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  1. shamizy

    General Selling Collection

    Wow, there's some really cool stuff in there. Unfortunately there are only a handful specific singles that I'd be interested in so cheers to whoever picks up the lot!
  2. shamizy

    General Logistics of Squadroning

    Yeah it's mostly 3 color cards for now. I only run it for a handful of cards, current squadrons are the following: Hanweir Garrison Hanweir Battlements Siege Rhino Indatha Triome Kess, Dissident Mage Crumbling Necropolis Emrakul, the Promised End Temple of the False God I'll probably dive...
  3. shamizy

    General CBS

    I like categorization based off the most realistic casting/common mode. Like I have Voracious Hydra in my list and while it can be played for less mana earlier, it's usually being sandbagged as a fight spell where X is 4 or greater so I just call it a 6. Or something like Bonecrusher Giant that...
  4. shamizy

    General Logistics of Squadroning

    I'd say the easiest way to mark "special" cards in a draft or cards that ended up in a deck outside of the main draft is just through color coded stickers in a corner. My draft enhancements consist of the following: I lay both of these out right from the start and answer any questions that...
  5. shamizy

    Sets (MID) Innistrad: Midnight Hunt

    Ended up going 3-1 at Prerelease with my pool last Friday, settled on an R/B Aggro deck. The rares in this set are super swingy, not sure how I feel about them even with the plethora of removal you have available. It just feels like you'd better have the right answer or boardstate otherwise...
  6. shamizy

    General Fight Club

    Courser of Kruphix vs. Augur of Autumn I've loved Courser for years, but I'm leaning towards making this swap after looking over the pros and cons. I think a 2/3 is more manageable than a 2/4 for low to the ground decks and damage based removal matches up more favorably, Augur has a relevant...
  7. shamizy

    Card/Deck Single Card Spotlight

    To add onto what Erik mentioned above, it's definitely a key card for any W/x Humans archetype. You get the base mode of being a 2nd copy of Champion of the Parish, but the real play comes from sandbagging it as an anthem like effect to push through more damage after developing your board...
  8. shamizy

    Sets (MID) Innistrad: Midnight Hunt

    You know what, you guys are right about Poppet Stitcher. Definitely less annoying than the other DFCs in this set, I think my brain might have just shortcutted to this also being a Day/Night card rather than a completely different trigger that they control. I also just realized that the backside...
  9. shamizy

    Sets (MID) Innistrad: Midnight Hunt

    Having to take the card out of the sleeve and flip it back and forth in grindier games. This one is way less annoying that day/night, but I'm probably still going to ignore it unless I hear rave reviews. I've pretty much avoided adding any new DFCs since Search for Azcanta 4 years ago.
  10. shamizy

    Sets (MID) Innistrad: Midnight Hunt

    I don't even know if they're otherwise great tbh. It's not like I don't play DFCs; I still run the likes of Jace, Vryn's Prodigy and Search for Azcanta. Those are worth it to me due to one time flipping and what they add to the overall gameplay. I'll also do it for various other mechanics that...
  11. shamizy

    Sets (MID) Innistrad: Midnight Hunt

    They really are beautiful frames and I do like what some of the cards bring, but flipping back and forth and introducing a whole other element to keep track of is just such a turn off to me. I really don't want that for my drafters to deal with, especially when we only cube once in a blue moon...
  12. shamizy

    General Fair

    What's ultimately most important is the gameplay experience. If there is meaningful interaction and back and forth, that's different from one person just stomping the other. There's a definitely high when you pull off something busted that flips the game, but it's not nearly so great if it's...
  13. shamizy

    General Fair

    For myself fair vs. unfair comes down to whether you're breaking a fundamental "rule" of the game. The most common ones revolve around resource deployment and expected board state development. Playing fetchlands to get extra triggers off Tireless Tracker and grow it quicker? Fair; you're still...
  14. shamizy

    Sets (MID) Innistrad: Midnight Hunt

    Nah, it's mostly the same. I'll open a new review every once in a blue moon, but I stopped paying it any real mind years ago. Appreciate what he's provided to the cube community over the years, and I certainly used his cube as a starter template years ago, but I straight up don't think he's a...
  15. shamizy

    General Fight Club

    GW is a weird multi-color pairing in that most of the cards aren't great signposts ala The Gitrog Monster in BG or Falkenrath Aristocrat in RB, but excel in having cards that synergize with stuff you're already doing in White and/or Green. It's more of a reward for being in colors than a reason...
  16. shamizy

    General Fight Club

    I'd personally go with Fleecemane. I just think it's a cleaner design, not really a fan of cards that return to the battlefield as something else ala Old-Growth Troll. Just prompts a lot of picking up and reading cards. However, Hexproof is kinda wack on a solid midrange body though, but it...
  17. shamizy

    Card/Deck Single Card Spotlight

    It's all dependent on how quickly your players can develop in the early game. A T1 Parish in my cube is usually up to around a 3/3 or 4/4 before it becomes a must answer on the other side and that's mostly due to the density of cheap humans that are available in W/B Aggro in my cube. Perished...
  18. shamizy

    Card/Deck Single Card Spotlight

    For those who have had experience with: Magmatic Channeler Let me know how it has been thus far. I've had my eye on it for a while, forgot about it since I've never actually played with it, but then remembered it when talking with friends earlier tonight at FNM. I'm not sure of how well it...
  19. shamizy

    Sets (MID) Innistrad: Midnight Hunt Testing/Includes Thread

    This might be my favorite non-Horizons set ever for cube, right up there with Throne of Eldraine in terms of inclusions. Even after ignoring the majority of flip cards and anything referencing the day/night mechanic, there were still a large number of cards that I wanted to test out in my cube...
  20. shamizy

    Sets (MID) Innistrad: Midnight Hunt

    This is super solid, the flash really puts it over the top with utility. You can use it aggressively in aggro as a 3/1 beater, represents on board interactions for any artifacts/enchantments that might be deployed, and the flash lets it play double duty as a threat you don't need to deploy at...
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