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  1. inscho

    Inscho's Graveyard Combo Cube

    I'm excited to have Daze in the cube again. It's an especially nice addition for the dredge decks that slant towards tempo, and free spells are fun! I like the idea of Flame Jab more. However, Jab started to feel slow a while ago, looks like I last ran it in v3. Once I cut Glint-Horn Buccaneer...
  2. inscho

    General (BRO) The Brother's War Spoilers

    Colorless pump is so significant. This is a strong card. I remember when Nantuko Shade was blowing everyone's minds.
  3. inscho

    Inscho's Graveyard Combo Cube

    It's like my dad expecting me to divine the meaning of his abbreviaton of full sentences in texts But he's retired, and has nothing but time on his hands
  4. inscho

    Inscho's Graveyard Combo Cube

    It took me a second to realize you meant Dark Ritual (brain is not firing on all cylinders this morning)....in that second I found this on google and got even more confused by your comment: https://www.wordnik.com/words/drit
  5. inscho

    General (BRO) The Brother's War Spoilers

    Yeah, this might have a home in my cube. A reasonably aggressive artifact body with blink upside. I don't support +1/+1 counters as a subtheme yet, but we are getting close to a density of support that it will soon allow it to be as seamless of an include as the artifact subtheme at higher power...
  6. inscho

    Inscho's Graveyard Combo Cube

    Don't mind me, just shuffling things around again... I threw Young Pyromancer, Murktide Regent, and Sedgemoor Witch into the cube without adjusting enough infrastructure for them to thrive. With that and the freshly spoiled Third Path Iconoclast in mind, I'm trying to carve out some extra...
  7. inscho

    General (BRO) The Brother's War Spoilers

    It's a slightly wacky design. I've been thinking on this very question, and the best I could come up with was a big one turn play with Fastbond and either a fetchland or a full graveyard. More than likely it will get back a manland or some other utility land. It'd be fun to mill through your...
  8. inscho

    General (BRO) The Brother's War Spoilers

    Sylvan Advocate
  9. inscho

    General (BRO) The Brother's War Spoilers

    Harrow for Dark Depths Thespian Stage Evolving Wilds for Urza's Saga Tolarian Academy Strip Mine EDIT: Earthcraft + Gaea's Cradle LOL
  10. inscho

    General (BRO) The Brother's War Spoilers

    Dreams of Steel and Oil Sorcery Target opponent reveals their hand. You choose an artifact or creature card from it, then an artifact or creature card from their graveyard. Exile both chosen cards. ===== This is pretty interesting. Creature+Artifact hits about 57% of my cube, and exiling is...
  11. inscho

    General (BRO) The Brother's War Spoilers

    uhhhhh yes please!
  12. inscho

    General (BRO) The Brother's War Spoilers

    Ashnod is interesting…I got really excited at first glance, but that quickly cooled. It sits in a slightly awkward design space imo. I don’t think it’s suited for my environment. It’s incremental and relying to attack is tough for the creature sacrifice strategy. Converting bodies in powerstone...
  13. inscho

    General (BRO) The Brother's War Spoilers

    Weird that an artificer has nothing to do with artifacts
  14. inscho

    Inscho's Graveyard Combo Cube

    I think I’ll give Lab Man a go, but keep your comments in mind. I like a good hidden archetype, there are several in the cube….Nexus is its own hidden archetype in a way. Bringing Lab Man makes space for a more casual self mill deck…Nexus is still around to “discover” Making a couple other subs...
  15. inscho

    Card/Deck Single Card Spotlight

    Ruinator was pretty strong in my cube when removal was worse. It wasn’t all that difficult to cast on curve either. Of course, if Ruinator would be good in any environment it would be in my cube. I cut it pretty recently. There’s been a ton of recursive creatures printed since innistrad and...
  16. inscho

    Inscho's Graveyard Combo Cube

    It's a good question. I do count it....it's on par with Oracle in my experience, and allows for some truly wacky builds. I'm not sure whether a third piece is really necessary, and I'm interested to hear your thoughts. One typically wants two pieces for the combo deck to manifest in my...
  17. inscho

    Inscho's Graveyard Combo Cube

    GCC Fight Club: jace, wielder of mysteries VS laboratory maniac I've been running Jace over Maniac since it was printed, but I'm beginning to rethink that. Pro Lab Man: - Is a creature and infinitely easier to recur or search for: Grapple with Past, Necromancy, Oath of Druids, Tracker's...
  18. inscho

    General Fight Club

    Countless Gear Renegade of the two. Another fun option: shrine of loyal legions
  19. inscho

    Card/Deck Single Card Spotlight

    Retriever is much more powerful than Mender. I thought it was just a fringey include at the time I first added it to my list, but it’s really good in environments like ours with a high density of artifact support….so much that I sometimes consider adding junk diver as retriever #2
  20. inscho

    "Fast" multiplayer cube

    I briefly ran the Kraken in a lower powered iteration of my cube. I found it clunky in practice. But I could see this thriving in a multiplayer setting. Drana seems good. I’ve never tested it, because it has never seemed sympathetic to the goals of my black section. It always seemed like a...
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