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  1. Brad

    General Custom Cards: The Lab

    Oh, I think ? @blacksmithy ? had a comment they removed after realizing this is the customs thread, but it basically recommended more cantrips. I've definitely considered adding like ten cantrips just to fill the slots. @Velrun, this actually reminded me of my "Trade" mechanic that was going to...
  2. Brad

    General Custom Cards: The Lab

    I need cool red cards and blue cards that aren't burn or counterspells. Preferably spells, but I'm open to creatures.
  3. Brad

    Sets [2XM] Double Masters Spoilers

    I think a lot of the new art is really good. The new frame is also cool. Full art bouncelands is kind of sweet. Feels like WotC did that for us lol.
  4. Brad

    General CBS

    I think that you're typically right, but that seems to be true of cube in general. Make the most powerful shit you can with no regard for anything else. That's a much simpler goal than focusing on creating something unique.
  5. Brad

    General CBS

    I finally got the chance to play this deck against the kids. The two that I did it to cracked up about it because I kept throwing seven lands down and drawing seven cards, then tapped 40+ lands to kill them. They had a good time and I explained that it shows the flaws of the rule set. That...
  6. Brad

    General Custom Cards: The Lab

    Too limited? Look at the top 2 and get a 2- is so bad on turn two. I really think it's going to be best as a scry or a Worldly Counsel variant. It still has the potential to see a shitload of cards in the late game and feels very blue.
  7. Brad

    General Custom Cards: The Lab

    I'm fairly certain it's under costed to put something into play. Summoning Trap and See the Unwritten come to mind. Sure, it will see a lot fewer cards on turn 2, but it still has the potential to end the game on its own in an entirely luck-based way.
  8. Brad

    General Custom Cards: The Lab

    Perfect. Maybe this should be Scry X, draw 1 at instant speed? This is alright as it is. Could be Misty's Journey as it's currently worded? Or Mill X, return any to field. Probably fine as is. "Draw" 4+ in the payoff deck. It's maybe a bit slow, but I suspect your format is going to head that...
  9. Brad

    General Custom Cards: The Lab

    Yup. Stealing some of that shit. Any cool red or blue customs? Not a lot of Fire/Electric Pokemon has led me to having a huge excess of burn and counterspells lol. Need some atypical red or blue cards. Wording? Interesting?
  10. Brad

    General CBS

    Getting to the point on the PokeCube that I need to worry about ratios a bit. What are useful to note, in your opinion? onedrop wrath removal counterspell Those are my relevant tags so far. What else do you guys suggest? There's fewer sort options in MSE, so I have to add a note and then...
  11. Brad

    General (CLB) Magic: The Gathering: Commander Legends: Dungeons and Dragons: Battle for Baldur's Gate Previews. Even the NAME is long this time!

    What are you imagining will happen? I feel like the 3/2 isn't too difficult to fend off and it's pretty easy to cater the removal suite to what's going on.
  12. Brad

    General (CLB) Magic: The Gathering: Commander Legends: Dungeons and Dragons: Battle for Baldur's Gate Previews. Even the NAME is long this time!

    I think you'd absolutely want to include life gain, but the capability to create 3/2s and protect them in a longer game will prevent things from going overly long.
  13. Brad

    General (CLB) Magic: The Gathering: Commander Legends: Dungeons and Dragons: Battle for Baldur's Gate Previews. Even the NAME is long this time!

    Shiiiit. Suicide aggro looks very good. Life gain becomes relevant. Death's Shadow is a super draftable deck. Artifact count can either be easily achieved or slowly trickled out via the emblem. Removing 2 toughness becomes essential. Having 4 toughness to block 3 power, as well. Probably has a...
  14. Brad

    General (CLB) Magic: The Gathering: Commander Legends: Dungeons and Dragons: Battle for Baldur's Gate Previews. Even the NAME is long this time!

    Took a look. See a lot of party cards. See a lot of the cards in those tribes. Do people draft party often? Is it a popular and successful deck? I also see format/game type this goes in phases and I didn't check the future phases. Just what I need. A 17th list in my CubeCobra.
  15. Brad

    General (CLB) Magic: The Gathering: Commander Legends: Dungeons and Dragons: Battle for Baldur's Gate Previews. Even the NAME is long this time!

    Anyone successfully running Party? Seems like four reasonable creature types to include and it's got some decent looking support now. Could totally still be a dud because it's (four) tribal. Ping me, too. I'm trying to work it right now, but it's unclear if it's going to work. I also don't know...
  16. Brad

    Pokémon: the Gathering - A Custom Cube

    I did. I took the wording off of Dark Supplicant, of all things. I think you need an "and/or".
  17. Brad

    Pokémon: the Gathering - A Custom Cube

    I really like this. There's some reanimation and this makes them more valuable for that deck, as well. An ETB 5/5 isn't too shabby. My reanimation targets available are intentionally less explosive, so these will fit in well for that role. Didn't even think of this. Good call. Wording on all 4...
  18. Brad

    Card/Deck Low Power Card Spotlight

    I liked it, but I'm cutting down to just a few value reanimation spells and likely won't run it. If you run Colossal Skyturtle, E Wit (and variants), etc, I'd slam Blood for Bones in there because that's such a cool inevitability plan. Hell... I may have just convinced myself... Wish I could...
  19. Brad

    Pokémon: the Gathering - A Custom Cube

    Eevees The old version of the Eevees was scrounging to make Eevee into Eeveelution a deck. This new version simply makes Eevee a specialized tutor and there's an additional payoff to refund sacrificing the Eevee. There's a small issue where (at least) two Water cards can trigger the Vaporeon...
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