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  1. sigh

    General Ixlan Spoiler

    Let's not forget that this is a one mana investment -> ramp you by one. That's very efficient for non-creature ramp, especially in non-green. Now that I think it, I wonder if this flip mechanic can free up a mana rock slot or so? All these flip-into-land spells are ramp effects that can exist...
  2. sigh

    General Ixlan Spoiler

    Loving it! Really great cycle, and this one is great for W in aggro and tempo archetypes. Only the red one left, and heres to hoping it continues the momentum!
  3. sigh

    General Ixlan Spoiler

    I'm close to doing this myself, and these new Double sided cards may be the perfect segue? Transferring the "utility" lands into more spell slots that can flip into utility lands seems really neat.
  4. sigh

    General Ixlan Spoiler

    yes exactly. I think for me this fits perfectly in "just as fast/slow as I want, while also being a relatively unique blue effect". Another 2 mana card that provides a unique draw effect that is subtly pretty great (I think) Provides a nice touch of aggro for Green while also providing a...
  5. sigh

    General Ixlan Spoiler

    I agree, but I think that's ok here, because it is only 2 mana. If it was much better it'd be flat busted, and it's already got a high ceiling.
  6. sigh

    General Ixlan Spoiler

    I think the speed of the effect helps keep it in the power level I'm looking for. That said, I'm not even sure it's that slow. Drop it mid-game, and you might already have 7 cards in the bin. It's only threshold, and threshold is not super hard to hit in blue, especially if the format has a more...
  7. sigh

    General Ixlan Spoiler

    WotC, you gotta be kiddin' me. Blue is insane!? I feel like I really want to find a spot for this... maybe insread of Thirst for Knowledge. The transition from early game filtering and GY synergy into late game amazing draw power is.. wow.
  8. sigh

    General Ixlan Spoiler

    By all means do test it. Honestly, please do test it. I know from my perspective, the 2 mana uncommon draw spell is a lot more exciting than the 7 mana mythic. Speaking of draw spells btw, this seems very spicy indeed:
  9. sigh

    General Ixlan Spoiler

    Now this is a blue draw spell! Even the draw 2 discard 1 mode is more than good enough! Compare to Tormenting Voice.... honestly too good for my format for that exact reason, and the upside mode is truly ridiculous.
  10. sigh

    General Ixlan Spoiler

    Siding with what Salmo is saying. For 7 mana and less color investment, I'd almost always rather have: sphinx of uthuun And for a raw draw power spell I'd go for one of the X spells first. Probably the best rn is pull from tomorrow Which has the huge upside of being an instant.
  11. sigh

    General Ixlan Spoiler

    I really like this card. It's a playable spellskite ability that can accept buffs/equips etc. Super good for the UR/w tempo decks that capitalize on cards like Young Pyromancer and Monastery mentor, or UW decks with Galepowder mage etc. Sweet card. Best Judges familiar variant yet IMO.
  12. sigh

    The Penny Pincher Cube 2.0--Inventors' Fair

    I run all three of your 'most interesting' Naya cards for flushing out what that shard wants to do, and they all work fabulously in that role. Really competing with and exceeding what U is doing with land development is a victory for the shard I feel, and great for a variety of decks and brews...
  13. sigh

    General Ixlan Spoiler

    Ult is pretty neat, overall a kinda uninteresting 3/3-making-machine. Tremendous art.
  14. sigh

    Card/Deck Single Card Spotlight

    Planeswalkers are legendary now. They follow the legend rule, and their type line is: Legendary planeswalker - [name]
  15. sigh

    Card/Deck Single Card Spotlight

    Thalia's Lancers Dare say this card got a good bit better, now that Ixalan adds "search out a planeswalker" to its ability.
  16. sigh

    General Ixlan Spoiler

    Wow! Nice front end effect, and either insane ramp or good card draw (or both!) on the back side. Awesome way to bring back transformation. Doesn't score points on the front sidea word count, but could easily see this in Ramp and Control strategies in various formats.
  17. sigh

    General Ixlan Spoiler

    So some new and shiny pictures of spoilers rolling in? Check out this: Not super powerful I think? But legendary superyype! And cool ult kinda chaining outwards and upwards if you can stay ahead on board. Infinite Jace's with doubling season...
  18. sigh

    General Ixlan Spoiler

    Sorcery speed Victim of night variant! Nice. And the flavor is A+ with this one. Even though it's weird you can make a kraken walk the plank...
  19. sigh

    General Easy support for Zoo?

    I have not experienced fully functional three color agro decks consistently arise out of the drafters necessity. You still need to guide their hand with thoughtfully chosen components that they can select from. It might not be as difficult to design as some engine deck, control deck, or...
  20. sigh

    General Commander 2017 Spoilers

    So I got some pre-release testing in of a Kess EDH deck this weekend, and my hopes are very high that's she's just about right for power-level. She was strong, very strong even, but she feels fair. Casting only on your turn is a very real restriction that effectively means she can't flash back...
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