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  1. Chriskool

    General Magical Christmas Land (Draft Format)

    Maybe limit land-based fixing in the cube, add a lot of tri-color cards and get a tri-land with every card picked, Vivid with every 5-c picked?
  2. Chriskool

    General MTGO Draft - December 5th, 2PM EST

    I'll join! Let me know what cards are on the to-acquire list, and I'll bring a treat.
  3. Chriskool

    General [Design Discussion] Perfect Imbalance

    I noticed this occurring in 100-Card Singleton around the second printing of the Magic 20xx Titan cycle. Up until that point, the format had been a niche card's playground. The density of hyper-efficient haymakers hadn't hit critical, and decks could play fringe answers that pushed games in...
  4. Chriskool

    General [Design Discussion] Perfect Imbalance

    The scarce resources during the drafting (deck-building) phase wouldn't create what I'd call a cyclical metagame, but it could create a dynamic metagame of sorts (especially given a finite number of engine-level archetype cards and mana fixing). The dynamic metagame depends a lot on the...
  5. Chriskool

    General Weird unfinished ideas for inspiration / random brainstorming

    I forgot about this, Terravore and Knight of the Reliquary!
  6. Chriskool

    General Weird unfinished ideas for inspiration / random brainstorming

    This idea is probably compost, but I love it: Life from the Loam Tranquil Thicket Grim Discovery Tilling Treefolk Verdant Catacombs Drown in Filth
  7. Chriskool

    General Makin' a dragon cube!

    Keep in mind that starting at 4cmc means that most decks won't be able to make two plays until they have 8 mana; it will probably be hard to swing initiative (react and pressure in the same turn) under such a paradigm.
  8. Chriskool

    General Makin' a dragon cube!

    ']Masters Edition III Visual Spoiler Above is an oft-overlooked, "retail" set that played very slowly; the plays worth making were turn 5+. The card quality of the earlier plays was so low that players had to look to big drops to have the power to close out games. Reliance on 5-7 drops made...
  9. Chriskool

    The Music Thread

    I remember listening to a friend's Darkcore CD on a 10-hour Grand Prix drive. The genre more-or-less sounds like machinery breaking down or a copmuter malfunction with audio playing.
  10. Chriskool

    The Music Thread

    Did you come across Gridlink "Longhena" last year? Discordance Axis alumn (and I wonder if the final track is an Ian Banks reference)
  11. Chriskool

    The Music Thread

    I prefer stuff with harsh vocals, but some of the following has clean vox (linking to songs, but mentioning albums): Alkaloid "The Malkuth Grimoire (Year's favorite. progressive, melodic death metal. clean vox at moments.) Violet Cold "Desperate Dreams" (Euphoric black metal w/ heavy synths...
  12. Chriskool

    General How to make white aggro not suck.

    Endless One... Ivy Elementals are crying in a landfill somewhere. Part of the correct solution to supporting aggro white has to be duplicate/triplicate of hate vanguards/bears/ogres that fight their cube's over-performing and/or ubiquitous strats (with fighting mana production being the most...
  13. Chriskool

    Tzenmoroth's Cube [540]

    I like what I've read; oppressively powerful cards can stick to constructed; let cubers have fun with all sorts of relics from MTG's past! It's hard for me to give pinpointed valuable feedback on a cube of this size without it being deconstructed into smaller parts (color-pair synergies...
  14. Chriskool

    The Music Thread

    Anyone here enjoy the less palatable music genres? Been a decent year for albums in the metallic sphere, but if no one cares, no reason to share! (I changed my avatar picture just to post on this thread. I can now soundly recommend to never put makeup over facial hair.)
  15. Chriskool

    General [Design Discussion] Perfect Imbalance

    In the PP cube, Auriok Salavagers is a great example of a card the interacts favorably with Troll Ascetic on the most "boring" level (combat) while providing their owners' decks with a valuable synergy component. River Boa or its ilk are similar to Salvagers but require some mana held in...
  16. Chriskool

    General Cubing topics you'd like to see covered in article form

    I'd like to see an analysis of a cube's creature suite for combat purposes with respect to time. I've always found the "magic" power/toughness to be very interesting for Limited environments (e.g., 6 toughness can block a 2-powered creature and will always survive unless deathtouch or two tricks...
  17. Chriskool

    The Orzhov Oppression Cube (Color Imbalance, 360 Non-Powermax)

    Decided to pull the trigger on (1) updating and (2) purchasing. Hope to get some hands-on experience in the next month. Spent $110 to complete it. 331 cards purchased, had for valuable cards: Godless Shrine, Stomping Ground, Raging Ravine, Breeding Pool, Tendo Ice Bridge, Vish Kal and The...
  18. Chriskool

    General MTGO Legendary Cube

    Has anyone experienced a stark degrade in MTGO's level of quality with the release of this patch? My core is maxing out on starting MTGO (but was doing fine for a 2-3 matches prior). As far as the cube goes, I have had similar experience as Kirblinx: the Hero's Blade is very powerful. Also...
  19. Chriskool

    General How to make white aggro not suck.

    When I played Standard in the mid-2000s, I found white tappers, Otherworldly Journey and Shining Shoal to give WW throughput. I have also played a lot of Classic and Vintage hatebears. In those formats, the creatures often were outclassed and couldn't attack, even if they did throw a wrench or...
  20. Chriskool

    The Orzhov Oppression Cube (Color Imbalance, 360 Non-Powermax)

    It could probably stand as singleton, but morphs seem like they play better with redundancy. FWIW, I think situational removal and combat tricks play better with redundancy. The advantage is on the receiving end; there is a lot less to consider. I suppose that something like Reprisal, Radiant's...
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