Remove the “if you played it from your hand.” and you have yourself a super clean card with cool effects. And right before Eldraine wuhuuu
(Maybe also remove land types but I am guessing you’ll object to this.)
(3) Channel lands
Yeah this also sounds nice. If they do more channel lands or something similiar (Adventure lands?) I hope the lands ETB tapped or with a clause like Castle Ardenvale and Hall of Storm Giants.
Things I would like to see in Magic soonish
(1)
More non-creature permanents with ward 1, 2 or 3.
(2)
Lingering -x/-x from black cards. In the last recent years red have expanded their “You may play the card until end of turn” to sometimes get “You may play the card until the end of your next...
Many thoughts
1. Some planeswalkers are now without sparks and thus legendary creatures again. Interesting.
2. Like Train pointed out it seems like it is possible to traverse the multiverse without a spark. If this is true and it can be done easily then it was of 0 consequence that some...
So far it’s the best explanation!
I’ll also give it to @Rasmus Källqvist I never actually realized how weird the mechanic is from the flavor perspective because it seems so believable on Innistrad and because the colors were right for looting.
I did. Long ago. We stopped doing it in 2017 I believe.
After the drafting phase and deck construction I had each player write a short deck tech with explanation of what the deck does and how it wins + any additional cute comboes or whatever. Then I took a picture of it and uploaded all these...
Correct!
Here is the definition of dediduous in Magic (in my words):
The oracle text is updated on all past cards with the mechanic. They will use these cards often but not in every set. We will probably see a full Standard cycle without the mechanic every now and then but every set has at...
Unless you think all creatures are ‘shields down’ when they are attacking then I think they mean the 5 drop that benefits from attacking. Not trying to sound spikey but I admit it might come off as a little harsh.
That’s a fourth card to the combo. But it doesn’t have to be in the hand when the combo goes off.
The combo also requires opponent to have at least one non-ward, non-hexproof, non-shroud creature which of course is very likely.
I can follow that morality compass. In cube you are responsible for the amount of fun the players have. Or at least partially responsible. When it comes to EDH you are not. Wizards are responsible here.
Why?
Shamizy didn’t say locking out of all the available mana. Just locking out of mana. That sentence could be any amount of mana.
No need for a perfect curve with several creatures per turn to lock your opponent out of one or more mana.