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  1. Lucre

    General Unpopular Fun/Effective Cards in Your Cube

    I'm just happy when you put in more removal that is actually instant or sorcery.
  2. Lucre

    Sets Journey to Nyx Spoilers

    This card is better at seven but gild... Ugh... Gets you to seven? Gild is a super cool card though. It is really cool how it helps fight being so at risk of being tempo disadvantageous by giving you a boost afterward.
  3. Lucre

    General Unpopular Fun/Effective Cards in Your Cube

    I don't necessarily mean Boomerang really, just anything that gets to set your opponent back by one of the essential aspects of a turn or deal with any size of threat. I think tradewind rider probz also makes the cut right?
  4. Lucre

    General Print this Wizards! (So I can put it in my cube)

    I thought the goblin was fine before! Cubable? Planar Shove {2}{W} Instant (U) Put target artifact, enchantment or planeswalker on to the top or bottom of it's owner's library. Cycling {2} Everyone praise my limited spew in the lab.
  5. Lucre

    General Custom Cards: The Lab

    Limited what have you Krosan Druid {1}{G} Creature - Elf Druid (U) {T}: Add {G} to your mana pool. Whenever a creature with converted mana cost enters the battlefield, you may put a +1/+1 counter on that creature. 1/1 Uncivilize {1}{G} Enchantment - Aura (C) Enchant Creature Flash Enchanted...
  6. Lucre

    Sets Journey to Nyx Spoilers

    I find I'm usually happy to be blocking with that 3/3 from garruk so the haste isn't really a big deal. The difference between getting a new card to getting the p/t equivalent seems pretty huge to me. Remains to be seen if this card is actually exciting. I feel like I'm interested, if only...
  7. Lucre

    Sets Journey to Nyx Spoilers

    Ajani says 3WG at the beginning of your upkeep, have a card that is probably better than me, also I can be attacked to death. I'm not sure how I feel about it yet. If it could find any enchantment I would like it a lot more as much of white's amazing removal is enchantment, but sadly only a...
  8. Lucre

    Sets Journey to Nyx Spoilers

    Weird green instant convoke plaguewind.
  9. Lucre

    Card/Deck Single Card Spotlight

    Seems kinda weak but I did play the hell out of that card. I like it in peasant cube a lot. Played a lot of this card too, and boy have I cycled a lot of Akroma's Vengeance GOD DAMN DOES WHITE EVER LOVE CYCLING! I mean, look at those spell effects, they can all be so meh. White does so many...
  10. Lucre

    General Breaking Singleton

    Those lands just feel so good man. And you are waaaay less reliant on what wizards decides to print a million incarnations of in order to support themes / balancing / health.
  11. Lucre

    General Unpopular Fun/Effective Cards in Your Cube

    Blue mana disruption with annex and boomerangs and sunders and venser Lots of blue cards can return or freeze lands for a bit
  12. Lucre

    General Cute interactions

    Profane CommandEternal Witness You really just fucking win the game. Bonus Points if you ever use this with anything cool
  13. Lucre

    General Cute interactions

    Knowing stuff about hands and making discard better are two more reasons I just loooooooooooooooooooove remand.
  14. Lucre

    General Print this Wizards! (So I can put it in my cube)

    I like a couple of your designs suicufnoc
  15. Lucre

    General Cute interactions

    Omg that sounds like so much fun!
  16. Lucre

    The Dandy Cube (Chris Taylor's Cube)

    Why won't anyone play wildfire? I guess it does kinda feel unfair when it's good and scary when you don't know how to make it. I think blue mana rocks also tend to interfere with wildfire meeting it's potential because they get scooped up by the blue deck if you aren't really lucky and happen to...
  17. Lucre

    The Dandy Cube (Chris Taylor's Cube)

    What happened to the wildfires?
  18. Lucre

    General Print this Wizards! (So I can put it in my cube)

    playing a land and drawing a land and looking at my lands every turn is like the most boring under utilized part of this game. Curving out should be something you can interact more with and make choices about.
  19. Lucre

    General Print this Wizards! (So I can put it in my cube)

    I'm always down for more boomeranging lands and such. More land interaction from hand and graveyard and play would make the niche instances of your mana being disrupted feel less back breaking.
  20. Lucre

    General Print this Wizards! (So I can put it in my cube)

    We can change that you know : )
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