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  1. Nanonox

    General "Looking for a card"-Thread

    I like an Izzet tokens package that uses generically good cards. Whirler Rogue Urza, Lord High Artificer Tezzeret, Artifice Master Pia Nalaar Pia and Kiran Nalaar Retrofitter Foundry Karn, Scion of Urza Hangarback Walker This is probably not high powered enough, but most cards are fine on...
  2. Nanonox

    "Fast" multiplayer cube

    That's a great point with the +1/+1 counters, but I've found that it comes up a bit short as a theme at my power level (could work as a subtheme though if I wanted to push that). With Jolrael in green, I'm thinking about supporting her at least a little. Right now I have three 2CMC sorceries...
  3. Nanonox

    "Fast" multiplayer cube

    Not sure why it took me so long to realize this, but there are two cards that would tie the spells matter cards into green very nicely for my format Managorger Hydra Forgotten Ancient These would complement both Quandrix Apprentice and Jolrael, Mwonvuli Recluse. I'm not a huge fan of the...
  4. Nanonox

    Froggy's 288

    I'm in the same position as japahn, but I'll comment anyways :p - Is there a reason for the low number of 1CMC mana dorks? I counted 3 (with Wild Growth). I would imagine either you need more or you can maybe skip them altogether. Elvish Reclaimer seems like it could fit with all the fetches...
  5. Nanonox

    Sigh, again?

    Lurrus is definitely strong. Recurring a small permanent every turn adds up. What I like about it though is that you can chose the flavor of the engine you are building. It can be aggressive (Luminarch Aspirant) or defensive (Baleful Strix) creatures, cantrip artifacts (chromatic star), a...
  6. Nanonox

    Erik's "The cool side of Magic" cube

    I am not a huge fan of either Massacre Wurm or Dragonlord Atarka as reanimation targets because they blank aggro too easily. Casting an effective turn 3-5 wrath with a huge body attached is just such a beating. Sure there is a set up cost associated, but it swings the game to such a degree that...
  7. Nanonox

    General Fight Club

    Pyrite Spellbomb Dockside Extortionist Ruby Medallion are the three I can think of. Spellbomb is decent removal and draw smoother, which I like. Extortionist has a low floor, insane ceiling so maybe not what you are looking for. Ruby is interesting as a conditional 2 CMC mana rock that ties...
  8. Nanonox

    Erik's "The cool side of Magic" cube

    I agree with your point of needing a certain density for the reanimator deck, it's just that looking at Erik's cube, I feel as if there is no dedicated reanimator deck. It seems to be more of a value reanimation since he only has 5? of the effect in black (3 of them being 4+ mana). I think...
  9. Nanonox

    Erik's "The cool side of Magic" cube

    I honestly don't even think you particularly need those high drops. The decks that want some fatties will already be happy with Primeval Titan or Angel of Serenity. You nailed the issue in my mind, 8 drops tend to not be played very often. I particularly think the gold card is a "wasted" slot...
  10. Nanonox

    The Black Cube

    Looking at your list was pretty daunting as I am not 100% sure what you are trying to support. In red I see some GY, discard, spells, sacrifice, menace and artifact archetype cards in addition to some beaters. If you want to reduce bloating, you could either try to reduce the amount of...
  11. Nanonox

    "Fast" multiplayer cube

    First off, thanks for the help Train! Next, I wanted to update how the spells matter archetype is doing with the addition of Stryxhaven. I got to draft a few sweet decks: Edit: the cubedeck thingy doesn't seem to be working for whatever reason. Is there an alternative? Sultai control...
  12. Nanonox

    Card/Deck Single Card Spotlight

    Chain of Vapor I have a few free slots and I am eyeing Chain of Vapor for increased interaction. Does anyone have any experience with it? What I find attractive: - Instant - Any non-land permanent - Single mana In addition there are some weird corner case scenarios: - Bounce your stuff to get...
  13. Nanonox

    General Cube Memes

    It's one of those bots that pretends to be human. His account was clearly hacked.
  14. Nanonox

    Card/Deck Single Card Spotlight

    Battle Screech This card fits with what I am trying to do right now in my cube (evasive tokens, spell + flashback), but I am having a hard time being objective. At what power level would you be happy to run this?
  15. Nanonox

    "Fast" multiplayer cube

    Here are the cards in my colorless section that I am considering cutting for the 3x Gitaxian Probe: Lightning Greaves Engineered Explosives Elixir of Immortality Mishra's Factory Mishra's Factory Scuttling Doom Engine Greaves: I rarely find myself playing with this card. It's best use...
  16. Nanonox

    "Fast" multiplayer cube

    Thanks for the replies. You know I've read your article, saw the card and then totally forgot about it. I will definitely be trying Quandrix Apprentice out as it ties Green into the mix as you say and it is a 2 drop. I am thinking of adding Jolrael, Mwonvuli Recluse As a further tie into...
  17. Nanonox

    "Fast" multiplayer cube

    So I've been liking some of the spells matters cards in Strixhaven and it makes me question how to get them to work best. In line with my cube goals, I want the cheap payoffs and the cheap enablers. Those cards play well in all decks, fast or slow. Here are the issues I keep running into: 1)...
  18. Nanonox

    General Fair Entomb

    I had a sweet 4 player game playing a BG self-mill deck. I was able to swing 3-4 times, cast, then recur the Hogaak twice before I finally ran out of creatures and GY ressources. It was really fun and there was a whole subgame resolving around the card. It was strong, but still took 3 swings +...
  19. Nanonox

    General CBS

    Yeah, sorry forgot to mention it originally. But ignoring the hand reveal, are a bunch of colorless cantrips a good option for the payoffs I listed do you think?
  20. Nanonox

    General CBS

    I hadn't thought about the known information part of the card making games less interesting. That being said, my particular multiplayer environment is probably less impacted by it than in duels. I love the baubles and such, but the downside is that they don't trigger the spells matters cards...
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