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  1. inscho

    General The Draft Exchange

    drafted ravnic's cube p1p1 propaganda p1p2 windborn muse (love this card) p1p3 fog bank Who needs friends? :mad: www.cubetutor.com/cubedeck/877419[/url]"] Ones 1 Force Spike Twos 1 Boomerang 1 Coiling Oracle 1 Everflowing Chalice 1 Fog Bank 1 Merfolk Looter 1 Rampant Growth Threes 1...
  2. inscho

    Inscho's Graveyard Combo Cube

    Made the switch to Linvala. Also realized that my white section had one too few cards so in comes: Replenish I've been avoiding this card as I've never felt like I had enough enchantment support for it. Then it dawned on me that I could just treat this as a Breath of Life for...
  3. inscho

    Card/Deck Low Power Card Spotlight

    I can't really relate to this beyond a simple "aw shucks" if it happens....let alone allowing that to dissuade me from running the card. Ancient Stirrings Madblind Mountain :D Ancient Stirrings Epitaph Golem Grenzo, Dungeon Warden :cool:
  4. inscho

    Future Cycle

    Oh yeah, I went through this cycle once every week from the day I registered on this forum up until about 3 weeks ago. What do I do once I get a shred of contentment with my format? I start to design a new cube, because I hate myself. Hang in there. It may not get better, but...
  5. inscho

    Card/Deck Low Power Card Spotlight

    I'd think if you'd need to have 2 -3 decent colorless targets in your deck for it to be worth it. Eldrazi, lands, artifacts....grabbing lands really saves this card. I should probably run it. Some cards that I'd be excited to dig for: Grafted Wargear Tangle Wire Kessig Wolf Run Volrath's...
  6. inscho

    Future Cycle

    How about replacing the Painted Bluffs with cards that don’t suck, like the vivids, Ash Barrens, Evolving Wilds? Maybe include more basic land cycling cards? Deserts are to some extent self-sufficient so you don’t need an insane amount. Shift it to more of a sub-theme? Alternatively, what...
  7. inscho

    General On clones

    How about this fella: phantasmal image
  8. inscho

    One Pack One Pick (p1p1 thread)

    With all of the recent discussion about colorless p1p1 cards, it seemed like a decent idea to resuscitate this thread. I'd like to encourage that in addition to explaining why we would pick a certain card, that we also talk about how we feel about taking it, and what we think of the options in...
  9. inscho

    General Optimal Draft Variants for Less than 8 Players

    Another thing to consider (forgive me if this is mentioned already) is that depending on the design of your cube, some archetypes might not be draftable without seeing the full/near-full cube pool. Storm is perhaps the easiest example to articulate this....it's a deck that traditionally...
  10. inscho

    General Optimal Draft Variants for Less than 8 Players

    It's largely a question of what you determine to be the ideal style of drafting. To oversimplify my experience: 360 seen amongst 8 players produces greater draft tension than: 360 seen amongst 4 players 360 seen amongst 4 players produces greater deck quality than: 360 seen amongst 8 players...
  11. inscho

    General On clones

    I can safely say that Metamorph is never dull in my cube nor is it always the "correct" p1p1 choice. It, more than most cards, is sensitive to your cube environment.
  12. inscho

    General On clones

    I wasn't really addressing the color pie debate, because it's not relevant to me. I was only addressing how I view it as a p1p1 candidate. Impersonator doesn't have the same artifact interactions as Metamorph which is valuable to me. I really like Impersonator fwiw. I've thought about running...
  13. inscho

    General On clones

    I preface this by saying my cube is higher powered than others here, but I've never had any issues with Metamorph. It is occasionally worthy of a first pick, but is often times overshadowed by flashier options. This card acts a lot like Tireless Tracker for me. It's generic in that it serves a...
  14. inscho

    Inscho's Graveyard Combo Cube

    I don't have any issues running Lightning Bolt per se, but my creature P/T:CMC is centered around burn's efficiency being 1cmc=2pts of burn, 2cmc=3pts of burn, etc....or having some other condition to meet. for now, I'll just switch: Boros Charm > Lightning Helix Baby steps :D
  15. inscho

    Sigh, a Cube

    It's so difficult to find room for a card like Deliverance, but I'll definitely look into it. I can say that I've had zero regrets including Renewed Faith and Forsake the Worldly, which are comparable. Good to know about Linvala....I've been rotating between Yosei, the Morning Star and Angel...
  16. inscho

    Inscho's Graveyard Combo Cube

    Sorry for the succession of posts, but I'm shifting some stuff around. OUT>IN Windfall > Commit // Memory Going to test out C2M for now, and something had to give. I think there's an easy argument to be made for cutting Pulse of the Grid instead. Deadbridge Goliath > Ripjaw Raptor Deadbridge...
  17. inscho

    Inscho's Graveyard Combo Cube

    Promote...not promise. Doomsday is probably the closest to a promise you could get. The deck is stuffed to the gills with card filtering, dredge, and cycling. You hypothetically burn through most of your deck, selectively exile your graveyard via delve/tog, and cast Time Spiral shuffling the...
  18. inscho

    Sigh, a Cube

    I really like the utility of Dissenter's Deliverance and Watchers of the Dead in your simic deck. Occupies a great spot in the curve, and both have reasonable backup plans (grizzly bear & cantrip). Has Linvala, the Preserver made an appearance in 1v1 yet? What are your thoughts on her?
  19. inscho

    Inscho's Graveyard Combo Cube

    Yesterday I inserted the artifact combo package into my cube and ran a few test drafts. I'm going to shelve the idea as it involves a significant restructuring of the cube including the removal of Storm...which ushers in a windfall of other changes when I really start looking at it....For now...
  20. inscho

    Card/Deck Single Card Spotlight

    That makes sense, apologies if I seemed dismissive. Tutoring for a situationally good card with Mystical, then flashing it back with Torrential has been a tidy and attractive incentive for control here. So I value that a lot as it's been difficult to entice people to draft control. Looking at...
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