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  1. Onderzeeboot

    General Custom Cards: The Lab

    This is why https://mpcfill.com/ has a Magic back with the word Magic replaced with the word Proxy (in the same style) (iirc).
  2. Onderzeeboot

    General Custom Cards: The Lab

    Make sure to credit the artist though :)
  3. Onderzeeboot

    General Alchemy

    Actually, there is one reason. The intensity stays increased when this leaves the battlefield, which means that bouncing and replaying it or reanimating it doesn't reset the clock. I'm not saying this design should exist, but it does do something that can't be done with charge counters.
  4. Onderzeeboot

    Card/Deck Single Card Spotlight

    Topplegeist plays pretty good, especially if you run fetches and a small spells package in white.
  5. Onderzeeboot

    General Alchemy

    Sweet! Thanks for taking the time to do this! I love the formal language Magic uses, so indulge me while I pick these designs apart :) At first I was like, this card is already very wordy and it doesn't matter much, but I agree it does play a bit sloppy. In theory you'ld need to resolve each...
  6. Onderzeeboot

    General Alchemy

    To be fair, that's a luxury they can't afford in paper Magic, and even there we get some templating errors every now and then. I think their paper product sets a higher bar than is necessary for a digital product, but it does condition us to notice gaffes when they occur.
  7. Onderzeeboot

    General Alchemy

    Dear lord, you're harsh! Do you have some examples of especially poorly worded cards? There's some weird mechanics in the digital design space, but none of them really stood out as poorly worded. I might have missed something though.
  8. Onderzeeboot

    The Podcast / Audiobook thread

    The only podcast I've listened to is A Podcast of Unnecessary Detail with my favorite stand-up mathematician Matt Parker, who's joined by Steve Mould and Helen Arney to talk about bits of random trivia tied together by the episode's topic/word. I just learned a second season is coming, so this...
  9. Onderzeeboot

    General Alchemy

    I think it has a lot to do with image compression to make sure Arena keeps running (relatively) smoothly. E.g. Wingsteed Trainer
  10. Onderzeeboot

    General Alchemy

    Aight, aight, I got u! Though, to be fair, seeking for card categories that make up only a small percentage of your deck is a lot less efficient than searching for them.
  11. Onderzeeboot

    General Alchemy

    I mean, a lot of these cards need more adjustments, but seek is definitely a doable mechanic in offline Magic. The main difference, obviously, is that in paper Magic you can't search for specific cards without revealing them. That part of the mechanic really is something you can only do online...
  12. Onderzeeboot

    General Alchemy

    Jukai Liberator art link; Settle the Wilds art link
  13. Onderzeeboot

    General Alchemy

    Abundant Harvest This wording avoids the shuffle clause. You could still put a shuffle in there to make it really random and prevent Sensei's Divining Top abuse: "Whenever ~ deals combat damage to a player, choose land or nonland. Shuffle, then reveal cards from the top of your library until...
  14. Onderzeeboot

    The Video Game Thread

    Yep. I definitely died at the Heart with card spammy decks XD
  15. Onderzeeboot

    The Video Game Thread

    But... Why did you have to get up to 500 armor? Couldn't you have won with much less?
  16. Onderzeeboot

    General Alchemy

    To be fair, if you're playing a deck that includes a few artifact curve-toppers at five or six mv, this can do more work on a single card in hand if you stick it on turn 2.
  17. Onderzeeboot

    General Custom Cards: The Lab

    This is a terrific design (including the etb tapped clause)!
  18. Onderzeeboot

    Card/Deck Single Card Spotlight

    Play Play Sakashima's Student
  19. Onderzeeboot

    General CBS

    But was it fun?
  20. Onderzeeboot

    General CBS

    Correct :D For those who don't know the format; every drafter brings 45 different bad rares (whether objectively or in the context of draft), everything gets shuffled together, and then boosters are made from 15 random rares from the pool each. It's a blast. Removal used to be relatively hard...
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