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  1. Lucre

    General Custom Cards: The Lab

    I'm seriously considering designing variations of that card Anotak. I would love to hear more ideas for what would make WW more interaction heavy, give it more play, help it defeat the "Little Kid" problem of not having tools to close out games or see cards, and work well with other colours...
  2. Lucre

    General Battle Box

    Omg this might fix the "blue gets draw fixing" problem if you play with the scry land thing.
  3. Lucre

    Card/Deck Humans

    Lets just change this threat title to Angels...
  4. Lucre

    Card/Deck The Heartbeat Deck

    That shit stresses me out. Like non basic land tricks are something that is not usually very amazing or draft dominating, while being one of the better avenues for boring decks to get cute. It seems kinda wrong headed to me to be standing behind wasteland heavy play because it keeps down the odd...
  5. Lucre

    Card/Deck Humans

    I like that it halfway works with zombie decks. It's also nice that boros decks have a bunch of extra things that proc from time to time. Little cutie interactions coming up have a similar appeal to rolling die in games. Density of champions is kind of a thing that feels weird for the player...
  6. Lucre

    General The evolution of Magic...

    I like the idea of lands being more of interesting choice than a concession, but I feel like it breaks a lot of unspoken assumptions to have this area interacted with too often and turn it into a loaded choice in the game. Maybe it would work in a stand alone product, or a cube. I can't help but...
  7. Lucre

    General Custom Cards: The Lab

    My stance on that sort of thing is that you just include multiple cards in the pick. It's another thing to explain but it's sort of simpler and less stressful. I'm not sure how they should be distributed but I was sort of assuming you might do this with two tri coloured spells. What are some...
  8. Lucre

    General The Great Custom Cards in Cube Debate Thread of Doom

    It was rough when I first put weirdo cards in cube. I was too eager to make things of high power level to balance deficient guilds (this was around the time of dissension) and folks were not as hip to cube and sort of super unwilling to play with cards they could not predict.
  9. Lucre

    General Print this Wizards! (So I can put it in my cube)

    I think sweep might be a little too narrow to see any play. Reminds me of trying to play cards like dead ringers in limited. I think you get it with the demon though. Maybe my phrasing is stuck in the stone age. Was it unclear? Reminds me of this thing I thought about while waiting for a bus, I...
  10. Lucre

    General Fight Club

    Man I totally missed the boat on that one. One spell that is worth 10-12 damage seems terrifying.
  11. Lucre

    General Custom Cards: The Lab

    Nope, not at all chris, maybe if it entwined or something but then it would be that awful one no one wants to play which is essentially the same thing as mine for six mana.
  12. Lucre

    Card/Deck The Heartbeat Deck

    It looks like life is getting easier when it comes to integrating weird combo decks into vintage cubes. Feeling comfortable doubling up on certain effects is probably a big step.
  13. Lucre

    General Custom Cards: The Lab

    Remake of an old favourite Abominable Act {3}{B} Instant Choose one - Destroy target non-black creature; or return target black creature from your graveyard to play. Change cost to 3 and to a sorcery if you wana cube with it.
  14. Lucre

    General Fighting Disappointment: Lets fix some cards that were almost sweet

    I just feel like double strike + bonus decks are even less fun as a regular element of your cube than monolith decks or vortex decks.
  15. Lucre

    General Fighting Disappointment: Lets fix some cards that were almost sweet

    If your removal is poor it would feel an awful lot like fighting a good ordeal deck in theros limited. I've lost a lot of games in bad peasant formats to decks full of cards that appreciate buffing like that and cards like bone splitter etc. The protection knights are especially troublesome.
  16. Lucre

    General Print this Wizards! (So I can put it in my cube)

    hmmm that isn't half bad Onderzeeboot. It's just not the dynamic I was going for / stumbled upon. Anyone else have any sweet ideas for wrath creatures or black multiple card removal?
  17. Lucre

    General Custom Cards: The Lab

    Still that card doesn't seem amazing. Anyone have any more ideas for my pseudo gods?
  18. Lucre

    General Fight Club

    It's too bad threshold and delve get along so poorly...
  19. Lucre

    General Custom Cards: The Lab

    yeah but arena dies to way fewer things than this thing does. Drawing land is also just not awful and arena doesn't require you to build your deck around it to be effective. I am not here to debate the merits of raise dead though. I am absolutely interested in making Devotion one of the sets...
  20. Lucre

    General Color matters / devotion

    Wait how was he being stupid on purpose?
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