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  1. Velrun

    General [GRN] Guilds of Ravnica

    Yet another case of ‘you got screwed because you were that particular random color’. Something Wizards went away from until ‘hexproof from color’ creatures in Dominaria. Just poor design. Give it unblockable and make sure to give it other downsides/increase mana cost so it feels fair. Like...
  2. Velrun

    General [GRN] Guilds of Ravnica

    Thanks Rowan. Will I give you that Ondezeeboot. As long as there is but a single card in any given deck (by the 7 opponents) then the card can be interacted with. When talking about those two specific cards then this discussion almost doesn’t matter because they are so average to destroy with...
  3. Velrun

    General [GRN] Guilds of Ravnica

    Well yes if you only look at the percentage of cards that can target ‘hexproof from color’ cards and compare them to hexproof then of course there will be more cards that can target it :) But it does not seem fair nor fun that a certain random opponent can and another certain random opponent...
  4. Velrun

    General [GRN] Guilds of Ravnica

    I am not talking power level. I am talking design. Wizards have gone further and further away from ‘hate towards only one color’ up until hexproof from ‘color’. As have Riptiders. Being a Riptider does not only mean to power down a cube a bit or a lot in order to increase synergies, cross-color...
  5. Velrun

    General [GRN] Guilds of Ravnica

    They were sort of a step backwards from where we have come. The ‘hexproof from..’ cards have the same problem as the five Mirrodin Swords: They hate on some opponents without hating on others and it is completely random and the players have no control over it. A player’s color should not be the...
  6. Velrun

    General [GRN] Guilds of Ravnica

    I know I shouldn’t have asked because I thought I would get an answer like this :P Since I have never heard of that weird ‘Pinnacle of unfair Magic’ about Murder then I ask for a source. A link to a direct quote that represents ‘people’ or a statistic of some sort. This is no Gossip Girl fan...
  7. Velrun

    General [GRN] Guilds of Ravnica

    I have never heard anyone have that opinion :) As a man of science, I ask you this: Do you have a source for that statement?
  8. Velrun

    General Fight Club

    Excellent point regarding Outpost! I prefer Dark-Dweller Oracle although it is not participating in this particular fight.
  9. Velrun

    General Fight Club

    This begs the question: Would you also like to run Future Sight then? It costs 3 less mana but goes live 1 turn later. And is color shifted.
  10. Velrun

    General Custom Cards: The Lab

    Well I make mistakes too ;) I wanted the land to be really good, I wanted it to be flavorful, I wanted it to support Aristocrats sacrifice theme and I wouldn’t mind surveil on it since surveil can be used in other strategies too. But right now the card might be too good. This is the most recent...
  11. Velrun

    General Custom Cards: The Lab

    Here are all the draft ability cards that we used to play but no longer have in the Fantasy Cube: Analysis Backfired was cut from the Fantasy Cube when we decided to cut Iterative Analysis because it was simply too good. Plans Stolen was cut from the Fantasy Cube when we decided to...
  12. Velrun

    General Custom Cards: The Lab

    The artifact draft ability comes with Mana Vault. This card is obviously broken. However it is the only truly broken mana rock in the cube and it usually only taps once each game unless the game goes really long. The opponent is required to have a good spot removal :p Honestly I can't remember...
  13. Velrun

    General Custom Cards: The Lab

    I wanted to write this in my cube blog but since it was asked, I will sit down and write this now. Spoiler alert: You will read it again once I finish the blog :P How draft picks work in the Fantasy Cube: So each draft pick gives the player more than one card (with a few exceptions) In...
  14. Velrun

    General Custom Cards: The Lab

    Exactly! :) So there is one in each color (I actually had a hard time figuring out which should be the green one until Ondezeeboot told me Garruk, Primal Hunter was more OP than I had experienced.), one regular artifact, one equipment, one land and one conspiracy. If you’d like to see them...
  15. Velrun

    General Custom Cards: The Lab

    This is the reason why I didn’t slam the ‘final result’ into this group in the first place :P To answer your questions one at a time: 1. How do you reveal the Jitte? You do it like you reveal other draft-matters cards from Conspiracy sets. Think of Cogwork Spy 2. What if I never see Jitte or...
  16. Velrun

    General Build arounds and seeding

    Could you argue why, please? And would you put it in pack 1, 2 or 3?
  17. Velrun

    General [GRN] Guilds of Ravnica

    Well that is very good but it kind of requires you to not need to cast that kill spell, that Ponder, that Bolt and that Shock until turn 6. I know that is doable but can it merit a deck?
  18. Velrun

    General [GRN] Guilds of Ravnica

    That line of logic is solid! But how do you make such a card work in cube? Are you suuuuper low power or am I misunderstanding how good/bad this card actually is?
  19. Velrun

    General Custom Cards: The Lab

    As I posted the card here I just realized it is ‘card pool’ and not ‘card pile. Gotta errata that on 9 cards now. Nice :)
  20. Velrun

    General Custom Cards: The Lab

    Still not sure about the name because most people will read it as "Gift from the Gods" The Marketplace is sort of like the Utility Land Draft although there are also non-lands and cards can only be purchased by spending Fantasy Coins, which are custom cards that must be picked from booster...
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