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  1. TrainmasterGT

    Card/Deck Single Card Spotlight

    Beacon of Destruction This seems interesting... o_O Anyone tried it? Is it playable in aggro or does it require a control/midrange shell to work?
  2. TrainmasterGT

    General Fight Club

    I don't really like either of these effects. They are very, very weak. I think Threaten effects in general aren't all that great in most situations (although I have blown out my opponent with/been blown out by them before in a couple of very specific situations). I usually don't like...
  3. TrainmasterGT

    Card/Deck Single Card Spotlight

    I have played with it in the past. It is really, really swingy. It usually deals between 4-10 damage. It kind of feels like a red Murder. I don't like all of the "draft matters" baggage that comes along with it, and I feel it usually ends up being more trouble than it's worth. No. Run Char if...
  4. TrainmasterGT

    Card/Deck UB Zombie Tokens

    Thanks for your post! I think you're missing the point of my suggesting some of the "traditional" zombie lords. Not every lord needs a critical mass of other members of it's respective tribe to be worth the slot. Take Cemetery Reaper. It turns on itself, and it makes a bunch of tokens which...
  5. TrainmasterGT

    Card/Deck UB Zombie Tokens

    We're getting very close to having a playable U/B zombies archetype in cube. As is, I'm going to be adding a zombies deck to mono-black in my list. You're missing some of the best cards though! Most of these are more generic "Tribal Zombies" payoffs than rewards for Amassing an Army, but I...
  6. TrainmasterGT

    General Fight Club

    I know the answer to this question is probably going to be dependent on how my new format ends up looking, but out of curiosity, which one of these do you like better in a Vacuum? Despark Mortify I like Mortify for it's simplicity, but I think Despark is probably just a stronger effect...
  7. TrainmasterGT

    General [WAR] War of the Spark

    I had Saheeli, Sublime Artificer in my deck today and it was pretty decent! I often found myself in weird situations where I wouldn't really find the "Make a 1/1" ability useful though... which was a little unfortunate. I also had a Ral, Storm Conduit in my deck (which only had 3 instants and or...
  8. TrainmasterGT

    General Fight Club

    Ulvenwald Mysteries will probably end up in more decks than Fecundity if you don't overtly support a token-based aristocrats strategy. I think Ulvenwald Mysteries is just a generally safer pick because it only gives it's owner value. I'd say Reach of Branches is probably the most playable of...
  9. TrainmasterGT

    General [WAR] War of the Spark

    I don't know- I'd probably pick up a couple of them if they were in english. The Japanese-only ruined it for me. It's a real shame too, since some of the Anime walkers look better than their "normal" counterparts. Have you guys seen Karn and Ugin?? Far better, and more powerful looking...
  10. TrainmasterGT

    Card/Deck Single Card Spotlight

    I completely forgot to talk about that! I'm adding it to my rebuild as well in addition to the RNA Domri as sort of a fires-archetype enabler. It isn't deep enough to be a color-pair archetype, but it could be a fun one-off deck like Splinter Twin or Jeskai Ascendancy
  11. TrainmasterGT

    Card/Deck The Golgari Swarm (BG)

    I guess you can say that there's Fungus Among us now... :P
  12. TrainmasterGT

    Card/Deck Single Card Spotlight

    I had briefly considered Vizier of Remedies in my next update under the same context as whydirt- it's really fun with Devoted Druid, Kitchen Finks, and Murderous Redcap. However, Vizier of Remedies' floor as a goblin piker just isn't good enough in a format trying to facilitate this combo. If...
  13. TrainmasterGT

    General Fight Club

    Choose 3: Kolaghan, The Storm's Fury Azra Oddsmaker Unlicensed Disintegration Tymaret, the Murder King Bloodhall Priest Mogis, God of Slaughter I'm in the process of a rebuild so for now just judge these in the following archetypal contexts: Primary B/R Themes: Discarding Cards/Reanimator...
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