Search results

  1. Zoss

    General (SNC) Streets of New Capenna Previews

    Continuing the trend of busted red artifact 1-drops is this good boy. What the heck? Why did they sandbag this card so hard? Obviously, this is an amazing target for counters or equipment.
  2. Zoss

    General (SNC) Streets of New Capenna Previews

    priest of ancient lore The nice thing is that priest already feeds into lifegain, lol.
  3. Zoss

    General (SNC) Streets of New Capenna Previews

    Well. This works nicely with a lot of things, but all I have eyes for is a busted Pod combo. :edh: Apart from that, though, I don't see much of a reason for this to be green.
  4. Zoss

    General (SNC) Streets of New Capenna Previews

    Treasure discount added in.
  5. Zoss

    General (SNC) Streets of New Capenna Previews

    Correct! But I don't think it's necessarily bad for Magic to get more complex as it matures.
  6. Zoss

    General (SNC) Streets of New Capenna Previews

    Uh. Gang? What the heck? As my guess is that this is going to do stone-cold nothing without a Planeswalker, the question is how many you'd need to make this a reasonable candidate. I'd guess four to make this card not dead and maybe seven before it gets good? I don't think it's worth it unless...
  7. Zoss

    General (SNC) Streets of New Capenna Previews

    Mmm, I think comparing it to Pod is the wrong way to go about this. Instead, think of it as a Worldly Tutor once a turn every turn if you can set up a way to get free tokens, which isn't an impossible ask. That seems pretty good to me. Obligatory :edh:
  8. Zoss

    General (SNC) Streets of New Capenna Previews

    Short answer: kinda? Long answer: I don't run a rarity restricted anything, but I like buying cards when they're not outrageously expensive because the people at WotC deserve to get paid and rarity directly influences those prices. For example, I'll either proxy or forego anything that's too...
  9. Zoss

    General (SNC) Streets of New Capenna Previews

    Oh gosh you can get it back with Abiding Grace. I take back what I said, this should be good anywhere.
  10. Zoss

    General (SNC) Streets of New Capenna Previews

    Yeah, I was thinking for your type of cube precisely. If the curve is low enough that you can always play the card then it's very very good. If not, being able to control the timing is probably more important. I love how 1/1 for 1 is becoming a relevant sizing again.
  11. Zoss

    General (SNC) Streets of New Capenna Previews

    Speaking of which, damn. I'm loving this tendency to let aggro grind a bit. Is this better than Voldaren Epicure? It might be in a vaccuum, but I think the discard/artifact synergy is more important than the sac synergy for me, plus the control over the timing is more critical than the precise...
  12. Zoss

    Mordor's Cube (The Ship of Theseus)

    That's your problem right there--gotta go at least to Somerville for the good shit. On topic, this is a fantastic writeup. It's always great hearing about testing methodology, and I think we tend to sweep failed experiments under the rug, so getting to read about your removing removal trial is...
  13. Zoss

    General (SNC) Streets of New Capenna Previews

    Did someone say...Kess substitute? Also Spiderverse is freaking fantastic. I've seen about 25 minutes of Arcane, but it was a good 25 minutes, so I guess I'd recommend it, lol.
  14. Zoss

    General (SNC) Streets of New Capenna Previews

    Another set, another crappy land cycle. Why couldn't it have come into play untapped? Why couldn't it grab a non basic? As it stands it's pretty much strictly worse than an Evolving Wilds (for our purposes at any rate. Yes, 1 life is not nothing, but I think we can agree that it's a negligible...
  15. Zoss

    General (SNC) Streets of New Capenna Previews

    Sorry to double-post, but we've also forgotten the last two Crime People, who I actually think are the best of the bunch. Ziatora turns your critters into damage even better than Korvold and gets you a mana refund instead of a card refund. And it starts the same turn cycle! Falco (lol) on...
  16. Zoss

    General (SNC) Streets of New Capenna Previews

    It's because this isn't the NNC spoilers thread, silly! But I completely agree, and now that we're here, I want to talk about Perrie, my BOY Granting trample and being a fascinating new counters lord seems really, really solid. I want him (and shield counters by extension) to be good enough to...
  17. Zoss

    General (SNC) Streets of New Capenna Previews

    Elspeth is ramp in white!! :edh: She has the potential to be okay, depending on how good a shield counter winds up being. I suspect a return of Proliferate in the near future.
  18. Zoss

    General Secret Lair Spoilers

    It seems to be about the natural transition from life to death, what with the flavor text on Elvish Mystic reflecting the middle ground between Death's Shadow and a literal symbol of birth in the Mother. The carving in the forest is a bit harder to interpret, but it seems to me to represent how...
  19. Zoss

    The MDFC

    Thanks for the feedback! It's greatly appreciated. Something I forgot to mention is that these all came from the occasional module, which I suspect changes the calculus slightly. Easy in some terms, difficult in others, lol. But yes. Great call on the sphere! Agreed, and it's a boring way...
  20. Zoss

    General (SNC) Streets of New Capenna Previews

    It's not even overcosted when you play it as a Soul Shatter, beautiful. And did I mention that the showcase frame slaps?
Top