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  1. Chris Taylor

    Card/Deck Low Power Card Spotlight

    Man how dare you say that with the Amonket Invocation frame right there :p Gross (thought I agreed with you in principal) I do like the more modern frames, but I can see where y'all are coming from Look at this beauty:
  2. Chris Taylor

    Card/Deck Low Power Card Spotlight

    The issue for me was actually in how it was giving the value: For this thing to work, it needs a lot of individual cards leaving your graveyard. Elixir of Immortality doesn't work, Living Death doesn't work, etc. There's a few times when this can happen, but the simplest are: -Scavenging ooze...
  3. Chris Taylor

    Sets (MH2) Modern Horizons 2 Previews

    Riptide L (Me when Dom is drafting)
  4. Chris Taylor

    Sets (AFR) Adventures in the Forgotten Realms Previews- Dripping with Flavor, and Excess Words!

    You are correct! I had thought it was part of the legend rule itself, but apparently not
  5. Chris Taylor

    Sets (AFR) Adventures in the Forgotten Realms Previews- Dripping with Flavor, and Excess Words!

    Back in LEGENDS they were restricted as ravnic says. Originally, only one creature of the same name, with the creature type Legend, could be in play at the same time. For a while, they were even on the restricted list, meaning there could be only one creature of the same name in each deck. This...
  6. Chris Taylor

    Site News Contest - You make the 'haha' reaction

    I love it! :D Still want pogchimp on the hotbar though
  7. Chris Taylor

    General CBS

    Crib Swap
  8. Chris Taylor

    General Number of new and reprinted cards per year

    2002/2004 has me dead
  9. Chris Taylor

    General Delirium as a mechanic or archetype in cube

    Artifact Fetchlands
  10. Chris Taylor

    General Delirium as a mechanic or archetype in cube

    You say that but look at these sweet enablers :rolleyes:
  11. Chris Taylor

    General Delirium as a mechanic or archetype in cube

    do you know a bigger supporter of proxying than me? Flex on the combat step more like
  12. Chris Taylor

    General Delirium as a mechanic or archetype in cube

    There's a reason I run double goyf :P
  13. Chris Taylor

    General Delirium as a mechanic or archetype in cube

    Having tried it, typical games will get you 3/4 really easily through some combination of instant/sorcery/land/creature Getting the 4th type is HARD. Some draws you have 3 instants and no sorcery, or no land yet You can supliment this with the odd artifact creature/enchantment/planeswalker etc...
  14. Chris Taylor

    Sets (MH2) Modern Horizons 2 Testing/Includes Thread

    It knows what it did
  15. Chris Taylor

    Sets (MH2) Modern Horizons 2 Testing/Includes Thread

    This has been pretty great, hard evidence is close enough that it will probably be great as well. It's different, but honestly the actual biggest difference I think is that blue probably doesn't need the draw as much as white ever did. Basically between the similarities it has to thraben...
  16. Chris Taylor

    General Custom Cards: The Lab

    Here's some one-off overlap cards I'd been tinkering with: Tracker was supposed to be playable gemini engine, a rare card that provides sacrifice food and loves having +1/+1 counters, but the actual wording on that card is so dense I had to chop it down a bit. The flavor is less here, maybe I...
  17. Chris Taylor

    Sets (MH2) Modern Horizons 2 Testing/Includes Thread

    Not a ton of overlap between what I'm running and what this set has unfortunatly. Fuckin PILE of new custom cards though, as this set did give me a bunch of ideas and set me to thinking Here's the related half:
  18. Chris Taylor

    Site News Contest - You make the 'haha' reaction

    My vote goes to pogchimp
  19. Chris Taylor

    Site News Contest - You make the 'haha' reaction

    If we want, this guy is making the pogchamp face
  20. Chris Taylor

    General Actual contest: Design a 360 card cube with 100 unique cards

    This can happen. Sometimes I get bogged down thinking about some insane 5 way venn diagram of zones and mechanic overlap, trying to map out the pieces and just get completely lost. It's why half my custom cards are hole filling or sharpies of existing ones.
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