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  1. TrainmasterGT

    Card/Deck Low Power Card Spotlight

    "Satyr Tribal" isn't really a thing in magic, so unless you're drafters have never played this game before, they probably won't assume Satyr Tribal is a supported deck in your cube. This isn't like Relentless Dead or something which, although playable by itself, is a member of a tribe which...
  2. TrainmasterGT

    General CubeCon 2020 announcement

    -Cheon Intensifies-
  3. TrainmasterGT

    General "Looking for a card"-Thread

    Viashino Pyromancer is actually very good, the only reason I don't run it is for space reasons. A creature chocking the opponent on ETB is really strong in aggro decks since it both provides board presence and what is effectively a free spell for the cost of one card. I wouldn't dismiss Ghitu...
  4. TrainmasterGT

    General "Looking for a card"-Thread

    Let's not kid ourselves, most of the quadbrids are pretty bad. Elite Headhunter is one of the biggest wastes of cardboard since Chimney Imp. A couple of them are fine, but I don't think I'd be jazzed to play any of them in my limited deck barring Deathless Knight and maybe Rampart Smasher if I'm...
  5. TrainmasterGT

    General "Looking for a card"-Thread

    Oakhame Ranger is really quite bad. It doesn't support the token archetype so much as it just has the word "token" printed in it's rules text. You really don't want to be playing a card that can be described as a bad version of two other cards unless you those cards combine to something good...
  6. TrainmasterGT

    General "Looking for a card"-Thread

    Well, March of the Multitudes comes to mind. March of the Multitudes This card makes a ton of tokens and rewards you for having a ton of tokens, but only is able to really get out of hand in a dedicated tokens deck.
  7. TrainmasterGT

    General Magic World Championship XXVI

    I'm testing basically all of the THB cards that made it into the top 4, including Archon of Sun's Grace :cool:. Anax, Hardened in the Forge seems super impressive to me- he can easily dome for 5 on turn 4 which is just very good for a single creature in a red deck, especially since he includes...
  8. TrainmasterGT

    Card/Deck Single Card Spotlight

    Actually, if you look at the "Oko" decks that won in the top 8 of mythic championship V, all of them were running the 4x Nissa 4x Hydroid Krasis win condition package. Simic and Bant decks didn't disappear after Oko was banned, and are still some of the most powerful decks in standard. In fact...
  9. TrainmasterGT

    Card/Deck Single Card Spotlight

    Yeah I think I didn't make it clear enough that I didn't have anything against what you said about the Giant itself. All of your other points about it are fine points for why the card is at least worthy of consideration for a slot. I just really had a problem with using other sixes, two of which...
  10. TrainmasterGT

    Card/Deck Single Card Spotlight

    As far as Thragtusk is concerned, the card went under the radar during WOTC's development cycle for INN/RTR standard. Basically, they had designed Thragtusk as a 2-in-1 answer to Control decks and Burn decks. The card was set up so that it had a "leaves the battlefield" trigger instead of a...
  11. TrainmasterGT

    Card/Deck Single Card Spotlight

    I don't think that this is true at all. Green has a plethora of 6 drops that do all sorts of cool things. Carnage Tyrant is a big threat that can't be interacted with by decks that aren't playing creatures. Gargos, Vicious Watcher is an 8/7(!) Vigilance that just fights things if the opponent...
  12. TrainmasterGT

    General "Looking for a card"-Thread

    Flamewake Phoenix This guy comes back from the yard every turn if you control a 4-power creature. This isn't particularly hard to do these days thanks to a great mass of 4-powered red creatures for aggro. Obviously Onderz already mentioned Bonecrusher Giant, but there's also cards like Bloodrage...
  13. TrainmasterGT

    Card/Deck Single Card Spotlight

    Most of the "return a land" cards are pretty bad. Meloku is only good because he- -Converts land drops into board presence. -Makes Evasive Tokens. -Can make multiple creatures in a turn. -Comes down during a point in the game where bouncing a land isn't a super meaningful tempo loss. -Has an ok...
  14. TrainmasterGT

    New year, new... Cube?

    Sure! Bonesplitter and Heirloom Blade are great aggro equipments. They're the sort of cards every aggro deck wants to be playing, sometimes even over a creature or burn spell if their draft went well enough. As for creatures, you've already got most of the best options, but there are a...
  15. TrainmasterGT

    New year, new... Cube?

    Your list looks a lot more streamlined now- I appreciate that you've taken my suggestions into account :). Mystic Sanctuary and Witch's Cottage are both very powerful magic cards, and I think adding them is correct in a 20-fetch cube at this power level. Snare Thopter feels like a weird...
  16. TrainmasterGT

    Sets (UND) Unsanctioned full spoiler

    Oh you know we're going to get an Infernal Spawn of Infernius before 2040 rolls around... Mark my Words.
  17. TrainmasterGT

    GBS

    Well, I'm in the United States at least. Not Newark specifically though :(.
  18. TrainmasterGT

    General How to execute a minimalist Artifact theme

    I am so confused right now...
  19. TrainmasterGT

    General Fight Club

    Big no for Sheoldred, Whispering One. She ruins games if not immediately addressed. Rune-Scarred Demon is fine. Deathbringer Regent is nice as a board wipe on a stick for control decks. Same for Havoc Demon, but it has to die for it's wipe trigger. It also doesn't kill their big things...
  20. TrainmasterGT

    New year, new... Cube?

    You're welcome :). You have a really cool cube! I'd definitely include Tormented Soul. The only reason I recommended outcast instead of soul is because it has the relevant creature types which is quite good in the decks that want it. The Tormented Soul effect is something every cube with...
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