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  1. inscho

    Nanonox's 1vs1 cube

    Six is super cool, but retrace doesn't return to hand...the card is cast from graveyard. So you can't cycle with retrace, but you can cast via evoke from the graveyard. You can cast Underworld Breach, but can't return it to your hand. It's slightly more limiting, but still a powerful value...
  2. inscho

    Nanonox's 1vs1 cube

    Yeah, I agree. Verdict is still out on the Precursor for me, but Soultrader is a boss. The non-token stipulation is obviously necessary, but really hinders it's flexibility....add to that you need a sac outlet and things to sacrifice. It feels like a little too much to jump through for 3 mana...
  3. inscho

    Nanonox's 1vs1 cube

    I'm such a big fan of the Boros Blink/Cheat/Weld pile. I hadn't actually considered Second Sunrise's applciation in the deck, but it's an interesting angle to explore. I'd be curious to see how it plays out in practice. I wouldn't normally be interested in running Zuran Orb, Valakut Exploration...
  4. inscho

    General Cards that make you say "Yo!!" (i.e., cards that make you want to play a certain deck)

    Titania, Protector of Argoth Nexus of Fate Balance Emyr, Lurker of the Loch Scrap Trawler Earthcraft Esper Sentinel Hogaak, Arisen Necropolis Containment Construct Bazaar of Baghdad Inti, Seneschal of the Sun The Raven Man The Gitrog Monster Mayhem Devil Life from the Loam Oath of Druids Goblin...
  5. inscho

    Nanonox's 1vs1 cube

    I think the Azorius artifact deck prefers Teshar, Ancestor's Apostle over Serra Paragon. I might be making that switch in my cube in the newest update. I liked Paragon more as a surrogate Lurrus when I wasn't supporting Companion. Tameshi is another draw into white. Hangarback Walker Walking...
  6. inscho

    Card/Deck If this post gets 30 Likes, I will eat a Siege Rhino.

    Maybe use it as a cracker with caviar
  7. inscho

    General CBS

    Forgot about that one. So one for me.
  8. inscho

    General CBS

    None. Hardcasting in my cube caps out at 6
  9. inscho

    Card/Deck If this post gets 30 Likes, I will eat a Siege Rhino.

    Tempura style fried rhino
  10. inscho

    Inscho's Graveyard Combo Cube

    Started reviewing my guild archetypes, and realizing how out of whack things have gotten over the last few months. A lot of redundancies, and I’m craving some new archetypes…with more highs and lows Going to do a little bit of an overhaul as I try to bring back some of the spirit of the v1 list...
  11. inscho

    Nanonox's 1vs1 cube

    I like organizing by guild because it easy to see the intersecting plans of something like Simic Turboland and Izzet Storm without spelling it out for your drafters. The guild archetypes are both blue dominant with secondary facilitators in red and green and use many of the same blue cards. (An...
  12. inscho

    Erik's "The cool side of Magic" cube

    I’ve started a new primer several different times only to stop before I get even halfway. Just never seems to be enough time to put it together, and I feel like I set the bar a little high for myself with the last one But it’s long overdue. Maybe I’ll take another crack at it!
  13. inscho

    Nanonox's 1vs1 cube

    So for Simic, I would view the creature based dredge and discard deck as one archetype. They have a couple different mechanics but are functionally the same deck, and I find there isn’t enough density of both for them to be uniquely independent Is there enough density for a dedicated Simic...
  14. inscho

    Erik's "The cool side of Magic" cube

    I hone my card selection periodically by reidentifying each of my main guild archetypes. I aim for 4 distinct archetypes within each guild….often the distinction is play style and win condition, but there is mechanical/thematic overlap Like dimir has a couple archetypes rooted in self-mill…one...
  15. inscho

    Sets (MH3) Modern Horizons 3 Previews

    It also targets planeswalkers!
  16. inscho

    Sets (MH3) Modern Horizons 3 Previews

    Very cool...2 mana is a lot more appealing for this effect. Holy crap. This runs circles around FTK. Super juiced. It's big, it's an engine, it self-enables. Both Goyfs are probably a little too much for my cube....but I'm giving them a hard look!
  17. inscho

    Nanonox's 1vs1 cube

    I think most of the cuts are reasonable. I still like Angel of the Ruins in an artifact heavy environment. Exiling 2 on ETB is pretty substantial. Timeless Dragon is okay, but it was rarely a card my decks wanted. It fits in everything, but often gets squeezed out when optimizing a deck build...
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