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  1. Onderzeeboot

    General Speculation-Thread

    That would work for me, I could use a good mono-green proliferate spell for my cube!
  2. Onderzeeboot

    General [GRN] Guilds of Ravnica

    Actually, unlike Taigam, Sidisi's Hand, Underrealm Lich uses a replacement effect, as does Laboratory Maniac. Since both try to replace the same draw, you get to decide in which order their triggers go on the stack they apply! That would be a "works together very nicely!" then :) Edit: Silly...
  3. Onderzeeboot

    General [GRN] Guilds of Ravnica

    Ugh... Old Ral is definitely staying in my cube, I find it much more interesting than the new one. Shocklands reprint is very nice though, might pick up some more for a decent price now!
  4. Onderzeeboot

    General [GRN] Guilds of Ravnica

    Also, heck yes! I get to upgrade Dissolve and add another two mana discard spell to my cube! Subvert Sabotage {1}{U}{U} Instant (Uncommon) Counter target spell Surveil 1 Thought Extort {U}{B} Sorcery (Uncommon) Target opponent reveals their hand, you choose a nonland card and they discard it...
  5. Onderzeeboot

    General [GRN] Guilds of Ravnica

    I was assuming they were bringing back the guild-affiliated prerelease kits, with every kit containing one or more old Ravnica reprints from that guild in addition to the GRN boosters. It appears I was mistaken, and these are preconstructed guild decks containing cards from old Ravnica sets and...
  6. Onderzeeboot

    General [GRN] Guilds of Ravnica

    Apparently you can pull Glare of Subdual during the prerelease. o_O Edit: No you can't. I definitely (and luckily) read that wrong!
  7. Onderzeeboot

    General [GRN] Guilds of Ravnica

    To be fair, this was not the mechanics article, nor a rules excerpt. This was a preview spoiler in which the mechanics were written out in quite a shorthand manner, probably kinda intended to not reveal everything just quite yet, but just enough information to get people excited. Like, is...
  8. Onderzeeboot

    General Custom Cards: The Lab

    Yeah, I think I'll ignore Aether Harvest altogether. I was looking for a slot to put in Cloud of Faeries, to better support Crow Storm, but there isn't a single blue two drop I want to cut.
  9. Onderzeeboot

    General Custom Cards: The Lab

    Next project: the one mana energy payoff cards in blue. I currently run two Ministers of Inquiries, but nobody ever picks them up. They're meant as light support for a (self)mill deck, but the truth is that there are more efficient ways to get the right cards in your own graveyard (through...
  10. Onderzeeboot

    General [GRN] Guilds of Ravnica

    I think mentor can work extremely well in aggressive decks, and there are always people who like aggressive decks!
  11. Onderzeeboot

    General Custom Cards: The Lab

    Heh, I didn't even think of looking at buyback spells for ideas, that's a really good idea! Mystic Speculation is probably the best candidate as well, cheap enough that you can reasonably cast it, not feel too overcharged. Thanks! (Art link)
  12. Onderzeeboot

    General Custom Cards: The Lab

    The whole point is that I want it to work with discard for value effects, stuff like Stormbind, something to synergize with Drake Haven-enablers. So what other effect could you put on a card like this without it becoming overbearing? "Counter target spell unless its controller pays {1}."...
  13. Onderzeeboot

    General Custom Cards: The Lab

    So, with Jump-Start and Surveil probably delivering some playables for my cube, now more than ever, I feel like I want a second "Squee, Goblin Nabob", probably in blue, since there's already a draw/discard subtheme in {u/b} as well. What would be a fair effect to staple that "At the beginning of...
  14. Onderzeeboot

    General [GRN] Guilds of Ravnica

    The more I think about it, the more excited I am about Surveil. I'm assuming it gets valued close to scry, so I'm hopeful there will be some interesting cards with the mechanic that aren't horribly overcosted. This should be a great tool to enable some shenanigans in cube!
  15. Onderzeeboot

    General [GRN] Guilds of Ravnica

    Yould rather Wizards stop pretending and just call the guild Boringos? :) I do like mentor though, and it could be potentially extra cool if they include some "when this creature mentors another creature, ..." effects.
  16. Onderzeeboot

    General [GRN] Guilds of Ravnica

    Jump-start feeds really well into itself, and in the late game you're just pitching extra lands. Sounds cool!
  17. Onderzeeboot

    General [GRN] Guilds of Ravnica

    Mechanics spoiled. Selesnya {G/W} - Convoke Boros {r/w} - Mentor Dimir {u/b} - Surveil Izzet {u/r} - Jump-Start Golgari {b/g} - Undergrowth Personally I'm not too excited by undergrowth, though it can be powerful depending on the implementation, but the other four look cool to me!
  18. Onderzeeboot

    General Speculation-Thread

    I remember Ravnica 1 being the same as your Ravnica 2. Grand Arbiter Augustin IV was the guild leader, and according to the MtG Wiki... Link Meanwhile, Agrus Kos, Wojek Veteran was one of the protagonists of the original Ravnica storyline, and this Boros character is described on the MtG Wiki...
  19. Onderzeeboot

    General Other News

    You are crazy Velrun, and I applaud this crazy cool approach. I'm pretty sure this is a pretty unique drafting experience!
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