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  1. Onderzeeboot

    The Video Game Thread

    The links for the first two are the same, https://www.twitch.tv/videos/879628300 is the correct link for floors 30-33 I think?
  2. Onderzeeboot

    Sets [KHM] Kaldheim Official Previews

    All the rares have been spoiled, it's just this cycle, unless they included more runes in the commander product.
  3. Onderzeeboot

    Sets [KHM] Kaldheim Official Previews

    I'm torn. On the surface the runes look quite bad to me, even if they replace themselves. I mean, Angelic Gift, Cartouche of Knowledge, and Setessan Training, just to name a few, are all but unplayable in cube. But! Enchanting a manland or a cheap equipment, like Bonesplitter, with one of them...
  4. Onderzeeboot

    General "Looking for a card"-Thread

    It played a lot worse than I hoped, but I haven't tested it again after I included the Hero & pump spells package. In general, I think Dreadhorde Arcanist plays around in a similar space (alternate ways to gain card advantage in red) and does it a lot better.
  5. Onderzeeboot

    General Multicolor cards you would include if you had the space

    I think cube owners value perfectly balanced color section too much in general, this wasn't meant as a personal critique on your cube. I was just saying, if you have more Grixis cards that you want to include than Naya cards, don't feel obligated to have the numbers match. A slight imbalance in...
  6. Onderzeeboot

    Sets [KHM] Kaldheim Official Previews

    Jumpstart had the Thriving cycle, which is even more flexible (and features some gorgeous art). Thriving Heath Thriving Isle Thriving Moor Thriving Bluff Thriving Grove
  7. Onderzeeboot

    General Multicolor cards you would include if you had the space

    To be fair, I don't think you have to have perfect balance, especially in the three color slot. Six Grixis drops is probably pushing it, but in the grand scheme of things, no one is going to notice if you run four Grixis cards and only one Naya card, especially if you "steal" those extra three...
  8. Onderzeeboot

    General Multicolor cards you would include if you had the space

    Anything {w/u}, {b/r}, {g/w}, {u/r} and {b/g}.
  9. Onderzeeboot

    General Custom Cards: The Lab

    After a bit of iterative designing over on the MTG Cube Brainstorming discord channel, I came up with a 3 cmc reanimation spell that feels potentially powerful but fair.
  10. Onderzeeboot

    Sets [KHM] Kaldheim Official Previews

    I honestly think Pod is more flexible since it has a much larger number of cards you can pull your +1 cmc target from. We'll have to see, I guess.
  11. Onderzeeboot

    Sets [KHM] Kaldheim Official Previews

    It's asking you to pay GG on turn 2 (ideally), curve out with permanents and have those permanents in hand when the trigger goes off each turn. I think it's not that obvious that this is going to be super good in cube, though the potential is obviously there.
  12. Onderzeeboot

    Sets [KHM] Kaldheim Official Previews

    In Search of Greatness is bonkers. Maybe hard to draft around in cube, but in constructed? Insanity.
  13. Onderzeeboot

    General Fight Club

    I played FoW, and I cut it (a long time ago), because it basically has no reason to be in your cube, unless you need it to protect or protect against combo decks. If combo is a big part of your cube, that does make FoW (and Pact of Negation) good.
  14. Onderzeeboot

    Sets [KHM] Kaldheim Official Previews

    This would have been so cool at a casting cost of 1. Then again, I've got all my artifact mana ramp at 3 cmc, so maybe this is perfect for my cube :) It's certainly an exciting combat damage trigger!
  15. Onderzeeboot

    Sets [KHM] Kaldheim Official Previews

    Clarion Spirit triggers when you double spell, not when you double post Train ;)
  16. Onderzeeboot

    General "Looking for a card"-Thread

    Depending on your power level, Elspeth, Sun's Nemesis has a nice, grindy play pattern. Like Keeper of the Accord it can churn out some token blockers, but it also has the ability to gain a decent chunk of life over the course of the game, and once you took control over the game, the +2/+1 to two...
  17. Onderzeeboot

    General Custom Cards: The Lab

    It's a cool design, but at such a difficult casting cost, I'ld expect something better than a slow, symmetrical edict effect. You could basically cut two colors and make this 2WB or 2BG.
  18. Onderzeeboot

    General "Looking for a card"-Thread

    Depends on what deck you want this to see play in. As a curve topper for white beatdown it's pretty horrendous, because it has mediocre stats for the cost, and you are only winning games if you're ahead of the board. This only ever plays well when you're behind, but the reward it gives you for...
  19. Onderzeeboot

    Sets [KHM] Kaldheim Official Previews

    I use custom proxies, there's a few of them around, e.g. https://imgur.com/r/magictcg/psTuf https://imgur.com/a/LUYE3
  20. Onderzeeboot

    General "Looking for a card"-Thread

    Pssh! You are shallow! :P (Kidding of course ;)) Honestly though, we just gave 37 suggestions between us at varying power levels, and we haven't even come close to exhausting the list! Card advantage! Palace Jailer Mangara, the Diplomat Tokens! Hero of Bladehold Leonin Warleader Cubwarden...
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