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  1. Eric Chan

    Card/Deck Single Card Spotlight

    oh man i remember running him and Tinder Wall together to power out early Shambling Striders and Scaled Wurms. those were the days! so yeah if you're running 1996 cube i say go all-in
  2. Eric Chan

    Sets [ORI] Magic Origins Spoilers

    Yeah, given that flipping isn't a guarantee - I'd wager that for games where these five are resolved, there will be more games where they stay on their creature side than games where they transform over to planeswalker - a lot of their value comes from how good their front side is in your...
  3. Eric Chan

    Card/Deck Single Card Spotlight

    Another vote for Figure of Destiny being overrated in cube, where, with the mana often being as awkward as it is, leveling him to 4/4 is already a momentous feat. I wasn't even going to give Warden of the First Tree a shot at the big time, but with your recommendation, I think I will now. I...
  4. Eric Chan

    Sets [ORI] Magic Origins Spoilers

    Borderland Ranger is already a borderline cubeable card - though sort of on the weaker end of things - and while Nissa's front side is worse at fixing, she's very much a live draw in the late game. While I don't think she's going to take home any awards on power level, she does provide...
  5. Eric Chan

    General combo in cube: thoughts on the "showdown turn"

    I think you're onto something here, in that the very high powered cubes, with their abundance of broken cards and insta-win combos, actually appeal more to the Timmy and Johnny personalities than the lower powered, but ostensibly more 'balanced' lists, which cater towards the Spike crowd...
  6. Eric Chan

    General combo in cube: thoughts on the "showdown turn"

    That post was amazing - it's put into words thoughts that I've had swirling in my head, but never quite been able to articulate, about layering combo into cube archetypes, whether that's aggro, midrange, or control. I'm in complete agreement that combo in cube should be primarily...
  7. Eric Chan

    Card/Deck Single Card Spotlight

    Tamiyo isn't the most powerful blue walker ever printed - see Jace, Jace, Jace, and Jace - but if you're looking for a slightly lower power planeswalker to fit into the blue control decks, she's your woman. Her ultimate is tons of fun, especially because your opponent usually won't concede right...
  8. Eric Chan

    Card/Deck Single Card Spotlight

    Hooting Mandrills A few months on, I think almost everyone in the world is in love with delve. Between Treasure Cruise, Dig Through Time, Murderous Cut, Tasigur, Gurmag Angler, and possibly Become Immense, delve has probably been the most impactful keyword mechanic for cube in the last few...
  9. Eric Chan

    Card/Deck WWhite Knights

    Hmmm, I hadn't ever considered Serra Avenger, even when I was running Aether Vial. Is a Phantom Monster that gives you back two mana good enough in cube? Knight of the White Orchid reads incredibly well, but is so awkward on the play. I never know what I'm supposed to do with him, as running...
  10. Eric Chan

    Card/Deck WWhite Knights

    Real quick - what are people running as their :w::w: creatures? Cubes only have room for a very small number of these restrictively costed bears, but lord knows there's tons of quality ones. I currently have Anafenza, Kin-Tree Spirit Grand Abolisher though the more I support tokens, the...
  11. Eric Chan

    Card/Deck Single Card Spotlight

    Hmmmm, returning a tapped creature is a world of difference from just returning any creature. Assuming you're the tempo deck, and your opponent is on the back foot, chances are that any creature they cast will be for the express purpose of blocking, meaning that they'll leave it untapped. How...
  12. Eric Chan

    General Draft Subgames

    Glare of Subdual is actually really busted in cube, too. It's also powerful, but in an unfun, non-interactive way.
  13. Eric Chan

    Rasmus Riptide Cube (360 Unpowered)

    This is personally the question that I struggle with the most. There are benefits both to going up and to going down in power level, and then there are drawbacks. I've opted to steadily ramp down the power on my cube, month after month, and remove some of the most oppressive cards in order to...
  14. Eric Chan

    Turillazzo's Innistrad (?) Cube (252)

    Try editing your own post, deleting all of the markup that has the decklists, then re-exporting those decklists from CubeTutor, and pasting them back in? Make sure that when you paste into your browser, there's no formatting - either paste in Notepad first, as an intermediate step, or select...
  15. Eric Chan

    Alphez's first Cube! Suggestions are very welcome :)

    From your list above, Twin would seem like the most egregious offender. While I think it'll be funny the first few times it comes together, it will probably head south into groan territory pretty soon after that. Twin is the kind of archetype that's fair game in high-powered cubes, but if you...
  16. Eric Chan

    Alphez's first Cube! Suggestions are very welcome :)

    Welcome to the forums, Alphez! While I think you have the beginnings of a solid list here, I feel like the cube has too many themes crammed in, each of which are a bit unfocused. There's lifegain - oh god, I thought I'd seen the last of Ajani's Pridemate - but there's no Soul Warden, nor...
  17. Eric Chan

    The community cube project

    A good layer of abstraction is like a good onion. Peel back the layers, letting your tears fall, take the onion skin off so you can get to the inner layers, then... Hmmm, I'm not sure where I'm going with this. Best you guys carry on without me.
  18. Eric Chan

    The community cube project

    I'll echo Onderzeeboot's and Grillo's thoughts, in that for this project to take off and succeed, you want to have a strong guiding hand in every aspect of the design, even if you're opening up the floor for suggestions and requests. Even a democracy needs a leader. While there's certainly a...
  19. Eric Chan

    Card/Deck Single Card Spotlight

    I tested Sky Hussar briefly, and even when I drafted UW tempo and he was in my card pool, he was about the last thing I wanted in my final 23. You need to craft a very specific board state against very specific opponents - some sort of situation where your creatures aren't valuable in combat...
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