesn't pump, but it goes straight into spells matter, and even is an enabler for Heroic twice if you try to make it work. Guidemother is great design nonetheless, dropping a 1/1...
  12. Mondschwein

    Sets [ELD] Throne of Eldraine

    Tactician is great! The only thing that I dislike is WW in its casting cost. @ Onder: I guess Bonecrusher is on the high end of powerlevel in your cube?
  13. Mondschwein

    General Fight Club

    I'd say definitely, making it a 3/3 would be another option to make it significantly better.
  14. Mondschwein

    General Fight Club

    :D it's quite funny, as I tend to say very similar things about made-up scenarios on these forums, and often people respond to me that it's actually happening quite often as they told. just wanted to be on the other side of the argument for once lol
  15. Mondschwein

    General Fight Club

    t4 Goldnight Commander with already 2 other bodies out into t5 Geist-Honored Monk/Angel of Invention or anything that produces 2-3 tokens sounds pretty good to me, and is a very likely scenario in my opinion.
  16. Mondschwein

    Sets [ELD] Throne of Eldraine

    So people, which adventures did you test and liked? The ones I could think of in my cube because of Limited are Ardenvale TacticianRimrock KnightShepherd of the FlockOrder of MidnightGiant KillerFoulmire Knight I fear that Brazen Borrower and Bonecrusher Giant would be too strong, especially...
  17. Mondschwein

    General Fight Club

    I added the Commander recently (obv not having tested it, as my cube is still under construction). Personally, I prefer a body on this type of effect, as it pumps itself as well and obv goes into an aggressive deck, while enchantments are also hard to interact with.
  18. Mondschwein

    General CBS

    Comboes! Actually, a pretty cool card.
  19. Mondschwein

    General Fight Club

    I guess it's Baloth Woodcrasher and Nesting Dragon then.
  20. Mondschwein

    General Fight Club

    Rampaging Baloths vs Avenger of Zendikar ..or maybe none of these two? I want a bigger payoff for lands.dec, Tatyova already is pretty good and a lovely engine piece for slow value-oriented lands.dec, but something like a big finisher would be nice, too. I like how Baloths says 'BAM get your...
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